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authorSamuel Rødal <sroedal@trolltech.com>2009-09-02 12:33:57 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-09-03 12:13:09 (GMT)
commit4feb152405e96125b6be2807d515293e3f25ab1a (patch)
tree52b0be39e7f435db7f7e41ed73a2bc53e01f4c8e /src/gui/painting/qpaintengineex_p.h
parentd4a4b01f2f08a9031d692344d0d264de472da25e (diff)
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Added trace graphics system for painting performance profiling.
When running an application with graphics system trace everything that gets painted to the window surface is proxied through a QPaintBuffer, which is then both streamed to a trace file and replayed on a raster window surface. The trace file can then be replayed with tools/qttracereplay to measure pure painting performance. Reviewed-by: Gunnar Sletta
Diffstat (limited to 'src/gui/painting/qpaintengineex_p.h')
-rw-r--r--src/gui/painting/qpaintengineex_p.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/painting/qpaintengineex_p.h b/src/gui/painting/qpaintengineex_p.h
index a252b5e..1fc1bd1 100644
--- a/src/gui/painting/qpaintengineex_p.h
+++ b/src/gui/painting/qpaintengineex_p.h
@@ -209,6 +209,14 @@ public:
virtual QPixmapFilter *createPixmapFilter(int /*type*/) const { return 0; }
+ // These flags are needed in the implementation of paint buffers.
+ enum Flags
+ {
+ DoNotEmulate = 0x01, // If set, QPainter will not wrap this engine in an emulation engine.
+ IsEmulationEngine = 0x02 // If set, this object is a QEmulationEngine.
+ };
+ virtual uint flags() const {return 0;}
+
protected:
QPaintEngineEx(QPaintEngineExPrivate &data);
};