summaryrefslogtreecommitdiffstats
path: root/src/gui/painting
diff options
context:
space:
mode:
authorAlan Alpert <alan.alpert@nokia.com>2010-09-02 01:00:14 (GMT)
committerAlan Alpert <alan.alpert@nokia.com>2010-09-02 01:00:14 (GMT)
commit63eab5ef720936dbb5ee76686c6558e18a79e587 (patch)
tree920a29827e6fb83431e90c160616ca73924b455a /src/gui/painting
parent661e237be622a5f7886cee7c06f9daa73d4a07d7 (diff)
parente3a76875d1eea19c29fd6c8dec4e0db9252c2d29 (diff)
downloadQt-63eab5ef720936dbb5ee76686c6558e18a79e587.zip
Qt-63eab5ef720936dbb5ee76686c6558e18a79e587.tar.gz
Qt-63eab5ef720936dbb5ee76686c6558e18a79e587.tar.bz2
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7
Diffstat (limited to 'src/gui/painting')
-rw-r--r--src/gui/painting/qdrawhelper.cpp406
-rw-r--r--src/gui/painting/qdrawhelper_neon.cpp93
-rw-r--r--src/gui/painting/qdrawhelper_neon_p.h2
-rw-r--r--src/gui/painting/qdrawhelper_p.h32
-rw-r--r--src/gui/painting/qdrawhelper_sse2.cpp17
-rw-r--r--src/gui/painting/qdrawhelper_ssse3.cpp3
-rw-r--r--src/gui/painting/qpainter.cpp11
7 files changed, 388 insertions, 176 deletions
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index 276da93..5223458 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -46,7 +46,6 @@
#include <private/qdrawhelper_armv6_p.h>
#include <private/qdrawhelper_neon_p.h>
#include <private/qmath_p.h>
-#include <private/qsimd_p.h>
#include <qmath.h>
QT_BEGIN_NAMESPACE
@@ -656,6 +655,46 @@ const uint * QT_FASTCALL fetchTransformed(uint *buffer, const Operator *, const
return buffer;
}
+/** \internal
+ interpolate 4 argb pixels with the distx and disty factor.
+ distx and disty bust be between 0 and 16
+ */
+static inline uint interpolate_4_pixels_16(uint tl, uint tr, uint bl, uint br, int distx, int disty, int idistx, int idisty)
+{
+ uint tlrb = ((tl & 0x00ff00ff) * idistx * idisty);
+ uint tlag = (((tl & 0xff00ff00) >> 8) * idistx * idisty);
+ uint trrb = ((tr & 0x00ff00ff) * distx * idisty);
+ uint trag = (((tr & 0xff00ff00) >> 8) * distx * idisty);
+ uint blrb = ((bl & 0x00ff00ff) * idistx * disty);
+ uint blag = (((bl & 0xff00ff00) >> 8) * idistx * disty);
+ uint brrb = ((br & 0x00ff00ff) * distx * disty);
+ uint brag = (((br & 0xff00ff00) >> 8) * distx * disty);
+ return (((tlrb + trrb + blrb + brrb) >> 8) & 0x00ff00ff) | ((tlag + trag + blag + brag) & 0xff00ff00);
+}
+
+
+template<TextureBlendType blendType>
+Q_STATIC_TEMPLATE_FUNCTION inline void fetchTransformedBilinear_pixelBounds(int max, int l1, int l2, int &v1, int &v2)
+{
+ if (blendType == BlendTransformedBilinearTiled) {
+ v1 %= max;
+ if (v1 < 0) v1 += max;
+ v2 = v1 + 1;
+ v2 %= max;
+ } else {
+ if (v1 < l1) {
+ v2 = v1 = l1;
+ } else if (v1 >= l2 - 1) {
+ v2 = v1 = l2 - 1;
+ } else {
+ v2 = v1 + 1;
+ }
+ }
+
+ Q_ASSERT(v1 >= 0 && v1 < max);
+ Q_ASSERT(v2 >= 0 && v2 < max);
+}
+
template<TextureBlendType blendType, QImage::Format format> /* blendType = BlendTransformedBilinear or BlendTransformedBilinearTiled */
Q_STATIC_TEMPLATE_FUNCTION
const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Operator *, const QSpanData *data,
@@ -696,64 +735,230 @@ const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Operator *
fx -= half_point;
fy -= half_point;
- while (b < end) {
- int x1 = (fx >> 16);
- int x2;
+
+ if (fdy == 0) { //simple scale, no rotation
int y1 = (fy >> 16);
int y2;
+ fetchTransformedBilinear_pixelBounds<blendType>(image_height, image_y1, image_y2, y1, y2);
+ const uchar *s1 = data->texture.scanLine(y1);
+ const uchar *s2 = data->texture.scanLine(y2);
- if (blendType == BlendTransformedBilinearTiled) {
- x1 %= image_width;
- if (x1 < 0) x1 += image_width;
- x2 = x1 + 1;
- x2 %= image_width;
-
- y1 %= image_height;
- if (y1 < 0) y1 += image_height;
- y2 = y1 + 1;
- y2 %= image_height;
- } else {
- if (x1 < image_x1) {
- x2 = x1 = image_x1;
- } else if (x1 >= image_x2 - 1) {
- x2 = x1 = image_x2 - 1;
+ if (fdx <= fixed_scale && fdx > 0) { // scale up on X
+ int disty = (fy & 0x0000ffff) >> 8;
+ int idisty = 256 - disty;
+ int x = fx >> 16;
+
+ // The idea is first to do the interpolation between the row s1 and the row s2
+ // into an intermediate buffer, then we interpolate between two pixel of this buffer.
