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authorMaurice Kalinowski <maurice.kalinowski@nokia.com>2009-04-28 09:59:36 (GMT)
committerMaurice Kalinowski <maurice.kalinowski@nokia.com>2009-04-29 06:33:55 (GMT)
commit75868b9e64d541ec0ffcfa04fdcc5e36354f47e4 (patch)
treea33d8fc07e7911278070f37c1a00e42d53c7688a /src/gui/painting/qpaintengine_raster.cpp
parent68999af7823e80aa049c19f332045b1fb074fb96 (diff)
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introduce Q_WS_WINCE
Task-number: 246130 Reviewed-by: joerg Introduce Q_WS_WINCE for Windows CE only windowing parts. So far we decided to stick with Q_WS_WIN32, but having a separate define makes the code more readable. In addition Q_WS_WINCE_WM is available for Windows Mobile only parts, where we do not check for the OS on runtime.
Diffstat (limited to 'src/gui/painting/qpaintengine_raster.cpp')
-rw-r--r--src/gui/painting/qpaintengine_raster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp
index 295abc5..9b13352 100644
--- a/src/gui/painting/qpaintengine_raster.cpp
+++ b/src/gui/painting/qpaintengine_raster.cpp
@@ -3182,7 +3182,7 @@ void QRasterPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textIte
// ### cases we should delegate painting to the font engine
// ### directly...
-#if defined(Q_WS_WIN) && !defined(Q_OS_WINCE)
+#if defined(Q_WS_WIN) && !defined(Q_WS_WINCE)
QFontEngine::Type fontEngineType = ti.fontEngine->type();
// qDebug() << "type" << fontEngineType << s->matrix.type();
if ((fontEngineType == QFontEngine::Win && !((QFontEngineWin *) ti.fontEngine)->ttf && s->matrix.type() > QTransform::TxTranslate)