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authorSamuel Rødal <sroedal@trolltech.com>2009-08-26 12:50:18 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-08-26 15:33:01 (GMT)
commit6682b9915d80238ce97594909074aef974a74279 (patch)
tree73fc6b8293df5172b6e0c2e0cee528f80fa65c85 /src/gui/painting/qpainter.h
parentca57a8122970ed408f50fed05f77d3a973676165 (diff)
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Improved QPainter API for allowing native painting in GL / VG.
Previously we were using QPaintEngine::syncState() which is not ideal naming-wise, since it actually prepares for native painting instead of syncing the painter's state to native state. Reviewed-by: Trond
Diffstat (limited to 'src/gui/painting/qpainter.h')
-rw-r--r--src/gui/painting/qpainter.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/painting/qpainter.h b/src/gui/painting/qpainter.h
index 14d1cf8..1bb97c6 100644
--- a/src/gui/painting/qpainter.h
+++ b/src/gui/painting/qpainter.h
@@ -423,6 +423,9 @@ public:
static QPaintDevice *redirected(const QPaintDevice *device, QPoint *offset = 0);
static void restoreRedirected(const QPaintDevice *device);
+ void beginNativePainting();
+ void endNativePainting();
+
#ifdef QT3_SUPPORT
inline QT3_SUPPORT void setBackgroundColor(const QColor &color) { setBackground(color); }