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author | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2010-01-29 15:53:39 (GMT) |
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committer | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2010-01-29 15:53:39 (GMT) |
commit | da388773f581e251054abd037dc410ae52cfa69c (patch) | |
tree | 5801db3f2793ff9b9d418b25814db50880427550 /src/gui/text/qstatictext_p.h | |
parent | 951922772c0c5f8b8833c2793064f8c6ebeecd9c (diff) | |
download | Qt-da388773f581e251054abd037dc410ae52cfa69c.zip Qt-da388773f581e251054abd037dc410ae52cfa69c.tar.gz Qt-da388773f581e251054abd037dc410ae52cfa69c.tar.bz2 |
Improve performance of QStaticText on OpenGL by caching data on GPU
There's a big improvement to be seen in the OpenGL engine by caching
the vertex data for the QStaticText in VBOs. In order to have the
buffers properly disposed, I've implemented a userdata concept for
QStaticTextItem. By default, the optimizations will be turned off, and
can be turned on by using the useBackendOptimizations flag.
Diffstat (limited to 'src/gui/text/qstatictext_p.h')
-rw-r--r-- | src/gui/text/qstatictext_p.h | 59 |
1 files changed, 44 insertions, 15 deletions
diff --git a/src/gui/text/qstatictext_p.h b/src/gui/text/qstatictext_p.h index 78f7896..bca59e0 100644 --- a/src/gui/text/qstatictext_p.h +++ b/src/gui/text/qstatictext_p.h @@ -57,10 +57,35 @@ QT_BEGIN_NAMESPACE +class QStaticTextUserData +{ +public: + enum Type { + NoUserData, + OpenGLUserData + }; + + QStaticTextUserData(Type t) : type(t) {} + virtual ~QStaticTextUserData() {} + + Type type; +}; + class Q_GUI_EXPORT QStaticTextItem { public: - QStaticTextItem() : chars(0), numChars(0), fontEngine(0) {} + QStaticTextItem() : chars(0), numChars(0), fontEngine(0), userData(0), + useBackendOptimizations(false), userDataNeedsUpdate(0) {} + ~QStaticTextItem() { delete userData; } + + void setUserData(QStaticTextUserData *newUserData) + { + if (userData == newUserData) + return; + + delete userData; + userData = newUserData; + } QFixedPoint *glyphPositions; // 8 bytes per glyph glyph_t *glyphs; // 4 bytes per glyph @@ -73,8 +98,11 @@ public: int numChars; // 4 bytes per item QFontEngine *fontEngine; // 4 bytes per item QFont font; // 8 bytes per item + QStaticTextUserData *userData; // 8 bytes per item + char useBackendOptimizations : 1; // 1 byte per item + char userDataNeedsUpdate : 1; // // ================ - // 32 bytes per item + // 41 bytes per item }; class QStaticText; @@ -86,22 +114,23 @@ public: void init(); - QAtomicInt ref; // 4 bytes per text + QAtomicInt ref; // 4 bytes per text - QString text; // 4 bytes per text - QFont font; // 8 bytes per text - QSizeF size; // 16 bytes per text - QPointF position; // 16 bytes per text + QString text; // 4 bytes per text + QFont font; // 8 bytes per text + QSizeF size; // 16 bytes per text + QPointF position; // 16 bytes per text - QTransform matrix; // 80 bytes per text - QStaticTextItem *items; // 4 bytes per text - int itemCount; // 4 bytes per text - glyph_t *glyphPool; // 4 bytes per text - QFixedPoint *positionPool; // 4 bytes per text + QTransform matrix; // 80 bytes per text + QStaticTextItem *items; // 4 bytes per text + int itemCount; // 4 bytes per text + glyph_t *glyphPool; // 4 bytes per text + QFixedPoint *positionPool; // 4 bytes per text - char needsClipRect : 1; // 1 byte per text - // ================ - // 145 bytes per text + char needsClipRect : 1; // 1 byte per text + char useBackendOptimizations : 1; + // ================ + // 145 bytes per text static QStaticTextPrivate *get(const QStaticText *q); }; |