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authorSamuel Rødal <sroedal@trolltech.com>2009-12-07 09:03:42 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-12-14 14:18:36 (GMT)
commit9c4a79038fcd2c2a90a277db81aaadac50eaa59a (patch)
tree05af6d76da4c120341d784b6e18671d769025652 /src/gui/text
parentb543f356ca9f4a1db72e937968f06804df7c17bd (diff)
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Optimized blur / drop shadow effects for the GL 2 paint engine.
Do the blur in half the resolution in software and then upload the result as a texture and smooth-scale it on the GPU. This leads to stable and decent performance regardless of the blur radius, and simplifies the implementation quite a bit. Reviewed-by: Bjørn Erik Nilsen
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