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authoraavit <qt-info@nokia.com>2011-04-26 08:28:04 (GMT)
committeraavit <qt-info@nokia.com>2011-04-26 08:28:04 (GMT)
commitff8c99eb54f33108709f9f3107b35780a80f3f17 (patch)
tree11d4c08809bf90fd8b25b175b4903ab00d36e3d6 /src/gui/painting
parent28c7e17d9eeb8264ad9e26a5b93e5ff744add9a6 (diff)
parent7ef9f99301a7c71fdb835f9e1f27d3111557aa2e (diff)
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Merge remote branch 'qt-mainline/master'
Conflicts: configure
Diffstat (limited to 'src/gui/painting')
-rw-r--r--src/gui/painting/qcolormap_qpa.cpp2
-rw-r--r--src/gui/painting/qpainterpath.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/painting/qcolormap_qpa.cpp b/src/gui/painting/qcolormap_qpa.cpp
index 1f4fea8..f66607b 100644
--- a/src/gui/painting/qcolormap_qpa.cpp
+++ b/src/gui/painting/qcolormap_qpa.cpp
@@ -70,7 +70,7 @@ void QColormap::initialize()
QPlatformIntegration *pi = QApplicationPrivate::platformIntegration();
QList<QPlatformScreen*> screens = pi->screens();
- screenMap->depth = screens[0]->depth();
+ screenMap->depth = screens.at(0)->depth();
if (screenMap->depth < 8) {
screenMap->mode = QColormap::Indexed;
screenMap->numcolors = 256;
diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp
index 2058040..27aed32 100644
--- a/src/gui/painting/qpainterpath.cpp
+++ b/src/gui/painting/qpainterpath.cpp
@@ -1904,7 +1904,7 @@ static bool qt_isect_curve_horizontal(const QBezier &bezier, qreal y, qreal x1,
if (y >= bounds.top() && y < bounds.bottom()
&& bounds.right() >= x1 && bounds.left() < x2) {
const qreal lower_bound = qreal(.01);
- if (depth == 32 || bounds.width() < lower_bound && bounds.height() < lower_bound)
+ if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound))
return true;
QBezier first_half, second_half;
@@ -1923,7 +1923,7 @@ static bool qt_isect_curve_vertical(const QBezier &bezier, qreal x, qreal y1, qr
if (x >= bounds.left() && x < bounds.right()
&& bounds.bottom() >= y1 && bounds.top() < y2) {
const qreal lower_bound = qreal(.01);
- if (depth == 32 || bounds.width() < lower_bound && bounds.height() < lower_bound)
+ if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound))
return true;
QBezier first_half, second_half;