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authorLars Knoll <lars.knoll@nokia.com>2009-03-23 09:34:13 (GMT)
committerSimon Hausmann <simon.hausmann@nokia.com>2009-03-23 09:34:13 (GMT)
commit67ad0519fd165acee4a4d2a94fa502e9e4847bd0 (patch)
tree1dbf50b3dff8d5ca7e9344733968c72704eb15ff /src/gui/widgets/qmenu.cpp
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Long live Qt!
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1 files changed, 3467 insertions, 0 deletions
diff --git a/src/gui/widgets/qmenu.cpp b/src/gui/widgets/qmenu.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qmenu.h"
+
+#ifndef QT_NO_MENU
+
+#include "qdebug.h"
+#include "qstyle.h"
+#include "qevent.h"
+#include "qtimer.h"
+#include "qlayout.h"
+#include "qpainter.h"
+#include "qapplication.h"
+#include "qdesktopwidget.h"
+#ifndef QT_NO_ACCESSIBILITY
+# include "qaccessible.h"
+#endif
+#ifndef QT_NO_EFFECTS
+# include <private/qeffects_p.h>
+#endif
+#ifndef QT_NO_WHATSTHIS
+# include <qwhatsthis.h>
+#endif
+
+#include "qmenu_p.h"
+#include "qmenubar_p.h"
+#include "qwidgetaction.h"
+#include "qtoolbutton.h"
+#include <private/qaction_p.h>
+#ifdef QT3_SUPPORT
+#include <qmenudata.h>
+#endif // QT3_SUPPORT
+
+#ifdef Q_WS_X11
+# include <private/qt_x11_p.h>
+#endif
+
+#if defined(Q_WS_MAC) && !defined(QT_NO_EFFECTS)
+# include <private/qcore_mac_p.h>
+# include <private/qt_cocoa_helpers_mac_p.h>
+#endif
+
+
+QT_BEGIN_NAMESPACE
+
+QPointer<QMenu> QMenuPrivate::mouseDown;
+QBasicTimer QMenuPrivate::menuDelayTimer;
+QBasicTimer QMenuPrivate::sloppyDelayTimer;
+
+/* QMenu code */
+// internal class used for the torn off popup
+class QTornOffMenu : public QMenu
+{
+ Q_OBJECT
+ class QTornOffMenuPrivate : public QMenuPrivate
+ {
+ Q_DECLARE_PUBLIC(QMenu)
+ public:
+ QTornOffMenuPrivate(QMenu *p) : causedMenu(p) {
+ tornoff = 1;
+ causedPopup.widget = 0;
+ causedPopup.action = ((QTornOffMenu*)p)->d_func()->causedPopup.action;
+ causedStack = ((QTornOffMenu*)p)->d_func()->calcCausedStack();
+ }
+ QList<QPointer<QWidget> > calcCausedStack() const { return causedStack; }
+ QPointer<QMenu> causedMenu;
+ QList<QPointer<QWidget> > causedStack;
+ };
+public:
+ QTornOffMenu(QMenu *p) : QMenu(*(new QTornOffMenuPrivate(p)))
+ {
+ Q_D(QTornOffMenu);
+ // make the torn-off menu a sibling of p (instead of a child)
+ QWidget *parentWidget = d->causedStack.isEmpty() ? p : d->causedStack.last();
+ if (parentWidget->parentWidget())
+ parentWidget = parentWidget->parentWidget();
+ setParent(parentWidget, Qt::Window | Qt::Tool);
+ setAttribute(Qt::WA_DeleteOnClose, true);
+ setAttribute(Qt::WA_X11NetWmWindowTypeMenu, true);
+ setWindowTitle(p->windowTitle());
+ setEnabled(p->isEnabled());
+ //QObject::connect(this, SIGNAL(triggered(QAction*)), this, SLOT(onTrigger(QAction*)));
+ //QObject::connect(this, SIGNAL(hovered(QAction*)), this, SLOT(onHovered(QAction*)));
+ QList<QAction*> items = p->actions();
+ for(int i = 0; i < items.count(); i++)
+ addAction(items.at(i));
+ }
+ void syncWithMenu(QMenu *menu, QActionEvent *act)
+ {
+ Q_D(QTornOffMenu);
+ if(menu != d->causedMenu)
+ return;
+ if (act->type() == QEvent::ActionAdded) {
+ insertAction(act->before(), act->action());
+ } else if (act->type() == QEvent::ActionRemoved)
+ removeAction(act->action());
+ }
+ void actionEvent(QActionEvent *e)
+ {
+ QMenu::actionEvent(e);
+ setFixedSize(sizeHint());
+ }
