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author | Trond Kjernåsen <trond@trolltech.com> | 2010-01-15 12:28:17 (GMT) |
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committer | Trond Kjernåsen <trond@trolltech.com> | 2010-01-15 12:28:17 (GMT) |
commit | 001ebdf49623641048122189d81cdbfe70652a52 (patch) | |
tree | 9655f09f1a3553d4ab95c007906fab30fb743b08 /src/gui/painting/qprintengine_qws_p.h | |
parent | 9ba9308a997bac90c30b766a48f44451e86e14d9 (diff) | |
download | Qt-001ebdf49623641048122189d81cdbfe70652a52.zip Qt-001ebdf49623641048122189d81cdbfe70652a52.tar.gz Qt-001ebdf49623641048122189d81cdbfe70652a52.tar.bz2 |
Clarify the docs slightly for QPainter::beginNativePainting().
Some complain that we don't reset every GL state in the GL engine
in endNativePainting(). We simply can't do that as it would be a
performance bump. The user is responsible for setting states they
themselves change in a begin/endNativePainting() block, back to
their default state.
Diffstat (limited to 'src/gui/painting/qprintengine_qws_p.h')
0 files changed, 0 insertions, 0 deletions