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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>2010-04-12 12:03:30 (GMT)
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>2010-04-12 12:22:32 (GMT)
commit67e8e5baeec38d592596f259894e6dda420728ea (patch)
tree954e66b73a5eb53ab4225d75bec5d2018cf11707 /src/gui/painting/qtextureglyphcache.cpp
parent97f5d3f102c6b3167872c5ab1c6e0a215cb2f1c1 (diff)
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Fix antialiasing with transformed text in OpenGL2 paint engine
Since the paint engine now transforms the prerendered glyphs instead of rendering transformed glyphs as paths, we need to turn on texture filtering to avoid antialiasing artifacts. In order to do this, we also need to pad the glyphs in the glyph cache, otherwise you will get artifacts when sampling the area around the glyph's bounding rect (where there might be other glyphs.) This done by adding a glyphPadding() function to the cache which returns the number of pixels to pad between each glyph. Task-number: QTBUG-9706 Reviewed-by: Tom
Diffstat (limited to 'src/gui/painting/qtextureglyphcache.cpp')
-rw-r--r--src/gui/painting/qtextureglyphcache.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gui/painting/qtextureglyphcache.cpp b/src/gui/painting/qtextureglyphcache.cpp
index 9eda0ef..631a9cf 100644
--- a/src/gui/painting/qtextureglyphcache.cpp
+++ b/src/gui/painting/qtextureglyphcache.cpp
@@ -79,6 +79,7 @@ void QTextureGlyphCache::populate(QFontEngine *fontEngine, int numGlyphs, const
m_current_fontengine = fontEngine;
const int margin = glyphMargin();
+ const int paddingDoubled = glyphPadding() * 2;
QHash<glyph_t, Coord> listItemCoordinates;
int rowHeight = 0;
@@ -124,7 +125,7 @@ void QTextureGlyphCache::populate(QFontEngine *fontEngine, int numGlyphs, const
if (listItemCoordinates.isEmpty())
return;
- rowHeight += margin * 2;
+ rowHeight += margin * 2 + paddingDoubled;
if (isNull())
createCache(QT_DEFAULT_TEXTURE_GLYPH_CACHE_WIDTH, qt_next_power_of_two(rowHeight));
@@ -138,7 +139,7 @@ void QTextureGlyphCache::populate(QFontEngine *fontEngine, int numGlyphs, const
if (m_cx + c.w > m_w) {
// no room on the current line, start new glyph strip
m_cx = 0;
- m_cy += m_currentRowHeight;
+ m_cy += m_currentRowHeight + paddingDoubled;
m_currentRowHeight = 0; // New row
}
if (m_cy + c.h > m_h) {
@@ -156,7 +157,7 @@ void QTextureGlyphCache::populate(QFontEngine *fontEngine, int numGlyphs, const
fillTexture(c, iter.key());
coords.insert(iter.key(), c);
- m_cx += c.w;
+ m_cx += c.w + paddingDoubled;
++iter;
}