+
+ // intermediate_buffer[0] is a buffer of red-blue component of the pixel, in the form 0x00RR00BB
+ // intermediate_buffer[1] is the alpha-green component of the pixel, in the form 0x00AA00GG
+ quint32 intermediate_buffer[2][buffer_size + 2];
+ // count is the size used in the intermediate_buffer.
+ int count = qCeil(length * data->m11) + 2; //+1 for the last pixel to interpolate with, and +1 for rounding errors.
+ Q_ASSERT(count <= buffer_size + 2); //length is supposed to be <= buffer_size and data->m11 < 1 in this case
+ int f = 0;
+ int lim = count;
+ if (blendType == BlendTransformedBilinearTiled) {
+ x %= image_width;
+ if (x < 0) x += image_width;
} else {
- x2 = x1 + 1;
+ lim = qMin(count, image_x2-x);
+ if (x < image_x1) {
+ Q_ASSERT(x < image_x2);
+ uint t = fetch(s1, image_x1, data->texture.colorTable);
+ uint b = fetch(s2, image_x1, data->texture.colorTable);
+ quint32 rb = (((t & 0xff00ff) * idisty + (b & 0xff00ff) * disty) >> 8) & 0xff00ff;
+ quint32 ag = ((((t>>8) & 0xff00ff) * idisty + ((b>>8) & 0xff00ff) * disty) >> 8) & 0xff00ff;
+ do {
+ intermediate_buffer[0][f] = rb;
+ intermediate_buffer[1][f] = ag;
+ f++;
+ x++;
+ } while (x < image_x1 && f < lim);
+ }
}
- if (y1 < image_y1) {
- y2 = y1 = image_y1;
- } else if (y1 >= image_y2 - 1) {
- y2 = y1 = image_y2 - 1;
- } else {
- y2 = y1 + 1;
+
+#if defined(QT_ALWAYS_HAVE_SSE2)
+ if (blendType != BlendTransformedBilinearTiled &&
+ (format == QImage::Format_ARGB32_Premultiplied || format == QImage::Format_RGB32)) {
+
+ const __m128i disty_ = _mm_set1_epi16(disty);
+ const __m128i idisty_ = _mm_set1_epi16(idisty);
+ const __m128i colorMask = _mm_set1_epi32(0x00ff00ff);
+
+ lim -= 3;
+ for (; f < lim; x += 4, f += 4) {
+ // Load 4 pixels from s1, and split the alpha-green and red-blue component
+ __m128i top = _mm_loadu_si128((__m128i*)((const uint *)(s1)+x));
+ __m128i topAG = _mm_srli_epi16(top, 8);
+ __m128i topRB = _mm_and_si128(top, colorMask);
+ // Multiplies each colour component by idisty
+ topAG = _mm_mullo_epi16 (topAG, idisty_);
+ topRB = _mm_mullo_epi16 (topRB, idisty_);
+
+ // Same for the s2 vector
+ __m128i bottom = _mm_loadu_si128((__m128i*)((const uint *)(s2)+x));
+ __m128i bottomAG = _mm_srli_epi16(bottom, 8);
+ __m128i bottomRB = _mm_and_si128(bottom, colorMask);
+ bottomAG = _mm_mullo_epi16 (bottomAG, disty_);
+ bottomRB = _mm_mullo_epi16 (bottomRB, disty_);
+
+ // Add the values, and shift to only keep 8 significant bits per colors
+ __m128i rAG =_mm_add_epi16(topAG, bottomAG);
+ rAG = _mm_srli_epi16(rAG, 8);
+ _mm_storeu_si128((__m128i*)(&intermediate_buffer[1][f]), rAG);
+ __m128i rRB =_mm_add_epi16(topRB, bottomRB);
+ rRB = _mm_srli_epi16(rRB, 8);
+ _mm_storeu_si128((__m128i*)(&intermediate_buffer[0][f]), rRB);
+ }
+ }
+#endif
+ for (; f < count; f++) { // Same as above but without sse2
+ if (blendType == BlendTransformedBilinearTiled) {
+ if (x >= image_width) x -= image_width;
+ } else {
+ x = qMin(x, image_x2 - 1);
+ }
+
+ uint t = fetch(s1, x, data->texture.colorTable);
+ uint b = fetch(s2, x, data->texture.colorTable);
+
+ intermediate_buffer[0][f] = (((t & 0xff00ff) * idisty + (b & 0xff00ff) * disty) >> 8) & 0xff00ff;
+ intermediate_buffer[1][f] = ((((t>>8) & 0xff00ff) * idisty + ((b>>8) & 0xff00ff) * disty) >> 8) & 0xff00ff;
+ x++;
+ }
+ // Now interpolate the values from the intermediate_buffer to get the final result.