+public slots:
+ void onTrigger(QAction *action) { d_func()->activateAction(action, QAction::Trigger, false); }
+ void onHovered(QAction *action) { d_func()->activateAction(action, QAction::Hover, false); }
+private:
+ Q_DECLARE_PRIVATE(QTornOffMenu)
+ friend class QMenuPrivate;
+};
+
+void QMenuPrivate::init()
+{
+ Q_Q(QMenu);
+ activationRecursionGuard = false;
+#ifndef QT_NO_WHATSTHIS
+ q->setAttribute(Qt::WA_CustomWhatsThis);
+#endif
+ q->setAttribute(Qt::WA_X11NetWmWindowTypePopupMenu);
+ defaultMenuAction = menuAction = new QAction(q);
+ menuAction->d_func()->menu = q;
+ q->setMouseTracking(q->style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, q));
+ if (q->style()->styleHint(QStyle::SH_Menu_Scrollable, 0, q)) {
+ scroll = new QMenuPrivate::QMenuScroller;
+ scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
+ }
+}
+
+//Windows and KDE allows menus to cover the taskbar, while GNOME and Mac don't
+QRect QMenuPrivate::popupGeometry(int screen) const
+{
+#ifdef Q_WS_WIN
+ return QApplication::desktop()->screenGeometry(screen);
+#elif defined Q_WS_X11
+ if (X11->desktopEnvironment == DE_KDE)
+ return QApplication::desktop()->screenGeometry(screen);
+ else
+ return QApplication::desktop()->availableGeometry(screen);
+#else
+ return QApplication::desktop()->availableGeometry(screen);
+#endif
+}
+
+QList<QPointer<QWidget> > QMenuPrivate::calcCausedStack() const
+{
+ QList<QPointer<QWidget> > ret;
+ for(QWidget *widget = causedPopup.widget; widget; ) {
+ ret.append(widget);
+ if (QTornOffMenu *qtmenu = qobject_cast<QTornOffMenu*>(widget))
+ ret += qtmenu->d_func()->causedStack;
+ if (QMenu *qmenu = qobject_cast<QMenu*>(widget))
+ widget = qmenu->d_func()->causedPopup.widget;
+ else
+ break;
+ }
+ return ret;
+}
+
+void QMenuPrivate::calcActionRects(QMap<QAction*, QRect> &actionRects, QList<QAction*> &actionList) const
+{
+ Q_Q(const QMenu);
+ if (!itemsDirty) {
+ actionRects = this->actionRects;
+ actionList = this->actionList;
+ return;
+ }
+
+ actionRects.clear();
+ actionList.clear();
+ QList<QAction*> items = filterActions(q->actions());
+ int max_column_width = 0,
+ dh = popupGeometry(QApplication::desktop()->screenNumber(q)).height(),
+ ncols = 1,
+ y = 0;
+ const int hmargin = q->style()->pixelMetric(QStyle::PM_MenuHMargin, 0, q),
+ vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q),
+ icone = q->style()->pixelMetric(QStyle::PM_SmallIconSize, 0, q);
+
+ //for compatability now - will have to refactor this away..
+ tabWidth = 0;
+ maxIconWidth = 0;
+ hasCheckableItems = false;
+ for(int i = 0; i < items.count(); i++) {
+ QAction *action = items.at(i);
+ if (widgetItems.value(action))
+ continue;
+ hasCheckableItems |= action->isCheckable();
+ QIcon is = action->icon();
+ if (!is.isNull()) {
+ uint miw = maxIconWidth;
+ maxIconWidth = qMax<uint>(miw, icone + 4);
+ }
+ }
+
+ //calculate size
+ QFontMetrics qfm = q->fontMetrics();
+ for(int i = 0; i < items.count(); i++) {
+ QAction *action = items.at(i);
+
+ QFontMetrics fm(action->font().resolve(q->font()));
+ QSize sz;
+
+ //let the style modify the above size..
+ QStyleOptionMenuItem opt;
+ q->initStyleOption(&opt, action);
+ opt.rect = q->rect();
+
+ if (QWidget *w = widgetItems.value(action)) {
+ sz=w->sizeHint().expandedTo(w->minimumSize()).expandedTo(w->minimumSizeHint()).boundedTo(w->maximumSize());
+ } else {
+ //calc what I think the size is..
