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author | Thierry Bastian <thierry.bastian@nokia.com> | 2009-08-14 11:01:37 (GMT) |
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committer | Thierry Bastian <thierry.bastian@nokia.com> | 2009-08-14 11:03:51 (GMT) |
commit | b770651f19741907cd415ea9ad6e087cb32cc948 (patch) | |
tree | ecc163e8b33af66454b84ca7f9159d11d6f0cd91 /src/gui/painting/qpdf.cpp | |
parent | 51ce8a80acebc67ef09d506d89a2ee1972377877 (diff) | |
download | Qt-b770651f19741907cd415ea9ad6e087cb32cc948.zip Qt-b770651f19741907cd415ea9ad6e087cb32cc948.tar.gz Qt-b770651f19741907cd415ea9ad6e087cb32cc948.tar.bz2 |
QVariant: added toFloat and toReal
Made better use of qreal all over the place. We were previously
using QVariant::toDouble a lot. That is triggering unnecessary
conversions between float and double on embedded.
Reviewed-by: ogoffart
Diffstat (limited to 'src/gui/painting/qpdf.cpp')
-rw-r--r-- | src/gui/painting/qpdf.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/painting/qpdf.cpp b/src/gui/painting/qpdf.cpp index 3f5643e..9b3b289 100644 --- a/src/gui/painting/qpdf.cpp +++ b/src/gui/painting/qpdf.cpp @@ -1471,10 +1471,10 @@ void QPdfBaseEngine::setProperty(PrintEnginePropertyKey key, const QVariant &val { QList<QVariant> margins(value.toList()); Q_ASSERT(margins.size() == 4); - d->leftMargin = margins.at(0).toDouble(); - d->topMargin = margins.at(1).toDouble(); - d->rightMargin = margins.at(2).toDouble(); - d->bottomMargin = margins.at(3).toDouble(); + d->leftMargin = margins.at(0).toReal(); + d->topMargin = margins.at(1).toReal(); + d->rightMargin = margins.at(2).toReal(); + d->bottomMargin = margins.at(3).toReal(); d->hasCustomPageMargins = true; break; } @@ -1576,7 +1576,7 @@ QVariant QPdfBaseEngine::property(PrintEnginePropertyKey key) const margins << d->leftMargin << d->topMargin << d->rightMargin << d->bottomMargin; } else { - const int defaultMargin = 10; // ~3.5 mm + const qreal defaultMargin = 10; // ~3.5 mm margins << defaultMargin << defaultMargin << defaultMargin << defaultMargin; } |