+ fx &= fixed_scale - 1;
+ Q_ASSERT((fx >> 16) == 0);
+ while (b < end) {
+ register int x1 = (fx >> 16);
+ register int x2 = x1 + 1;
+ Q_ASSERT(x1 >= 0);
+ Q_ASSERT(x2 < count);
+
+ register int distx = (fx & 0x0000ffff) >> 8;
+ register int idistx = 256 - distx;
+ int rb = ((intermediate_buffer[0][x1] * idistx + intermediate_buffer[0][x2] * distx) >> 8) & 0xff00ff;
+ int ag = (intermediate_buffer[1][x1] * idistx + intermediate_buffer[1][x2] * distx) & 0xff00ff00;
+ *b = rb | ag;
+ b++;
+ fx += fdx;
+ }
+ } else if ((fdx < 0 && fdx > -(fixed_scale / 8)) || fabs(data->m22) < (1./8.)) { // scale up more than 8x
+ int y1 = (fy >> 16);
+ int y2;
+ fetchTransformedBilinear_pixelBounds<blendType>(image_height, image_y1, image_y2, y1, y2);
+ const uchar *s1 = data->texture.scanLine(y1);
+ const uchar *s2 = data->texture.scanLine(y2);
+ int disty = (fy & 0x0000ffff) >> 8;
+ int idisty = 256 - disty;
+ while (b < end) {
+ int x1 = (fx >> 16);
+ int x2;
+ fetchTransformedBilinear_pixelBounds<blendType>(image_width, image_x1, image_x2, x1, x2);
+ uint tl = fetch(s1, x1, data->texture.colorTable);
+ uint tr = fetch(s1, x2, data->texture.colorTable);
+ uint bl = fetch(s2, x1, data->texture.colorTable);
+ uint br = fetch(s2, x2, data->texture.colorTable);
+
+ int distx = (fx & 0x0000ffff) >> 8;
+ int idistx = 256 - distx;
+
+ uint xtop = INTERPOLATE_PIXEL_256(tl, idistx, tr, distx);
+ uint xbot = INTERPOLATE_PIXEL_256(bl, idistx, br, distx);
+ *b = INTERPOLATE_PIXEL_256(xtop, idisty, xbot, disty);
+
+ fx += fdx;
+ ++b;
+ }
+ } else { //scale down
+ int y1 = (fy >> 16);
+ int y2;
+ fetchTransformedBilinear_pixelBounds<blendType>(image_height, image_y1, image_y2, y1, y2);
+ const uchar *s1 = data->texture.scanLine(y1);
+ const uchar *s2 = data->texture.scanLine(y2);
+ int disty = (fy & 0x0000ffff) >> 12;
+ int idisty = 16 - disty;
+ while (b < end) {
+ int x1 = (fx >> 16);
+ int x2;
+ fetchTransformedBilinear_pixelBounds<blendType>(image_width, image_x1, image_x2, x1, x2);
+ uint tl = fetch(s1, x1, data->texture.colorTable);
+ uint tr = fetch(s1, x2, data->texture.colorTable);
+ uint bl = fetch(s2, x1, data->texture.colorTable);
+ uint br = fetch(s2, x2, data->texture.colorTable);
+ int distx = (fx & 0x0000ffff) >> 12;
+ int idistx = 16 - distx;
+ *b = interpolate_4_pixels_16(tl, tr, bl, br, distx, disty, idistx, idisty);
+ fx += fdx;
+ ++b;
}
}
+ } else { //rotation
+ if (fabs(data->m11) > 8 || fabs(data->m22) > 8) {
+ //if we are zooming more than 8 times, we use 8bit precision for the position.
