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authorGunnar Sletta <gunnar@trolltech.com>2009-09-16 06:52:46 (GMT)
committerGunnar Sletta <gunnar@trolltech.com>2009-09-16 06:52:46 (GMT)
commit0d08eb833cde5ad7f671208ce0d201d86bdef8e6 (patch)
tree871d0fac51b6b4965bc3545fa44fdbc56ca69d6d /src/gui/painting/qpainter.cpp
parentec6c31b95c8c83d785ae884a5522a82351610461 (diff)
parent10e1d939d6bf08249304cb2c555be2f74c3a0f02 (diff)
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Merge branch '4.6' of scm.dev.nokia.troll.no:qt/qt into 4.6
Diffstat (limited to 'src/gui/painting/qpainter.cpp')
-rw-r--r--src/gui/painting/qpainter.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index beda9d6..b3aef71 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -1317,7 +1317,8 @@ void QPainterPrivate::updateState(QPainterState *newState)
Another workaround is to convert the paths to polygons first and then draw the
polygons instead.
- \sa QPaintDevice, QPaintEngine, {QtSvg Module}, {Basic Drawing Example}
+ \sa QPaintDevice, QPaintEngine, {QtSvg Module}, {Basic Drawing Example},
+ {Drawing Utility Functions}
*/
/*!