diff options
author | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-11-06 11:58:58 (GMT) |
---|---|---|
committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-11-06 12:03:21 (GMT) |
commit | cb2e03d3ea16edf341191e03a7138440d3a7ba22 (patch) | |
tree | 77a07f0ee228b2d7c8044c7ee00f8b497ed25890 /src/gui/painting/qpen.cpp | |
parent | e9296e1ffa476e18e12dd526e2e80e9850db0e71 (diff) | |
download | Qt-cb2e03d3ea16edf341191e03a7138440d3a7ba22.zip Qt-cb2e03d3ea16edf341191e03a7138440d3a7ba22.tar.gz Qt-cb2e03d3ea16edf341191e03a7138440d3a7ba22.tar.bz2 |
Fix fuzzy aliased rendering on GLES2
The GL2 paint engine adds a (0.49,0.49) pixel offset when doing aliased
rendering. But this assumed if it was doing aliased rendering then
multisampling was disabled. On GLES, multisampling is always enabled if
the surface has it enabled. So on GLES, we never add the offset if the
surface is multisampled.
Reviewed-By: Gunnar
Diffstat (limited to 'src/gui/painting/qpen.cpp')
0 files changed, 0 insertions, 0 deletions