+ while (b < end) {
+ int x1 = (fx >> 16);
+ int x2;
+ int y1 = (fy >> 16);
+ int y2;
- Q_ASSERT(x1 >= 0 && x1 < image_width);
- Q_ASSERT(x2 >= 0 && x2 < image_width);
- Q_ASSERT(y1 >= 0 && y1 < image_height);
- Q_ASSERT(y2 >= 0 && y2 < image_height);
+ fetchTransformedBilinear_pixelBounds<blendType>(image_width, image_x1, image_x2, x1, x2);
+ fetchTransformedBilinear_pixelBounds<blendType>(image_height, image_y1, image_y2, y1, y2);
- const uchar *s1 = data->texture.scanLine(y1);
- const uchar *s2 = data->texture.scanLine(y2);
+ const uchar *s1 = data->texture.scanLine(y1);
+ const uchar *s2 = data->texture.scanLine(y2);
- uint tl = fetch(s1, x1, data->texture.colorTable);
- uint tr = fetch(s1, x2, data->texture.colorTable);
- uint bl = fetch(s2, x1, data->texture.colorTable);
- uint br = fetch(s2, x2, data->texture.colorTable);
+ uint tl = fetch(s1, x1, data->texture.colorTable);
+ uint tr = fetch(s1, x2, data->texture.colorTable);
+ uint bl = fetch(s2, x1, data->texture.colorTable);
+ uint br = fetch(s2, x2, data->texture.colorTable);
- int distx = (fx & 0x0000ffff) >> 8;
- int disty = (fy & 0x0000ffff) >> 8;
- int idistx = 256 - distx;
- int idisty = 256 - disty;
+ int distx = (fx & 0x0000ffff) >> 8;
+ int disty = (fy & 0x0000ffff) >> 8;
+ int idistx = 256 - distx;
+ int idisty = 256 - disty;
- uint xtop = INTERPOLATE_PIXEL_256(tl, idistx, tr, distx);
- uint xbot = INTERPOLATE_PIXEL_256(bl, idistx, br, distx);
- *b = INTERPOLATE_PIXEL_256(xtop, idisty, xbot, disty);
+ uint xtop = INTERPOLATE_PIXEL_256(tl, idistx, tr, distx);
+ uint xbot = INTERPOLATE_PIXEL_256(bl, idistx, br, distx);
+ *b = INTERPOLATE_PIXEL_256(xtop, idisty, xbot, disty);
- fx += fdx;
- fy += fdy;
- ++b;
+ fx += fdx;
+ fy += fdy;
+ ++b;
+ }
+ } else {
+ //we are zooming less than 8x, use 4bit precision
+ while (b < end) {
+ int x1 = (fx >> 16);
+ int x2;
+ int y1 = (fy >> 16);
+ int y2;
+
+ fetchTransformedBilinear_pixelBounds<blendType>(image_width, image_x1, image_x2, x1, x2);
+ fetchTransformedBilinear_pixelBounds<blendType>(image_height, image_y1, image_y2, y1, y2);
+
+ const uchar *s1 = data->texture.scanLine(y1);
+ const uchar *s2 = data->texture.scanLine(y2);
+
+ uint tl = fetch(s1, x1, data->texture.colorTable);
+ uint tr = fetch(s1, x2, data->texture.colorTable);
+ uint bl = fetch(s2, x1, data->texture.colorTable);
+ uint br = fetch(s2, x2, data->texture.colorTable);
+
+ int distx = (fx & 0x0000ffff) >> 12;
+ int disty = (fy & 0x0000ffff) >> 12;
+ int idistx = 16 - distx;
+ int idisty = 16 - disty;
+
+ *b = interpolate_4_pixels_16(tl, tr, bl, br, distx, disty, idistx, idisty);
+
+ fx += fdx;
+ fy += fdy;
+ ++b;
+ }
+ }
}
} else {
const qreal fdx = data->m11;
@@ -779,37 +984,8 @@ const uint * QT_FASTCALL fetchTransformedBilinear(uint *buffer, const Operator *
int idistx = 256 - distx;
int idisty = 256 - disty;
- if (blendType == BlendTransformedBilinearTiled) {
- x1 %= image_width;
- if (x1 < 0) x1 += image_width;
- x2 = x1 + 1;
- x2 %= image_width;
-
- y1 %= image_height;
- if (y1 < 0) y1 += image_height;
- y2 = y1 + 1;
- y2 %= image_height;
- } else {
- if (x1 < 0) {
- x2 = x1 = 0;
- } else if (x1 >= image_width - 1) {
- x2 = x1 = image_width - 1;
- } else {
- x2 = x1 + 1;
- }
- if (y1 < 0) {
- y2 = y1 = 0;
- } else if (y1 >= image_height - 1) {
- y2 = y1 = image_height - 1;
- } else {
- y2 = y1 + 1;
- }
- }
-
- Q_ASSERT(x1 >= 0 && x1 < image_width);
- Q_ASSERT(x2 >= 0 && x2 < image_width);
- Q_ASSERT(y1 >= 0 && y1 < image_height);
- Q_ASSERT(y2 >= 0 && y2 < image_height);
+ fetchTransformedBilinear_pixelBounds<blendType>(image_width, image_x1, image_x2, x1, x2);
+ fetchTransformedBilinear_pixelBounds<blendType>(image_height, image_y1, image_y2, y1, y2);
const uchar *s1 = data->texture.scanLine(y1);
const uchar *s2 = data->texture.scanLine(y2);
@@ -1757,9 +1933,7 @@ Q_STATIC_TEMPLATE_FUNCTION inline void comp_func_solid_Plus_impl(uint *dest, int
for (int i = 0; i < length; ++i) {
PRELOAD_COND(dest)
uint d = dest[i];
-#define MIX(mask) (qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
- d = (MIX(AMASK) | MIX(RMASK) | MIX(GMASK) | MIX(BMASK));
-#undef MIX
+ d = comp_func_Plus_one_pixel(d, s);
coverage.store(&dest[i], d);
}
}
@@ -1781,9 +1955,7 @@ Q_STATIC_TEMPLATE_FUNCTION inline void comp_func_Plus_impl(uint *dest, const uin
uint d = dest[i];
uint s = src[i];
-#define MIX(mask) (qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
- d = (MIX(AMASK) | MIX(RMASK) | MIX(GMASK) | MIX(BMASK));
-#undef MIX
+ d = comp_func_Plus_one_pixel(d, s);
coverage.store(&dest[i], d);
}
@@ -5216,37 +5388,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const
int y1 = (y >> 16);
int y2;
- if (blendType == BlendTransformedBilinearTiled) {
- x1 %= image_width;
- if (x1 < 0) x1 += image_width;
- x2 = x1 + 1;
- x2 %= image_width;
-
- y1 %= image_height;
- if (y1 < 0) y1 += image_height;
- y2 = y1 + 1;
- y2 %= image_height;
-
- Q_ASSERT(x1 >= 0 && x1 < image_width);
- Q_ASSERT(x2 >= 0 && x2 < image_width);
- Q_ASSERT(y1 >= 0 && y1 < image_height);
- Q_ASSERT(y2 >= 0 && y2 < image_height);
- } else {
- if (x1 < image_x1) {
- x2 = x1 = image_x1;
- } else if (x1 >= image_x2 - 1) {
- x2 = x1 = image_x2 - 1;
- } else {
- x2 = x1 + 1;
- }
- if (y1 < image_y1) {
- y2 = y1 = image_y1;
- } else if (y1 >= image_y2 - 1) {
- y2 = y1 = image_y2 - 1;
- } else {
- y2 = y1 + 1;
- }
- }
+ fetchTransformedBilinear_pixelBounds<blendType>(image_width, image_x1, image_x2, x1, x2);
+ fetchTransformedBilinear_pixelBounds<blendType>(image_height, image_y1, image_y2, y1, y2);
int y1_offset = y1 * scanline_offset;
int y2_offset = y2 * scanline_offset;
@@ -5326,37 +5469,8 @@ Q_STATIC_TEMPLATE_FUNCTION void blend_transformed_bilinear_argb(int count, const
int idistx = 256 - distx;
int idisty = 256 - disty;
- if (blendType == BlendTransformedBilinearTiled) {
- x1 %= image_width;
- if (x1 < 0) x1 += image_width;
- x2 = x1 + 1;
- x2 %= image_width;
-
- y1 %= image_height;
- if (y1 < 0) y1 += image_height;
- y2 = y1 + 1;
- y2 %= image_height;
-
- Q_ASSERT(x1 >= 0 && x1 < image_width);
- Q_ASSERT(x2 >= 0 && x2 < image_width);
- Q_ASSERT(y1 >= 0 && y1 < image_height);
- Q_ASSERT(y2 >= 0 && y2 < image_height);
- } else {
- if (x1 < image_x1) {
- x2 = x1 = image_x1;
- } else if (x1 >= image_x2 - 1) {
- x2 = x1 = image_x2 - 1;
- } else {
- x2 = x1 + 1;
- }
- if (y1 < image_y1) {
- y2 = y1 = image_y1;
- } else if (y1 >= image_y2 - 1) {
- y2 = y1 = image_y2 - 1;
- } else {
- y2 = y1 + 1;
- }
- }
+ fetchTransformedBilinear_pixelBounds<blendType>(image_width, image_x1, image_x2, x1, x2);
+ fetchTransformedBilinear_pixelBounds<blendType>(image_height, image_y1, image_y2, y1, y2);
int y1_offset = y1 * scanline_offset;
int y2_offset = y2 * scanline_offset;
@@ -7911,11 +8025,13 @@ void qInitDrawhelperAsm()
functionForMode_C[QPainter::CompositionMode_SourceOver] = qt_blend_argb32_on_argb32_scanline_neon;
functionForModeSolid_C[QPainter::CompositionMode_SourceOver] = comp_func_solid_SourceOver_neon;
+ functionForMode_C[QPainter::CompositionMode_Plus] = comp_func_Plus_neon;
destFetchProc[QImage::Format_RGB16] = qt_destFetchRGB16_neon;
destStoreProc[QImage::Format_RGB16] = qt_destStoreRGB16_neon;
qMemRotateFunctions[QImage::Format_RGB16][0] = qt_memrotate90_16_neon;
qMemRotateFunctions[QImage::Format_RGB16][2] = qt_memrotate270_16_neon;
+ qt_memfill32 = qt_memfill32_neon;
}
#endif
diff --git a/src/gui/painting/qdrawhelper_neon.cpp b/src/gui/painting/qdrawhelper_neon.cpp
index 03fe075..ed15c5c 100644
--- a/src/gui/painting/qdrawhelper_neon.cpp
+++ b/src/gui/painting/qdrawhelper_neon.cpp
@@ -51,6 +51,44 @@
QT_BEGIN_NAMESPACE
+void qt_memfill32_neon(quint32 *dest, quint32 value, int count)
+{
+ const int epilogueSize = count % 16;
+ if (count >= 16) {
+ quint32 *const neonEnd = dest + count - epilogueSize;
+ register uint32x4_t valueVector1 asm ("q0") = vdupq_n_u32(value);
+ register uint32x4_t valueVector2 asm ("q1") = valueVector1;
+ while (dest != neonEnd) {
+ asm volatile (
+ "vst2.32 { d0, d1, d2, d3 }, [%[DST]] !\n\t"
+ "vst2.32 { d0, d1, d2, d3 }, [%[DST]] !\n\t"
+ : [DST]"+r" (dest)
+ : [VALUE1]"w"(valueVector1), [VALUE2]"w"(valueVector2)
+ : "memory"
+ );
+ }
+ }
+
+ switch (epilogueSize)
+ {
+ case 15: *dest++ = value;
+ case 14: *dest++ = value;
+ case 13: *dest++ = value;
+ case 12: *dest++ = value;
+ case 11: *dest++ = value;
+ case 10: *dest++ = value;
+ case 9: *dest++ = value;
+ case 8: *dest++ = value;
+ case 7: *dest++ = value;
+ case 6: *dest++ = value;
+ case 5: *dest++ = value;
+ case 4: *dest++ = value;
+ case 3: *dest++ = value;
+ case 2: *dest++ = value;
+ case 1: *dest++ = value;
+ }
+}
+
static inline uint16x8_t qvdiv_255_u16(uint16x8_t x, uint16x8_t half)
{
// result = (x + (x >> 8) + 0x80) >> 8
@@ -622,6 +660,61 @@ void QT_FASTCALL comp_func_solid_SourceOver_neon(uint *destPixels, int length, u
}
}
+void QT_FASTCALL comp_func_Plus_neon(uint *dst, const uint *src, int length, uint const_alpha)
+{
+ if (const_alpha == 255) {
+ uint *const end = dst + length;
+ uint *const neonEnd = end - 3;
+
+ while (dst < neonEnd) {
+ asm volatile (
+ "vld2.8 { d0, d1 }, [%[SRC]] !\n\t"
+ "vld2.8 { d2, d3 }, [%[DST]]\n\t"
+ "vqadd.u8 q0, q0, q1\n\t"
+ "vst2.8 { d0, d1 }, [%[DST]] !\n\t"
+ : [DST]"+r" (dst), [SRC]"+r" (src)
+ :
+ : "memory", "d0", "d1", "d2", "d3", "q0", "q1"
+ );
+ }
+
+ while (dst != end) {
+ *dst = comp_func_Plus_one_pixel(*dst, *src);
+ ++dst;
+ ++src;
+ }
+ } else {
+ int x = 0;
+ const int one_minus_const_alpha = 255 - const_alpha;
+ const uint16x8_t constAlphaVector = vdupq_n_u16(const_alpha);
+ const uint16x8_t oneMinusconstAlphaVector = vdupq_n_u16(one_minus_const_alpha);
+
+ const uint16x8_t half = vdupq_n_u16(0x80);
+ for (; x < length - 3; x += 4) {
+ const uint32x4_t src32 = vld1q_u32((uint32_t *)&src[x]);
+ const uint8x16_t src8 = vreinterpretq_u8_u32(src32);
+ uint8x16_t dst8 = vld1q_u8((uint8_t *)&dst[x]);
+ uint8x16_t result = vqaddq_u8(dst8, src8);
+
+ uint16x8_t result_low = vmovl_u8(vget_low_u8(result));
+ uint16x8_t result_high = vmovl_u8(vget_high_u8(result));
+
+ uint16x8_t dst_low = vmovl_u8(vget_low_u8(dst8));
+ uint16x8_t dst_high = vmovl_u8(vget_high_u8(dst8));
+
+ result_low = qvinterpolate_pixel_255(result_low, constAlphaVector, dst_low, oneMinusconstAlphaVector, half);
+ result_high = qvinterpolate_pixel_255(result_high, constAlphaVector, dst_high, oneMinusconstAlphaVector, half);
+
+ const uint32x2_t result32_low = vreinterpret_u32_u8(vmovn_u16(result_low));
+ const uint32x2_t result32_high = vreinterpret_u32_u8(vmovn_u16(result_high));
+ vst1q_u32((uint32_t *)&dst[x], vcombine_u32(result32_low, result32_high));
+ }
+
+ for (; x < length; ++x)
+ dst[x] = comp_func_Plus_one_pixel_const_alpha(dst[x], src[x], const_alpha, one_minus_const_alpha);
+ }
+}
+
static const int tileSize = 32;
extern "C" void qt_rotate90_16_neon(quint16 *dst, const quint16 *src, int sstride, int dstride, int count);
diff --git a/src/gui/painting/qdrawhelper_neon_p.h b/src/gui/painting/qdrawhelper_neon_p.h
index cd2dbfc..451edbc 100644
--- a/src/gui/painting/qdrawhelper_neon_p.h
+++ b/src/gui/painting/qdrawhelper_neon_p.h
@@ -120,6 +120,7 @@ void qt_transform_image_rgb16_on_rgb16_neon(uchar *destPixels, int dbpl,
const QTransform &targetRectTransform,
int const_alpha);
+void qt_memfill32_neon(quint32 *dest, quint32 value, int count);
void qt_memrotate90_16_neon(const uchar *srcPixels, int w, int h, int sbpl, uchar *destPixels, int dbpl);
void qt_memrotate270_16_neon(const uchar *srcPixels, int w, int h, int sbpl, uchar *destPixels, int dbpl);
@@ -131,6 +132,7 @@ void QT_FASTCALL qt_destStoreRGB16_neon(QRasterBuffer *rasterBuffer,
int x, int y, const uint *buffer, int length);
void QT_FASTCALL comp_func_solid_SourceOver_neon(uint *destPixels, int length, uint color, uint const_alpha);
+void QT_FASTCALL comp_func_Plus_neon(uint *dst, const uint *src, int length, uint const_alpha);
#endif // QT_HAVE_NEON
diff --git a/src/gui/painting/qdrawhelper_p.h b/src/gui/painting/qdrawhelper_p.h
index d04c70d..5747da5 100644
--- a/src/gui/painting/qdrawhelper_p.h
+++ b/src/gui/painting/qdrawhelper_p.h
@@ -62,6 +62,7 @@
#define QT_FT_END_HEADER
#endif
#include "private/qrasterdefs_p.h"
+#include <private/qsimd_p.h>
#ifdef Q_WS_QWS
#include "QtGui/qscreen_qws.h"
@@ -69,13 +70,6 @@
QT_BEGIN_NAMESPACE
-#if defined(Q_OS_MAC) && (defined(__ppc__) || defined(__ppc64__))
-#undef QT_HAVE_MMX
-#undef QT_HAVE_SSE
-#undef QT_HAVE_SSE2
-#undef QT_HAVE_3DNOW
-#endif
-
#if defined(Q_CC_MSVC) && _MSCVER <= 1300 && !defined(Q_CC_INTEL)
#define Q_STATIC_TEMPLATE_SPECIALIZATION static
#else
@@ -1944,6 +1938,30 @@ const uint qt_bayer_matrix[16][16] = {
((((argb >> 24) * alpha) >> 8) << 24) | (argb & 0x00ffffff)
+#if QT_POINTER_SIZE == 8 // 64-bit versions
+#define AMIX(mask) (qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
+#define MIX(mask) (qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
+#else // 32 bits
+// The mask for alpha can overflow over 32 bits
+#define AMIX(mask) quint32(qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
+#define MIX(mask) (qMin(((quint32(s)&mask) + (quint32(d)&mask)), quint32(mask)))
+#endif
+
+inline int comp_func_Plus_one_pixel_const_alpha(uint d, const uint s, const uint const_alpha, const uint one_minus_const_alpha)
+{
+ const int result = (AMIX(AMASK) | MIX(RMASK) | MIX(GMASK) | MIX(BMASK));
+ return INTERPOLATE_PIXEL_255(result, const_alpha, d, one_minus_const_alpha);
+}
+
+inline int comp_func_Plus_one_pixel(uint d, const uint s)
+{
+ const int result = (AMIX(AMASK) | MIX(RMASK) | MIX(GMASK) | MIX(BMASK));
+ return result;
+}
+
+#undef MIX
+#undef AMIX
+
// prototypes of all the composition functions
void QT_FASTCALL comp_func_SourceOver(uint *dest, const uint *src, int length, uint const_alpha);
void QT_FASTCALL comp_func_DestinationOver(uint *dest, const uint *src, int length, uint const_alpha);
diff --git a/src/gui/painting/qdrawhelper_sse2.cpp b/src/gui/painting/qdrawhelper_sse2.cpp
index 22c0384..5b674b5 100644
--- a/src/gui/painting/qdrawhelper_sse2.cpp
+++ b/src/gui/painting/qdrawhelper_sse2.cpp
@@ -43,7 +43,6 @@
#ifdef QT_HAVE_SSE2
-#include <private/qsimd_p.h>
#include <private/qdrawingprimitive_sse2_p.h>
#include <private/qpaintengine_raster_p.h>
@@ -161,22 +160,6 @@ void QT_FASTCALL comp_func_SourceOver_sse2(uint *destPixels, const uint *srcPixe
}
}
-inline int comp_func_Plus_one_pixel_const_alpha(uint d, const uint s, const uint const_alpha, const uint one_minus_const_alpha)
-{
-#define MIX(mask) (qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
- const int result = (MIX(AMASK) | MIX(RMASK) | MIX(GMASK) | MIX(BMASK));
-#undef MIX
- return INTERPOLATE_PIXEL_255(result, const_alpha, d, one_minus_const_alpha);
-}
-
-inline int comp_func_Plus_one_pixel(uint d, const uint s)
-{
-#define MIX(mask) (qMin(((qint64(s)&mask) + (qint64(d)&mask)), qint64(mask)))
- const int result = (MIX(AMASK) | MIX(RMASK) | MIX(GMASK) | MIX(BMASK));
-#undef MIX
- return result;
-}
-
void QT_FASTCALL comp_func_Plus_sse2(uint *dst, const uint *src, int length, uint const_alpha)
{
int x = 0;
diff --git a/src/gui/painting/qdrawhelper_ssse3.cpp b/src/gui/painting/qdrawhelper_ssse3.cpp
index 9c02009..4cb4089 100644
--- a/src/gui/painting/qdrawhelper_ssse3.cpp
+++ b/src/gui/painting/qdrawhelper_ssse3.cpp
@@ -39,11 +39,10 @@
**
****************************************************************************/
+#include <private/qdrawhelper_x86_p.h>
#ifdef QT_HAVE_SSSE3
-#include <private/qsimd_p.h>
-#include <private/qdrawhelper_x86_p.h>
#include <private/qdrawingprimitive_sse2_p.h>
QT_BEGIN_NAMESPACE
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index be90006..4e10671 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -696,9 +696,9 @@ void QPainterPrivate::updateEmulationSpecifier(QPainterState *s)
skip = false;
- QBrush penBrush = s->pen.brush();
- Qt::BrushStyle brushStyle = s->brush.style();
- Qt::BrushStyle penBrushStyle = penBrush.style();
+ QBrush penBrush = (qpen_style(s->pen) == Qt::NoPen) ? QBrush(Qt::NoBrush) : qpen_brush(s->pen);
+ Qt::BrushStyle brushStyle = qbrush_style(s->brush);
+ Qt::BrushStyle penBrushStyle = qbrush_style(penBrush);
alpha = (penBrushStyle != Qt::NoBrush
&& (penBrushStyle < Qt::LinearGradientPattern && penBrush.color().alpha() != 255)
&& !penBrush.isOpaque())
@@ -5863,7 +5863,8 @@ void QPainter::drawStaticText(const QPointF &topLeftPosition, const QStaticText
}
bool paintEngineSupportsTransformations = d->extended->type() == QPaintEngine::OpenGL2
- || d->extended->type() == QPaintEngine::OpenVG;
+ || d->extended->type() == QPaintEngine::OpenVG
+ || d->extended->type() == QPaintEngine::OpenGL;
if (paintEngineSupportsTransformations && !staticText_d->untransformedCoordinates) {
staticText_d->untransformedCoordinates = true;
@@ -5907,7 +5908,7 @@ void QPainter::drawStaticText(const QPointF &topLeftPosition, const QStaticText
// Recreate the layout of the static text because the matrix or font has changed
if (staticTextNeedsReinit)
- staticText_d->init();
+ staticText_d->init();
if (transformedPosition != staticText_d->position) { // Translate to actual position
QFixed fx = QFixed::fromReal(transformedPosition.x());