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author | Thiago Macieira <thiago.macieira@nokia.com> | 2010-03-20 22:57:59 (GMT) |
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committer | Thiago Macieira <thiago.macieira@nokia.com> | 2010-03-20 23:32:28 (GMT) |
commit | 7c594907d521bb29ecca1b953a4ceea49ec32dd4 (patch) | |
tree | 98d614193f484a9f62f3080de3b55b43888f6700 /src/gui/painting | |
parent | 69e873e2bfae3fc028c21d93112a75008c3bb58b (diff) | |
download | Qt-7c594907d521bb29ecca1b953a4ceea49ec32dd4.zip Qt-7c594907d521bb29ecca1b953a4ceea49ec32dd4.tar.gz Qt-7c594907d521bb29ecca1b953a4ceea49ec32dd4.tar.bz2 |
Compile Qt in C++0x mode.
This is not valid in C++0x:
char str[] = { 128, 0 };
Because 128 cannot be represented in a char. The same applies to
conversion from int to qreal: it's a narrowing conversion, with
possible data loss.
More info: http://www2.research.att.com/~bs/C++0xFAQ.html#narrowing
Reviewed-by: Trust Me
Diffstat (limited to 'src/gui/painting')
-rw-r--r-- | src/gui/painting/qpaintengineex.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp index 1fd622d..990e3c4 100644 --- a/src/gui/painting/qpaintengineex.cpp +++ b/src/gui/painting/qpaintengineex.cpp @@ -607,11 +607,11 @@ void QPaintEngineEx::clip(const QRect &r, Qt::ClipOperation op) { qreal right = r.x() + r.width(); qreal bottom = r.y() + r.height(); - qreal pts[] = { r.x(), r.y(), - right, r.y(), + qreal pts[] = { qreal(r.x()), qreal(r.y()), + right, qreal(r.y()), right, bottom, - r.x(), bottom, - r.x(), r.y() }; + qreal(r.x()), bottom, + qreal(r.x()), qreal(r.y()) }; QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint); clip(vp, op); } @@ -711,11 +711,11 @@ void QPaintEngineEx::drawRects(const QRect *rects, int rectCount) // ### Is there a one off here? qreal right = r.x() + r.width(); qreal bottom = r.y() + r.height(); - qreal pts[] = { r.x(), r.y(), - right, r.y(), + qreal pts[] = { qreal(r.x()), qreal(r.y()), + right, qreal(r.y()), right, bottom, - r.x(), bottom, - r.x(), r.y() }; + qreal(r.x()), bottom, + qreal(r.x()), qreal(r.y()) }; QVectorPath vp(pts, 5, 0, QVectorPath::RectangleHint); draw(vp); } @@ -903,7 +903,8 @@ void QPaintEngineEx::drawPoints(const QPoint *points, int pointCount) } } else { for (int i=0; i<pointCount; ++i) { - qreal pts[] = { points[i].x(), points[i].y(), points[i].x() +1/63., points[i].y() }; + qreal pts[] = { qreal(points[i].x()), qreal(points[i].y()), + qreal(points[i].x() +1/63.), qreal(points[i].y()) }; QVectorPath path(pts, 2, 0); stroke(path, pen); } |