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authorSamuel Rødal <sroedal@trolltech.com>2009-06-02 13:25:07 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-06-03 07:10:42 (GMT)
commitfa95af38594b09718b9eb9048b75b9628dc9a0da (patch)
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parentd37de8e085bdc3ee5d0185b403879bac485ef834 (diff)
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Implemented QGLTextureGlyphCache to avoid wasting glyph cache memory.
Now there's only a copy of the texture glyph cache in graphics memory, avoiding the system memory copy that we used earlier. In addition the texture will use the GL_ALPHA texture format when possible, making it consume less graphics memory as well. Reviewed-by: Tom
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