+ if (action->isSeparator()) {
+ sz = QSize(2, 2);
+ } else {
+ QString s = action->text();
+ int t = s.indexOf(QLatin1Char('\t'));
+ if (t != -1) {
+ tabWidth = qMax(int(tabWidth), qfm.width(s.mid(t+1)));
+ s = s.left(t);
+ #ifndef QT_NO_SHORTCUT
+ } else {
+ QKeySequence seq = action->shortcut();
+ if (!seq.isEmpty())
+ tabWidth = qMax(int(tabWidth), qfm.width(seq));
+ #endif
+ }
+ int w = fm.boundingRect(QRect(), Qt::TextSingleLine, s).width();
+ w -= s.count(QLatin1Char('&')) * fm.width(QLatin1Char('&'));
+ w += s.count(QLatin1String("&&")) * fm.width(QLatin1Char('&'));
+ sz.setWidth(w);
+ sz.setHeight(qMax(fm.height(), qfm.height()));
+
+ QIcon is = action->icon();
+ if (!is.isNull()) {
+ QSize is_sz = QSize(icone, icone);
+ if (is_sz.height() > sz.height())
+ sz.setHeight(is_sz.height());
+ }
+ }
+ sz = q->style()->sizeFromContents(QStyle::CT_MenuItem, &opt, sz, q);
+ }
+
+
+ if (!sz.isEmpty()) {
+ max_column_width = qMax(max_column_width, sz.width());
+ //wrapping
+ if (!scroll &&
+ y+sz.height()+vmargin > dh - (q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q) * 2)) {
+ ncols++;
+ y = vmargin;
+ }
+ y += sz.height();
+ //append item
+ actionRects.insert(action, QRect(0, 0, sz.width(), sz.height()));
+ actionList.append(action);
+ }
+ }
+
+ if (tabWidth)
+ max_column_width += tabWidth; //finally add in the tab width
+
+ //calculate position
+ int x = hmargin;
+ y = vmargin;
+
+ for(int i = 0; i < actionList.count(); i++) {
+ QAction *action = actionList.at(i);
+ QRect &rect = actionRects[action];
+ if (rect.isNull())
+ continue;
+ if (!scroll &&
+ y+rect.height() > dh - (q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q) * 2)) {
+ ncols--;
+ if (ncols < 0)
+ qWarning("QMenu: Column calculation mismatch (%d)", ncols);
+ x += max_column_width + hmargin;
+ y = vmargin;
+ }
+ rect.translate(x, y); //move
+ rect.setWidth(max_column_width); //uniform width
+ y += rect.height();
+ }
+}
+
+void QMenuPrivate::updateActions()
+{
+ Q_Q(const QMenu);
+ if (!itemsDirty)
+ return;
+ sloppyAction = 0;
+ calcActionRects(actionRects, actionList);
+ for (QHash<QAction *, QWidget *>::ConstIterator item = widgetItems.constBegin(),
+ end = widgetItems.constEnd(); item != end; ++item) {
+ QAction *action = item.key();
+ QWidget *widget = item.value();
+ widget->setGeometry(actionRect(action));
+ widget->setVisible(action->isVisible());
+ }
+ ncols = 1;
+ int last_left = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q);
+ if (!scroll) {
+ for(int i = 0; i < actionList.count(); i++) {
+ int left = actionRects.value(actionList.at(i)).left();
+ if (left > last_left) {
+ last_left = left;
+ ncols++;
+ }
+ }
+ }
+ itemsDirty = 0;
+}
+
+QList<QAction *> QMenuPrivate::filterActions(const QList<QAction *> &actions) const
+{
+ QList<QAction *> visibleActions;
+ int i = 0;
+ while (i < actions.count()) {
+ QAction *action = actions.at(i);
+ if (!action->isVisible()) {
+ ++i;
+ continue;
+ }
+ if (!action->isSeparator() || !collapsibleSeparators) {
+ visibleActions.append(action);
+ ++i;
+ continue;
+ }
+
+ // no leading separators
+ if (!visibleActions.isEmpty())
+ visibleActions.append(action);
+
+ // skip double/tripple/etc. separators
+ while (i < actions.count()
+ && (!actions.at(i)->isVisible() || actions.at(i)->isSeparator()))
+ ++i;
+ }
+
+ if (collapsibleSeparators) {
+ // remove trailing separators
+ while (!visibleActions.isEmpty() && visibleActions.last()->isSeparator())
+ visibleActions.removeLast();
+ }
+
+ return visibleActions;
+}
+
+QRect QMenuPrivate::actionRect(QAction *act) const
+{
+ Q_Q(const QMenu);
+ QRect ret = actionRects.value(act);
+ if (ret.isNull())
+ return ret;
+ if (scroll)
+ ret.translate(0, scroll->scrollOffset);
+ if (tearoff)
+ ret.translate(0, q->style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, q));
+ const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q);
+ ret.translate(fw+leftmargin, fw+topmargin);
+ return ret;
+}
+
+void QMenuPrivate::hideUpToMenuBar()
+{
+ Q_Q(QMenu);
+ if (!tornoff) {
+ QWidget *caused = causedPopup.widget;
+ hideMenu(q); //hide after getting causedPopup
+ while(caused) {
+#ifndef QT_NO_MENUBAR
+ if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
+ mb->d_func()->setCurrentAction(0);
+ mb->d_func()->setKeyboardMode(false);
+ caused = 0;
+ } else
+#endif
+ if (QMenu *m = qobject_cast<QMenu*>(caused)) {
+ caused = m->d_func()->causedPopup.widget;
+ if (!m->d_func()->tornoff)
+ hideMenu(m);
+ m->d_func()->setCurrentAction(0);
+ } else {
+#ifndef QT_NO_TOOLBUTTON
+ if (qobject_cast<QToolButton*>(caused) == 0)
+#endif
+ qWarning("QMenu: Internal error");
+ caused = 0;
+ }
+ }
+ }
+ setCurrentAction(0);
+}
+
+void QMenuPrivate::hideMenu(QMenu *menu)
+{
+ if (!menu)
+ return;
+
+#if !defined(QT_NO_EFFECTS)
+ menu->blockSignals(true);
+ aboutToHide = true;
+ // Flash item which is about to trigger (if any).
