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authorSamuel Rødal <sroedal@trolltech.com>2009-08-26 12:50:18 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-08-26 15:33:01 (GMT)
commit6682b9915d80238ce97594909074aef974a74279 (patch)
tree73fc6b8293df5172b6e0c2e0cee528f80fa65c85 /src/gui/painting/qpaintengineex_p.h
parentca57a8122970ed408f50fed05f77d3a973676165 (diff)
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Improved QPainter API for allowing native painting in GL / VG.
Previously we were using QPaintEngine::syncState() which is not ideal naming-wise, since it actually prepares for native painting instead of syncing the painter's state to native state. Reviewed-by: Trond
Diffstat (limited to 'src/gui/painting/qpaintengineex_p.h')
-rw-r--r--src/gui/painting/qpaintengineex_p.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/painting/qpaintengineex_p.h b/src/gui/painting/qpaintengineex_p.h
index cf3aad7..1ba2153 100644
--- a/src/gui/painting/qpaintengineex_p.h
+++ b/src/gui/painting/qpaintengineex_p.h
@@ -204,6 +204,9 @@ public:
virtual void sync() {}
+ virtual void beginNativePainting() {}
+ virtual void endNativePainting() {}
+
virtual QPixmapFilter *createPixmapFilter(int /*type*/) const { return 0; }
protected: