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authorKent Hansen <khansen@trolltech.com>2009-08-03 08:35:37 (GMT)
committerKent Hansen <khansen@trolltech.com>2009-08-03 08:40:30 (GMT)
commitacd156649b1083aeeb400fe8fdbbf4e55ada4bed (patch)
treee74b2486cacc4b318b5c0533360ab03e1923a11d /src/gui/statemachine/qmouseeventtransition.h
parent45005c68c6effa41108ef55cd10a84f5977f79a0 (diff)
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remove constructors that are not useful
The constructors that take a list of target states produce hard-to-read code, and they're rarely useful in practice since 99% of transitions take a single target state; so it's better to enforce that setTarget{State,States}() be used instead.
Diffstat (limited to 'src/gui/statemachine/qmouseeventtransition.h')
-rw-r--r--src/gui/statemachine/qmouseeventtransition.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gui/statemachine/qmouseeventtransition.h b/src/gui/statemachine/qmouseeventtransition.h
index 73ae6c9..a56a554 100644
--- a/src/gui/statemachine/qmouseeventtransition.h
+++ b/src/gui/statemachine/qmouseeventtransition.h
@@ -63,10 +63,6 @@ public:
QMouseEventTransition(QState *sourceState = 0);
QMouseEventTransition(QObject *object, QEvent::Type type,
Qt::MouseButton button, QState *sourceState = 0);
- QMouseEventTransition(QObject *object, QEvent::Type type,
- Qt::MouseButton button,
- const QList<QAbstractState*> &targets,
- QState *sourceState = 0);
~QMouseEventTransition();
Qt::MouseButton button() const;