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authorBenjamin Poulain <benjamin.poulain@nokia.com>2010-09-10 19:51:13 (GMT)
committerBenjamin Poulain <benjamin.poulain@nokia.com>2010-09-13 14:19:58 (GMT)
commit52f82846e651d240f6e610f91bc63b3ee74b3d44 (patch)
treeb6fefb09d8a8c2bfb45ee0659fedcf8c088bda60 /src/gui/painting/qpaintbuffer.cpp
parent5d9fb4b86ffd604e65ade61a252037dca224af53 (diff)
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Remove the memory safety for the first scanline of the SSSE3 blending
Memory is allocated on 16 bytes boundaries. We can do the aligned load without risking a invalid memory access. This simplify the code. Reviewed-by: Samuel Rødal
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