+ if (menu->style()->styleHint(QStyle::SH_Menu_FlashTriggeredItem)
+ && currentAction && currentAction == actionAboutToTrigger) {
+
+ QEventLoop eventLoop;
+ QAction *activeAction = currentAction;
+
+ // Deselect and wait 60 ms.
+ menu->setActiveAction(0);
+ QTimer::singleShot(60, &eventLoop, SLOT(quit()));
+ eventLoop.exec();
+
+ // Select and wait 20 ms.
+ menu->setActiveAction(activeAction);
+ QTimer::singleShot(20, &eventLoop, SLOT(quit()));
+ eventLoop.exec();
+ }
+
+ // Fade out.
+ if (menu->style()->styleHint(QStyle::SH_Menu_FadeOutOnHide)) {
+ // ### Qt 4.4:
+ // Should be something like: q->transitionWindow(Qt::FadeOutTransition, 150);
+ // Hopefully we'll integrate qt/research/windowtransitions into main before 4.4.
+ // Talk to Richard, Trenton or Bjoern.
+#if defined(Q_WS_MAC)
+ macWindowFade(qt_mac_window_for(menu)); // FIXME - what is the default duration for view animations
+
+ // Wait for the transition to complete.
+ QEventLoop eventLoop;
+ QTimer::singleShot(150, &eventLoop, SLOT(quit()));
+ eventLoop.exec();
+#endif // Q_WS_MAC
+ }
+ aboutToHide = false;
+ menu->blockSignals(false);
+#endif // QT_NO_EFFECTS
+ menu->hide();
+}
+
+void QMenuPrivate::popupAction(QAction *action, int delay, bool activateFirst)
+{
+ Q_Q(QMenu);
+ if (action && action->isEnabled()) {
+ if (!delay)
+ q->internalDelayedPopup();
+ else
+ QMenuPrivate::menuDelayTimer.start(delay, q);
+ if (activateFirst && action->menu())
+ action->menu()->d_func()->setFirstActionActive();
+ } else if (QMenu *menu = activeMenu) { //hide the current item
+ activeMenu = 0;
+ hideMenu(menu);
+ }
+}
+
+void QMenuPrivate::setSyncAction()
+{
+ Q_Q(QMenu);
+ QAction *current = currentAction;
+ if(current && (!current->isEnabled() || current->menu() || current->isSeparator()))
+ current = 0;
+ for(QWidget *caused = q; caused;) {
+ if (QMenu *m = qobject_cast<QMenu*>(caused)) {
+ caused = m->d_func()->causedPopup.widget;
+ if (m->d_func()->eventLoop)
+ m->d_func()->syncAction = current; // synchronous operation
+ } else {
+ break;
+ }
+ }
+}
+
+
+void QMenuPrivate::setFirstActionActive()
+{
+ Q_Q(QMenu);
+ const int scrollerHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q);
+ for(int i = 0, saccum = 0; i < actionList.count(); i++) {
+ QAction *act = actionList[i];
+ if (scroll && scroll->scrollFlags & QMenuScroller::ScrollUp) {
+ saccum -= actionRects.value(act).height();
+ if (saccum > scroll->scrollOffset-scrollerHeight)
+ continue;
+ }
+ if (!act->isSeparator() &&
+ (q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)
+ || act->isEnabled())) {
+ setCurrentAction(act);
+ break;
+ }
+ }
+}
+
+// popup == -1 means do not popup, 0 means immediately, others mean use a timer
+void QMenuPrivate::setCurrentAction(QAction *action, int popup, SelectionReason reason, bool activateFirst)
+{
+ Q_Q(QMenu);
+ tearoffHighlighted = 0;
+ if (action == currentAction && !(action && action->menu() && action->menu() != activeMenu)) {
+ if(QMenu *menu = qobject_cast<QMenu*>(causedPopup.widget)) {
+ if(causedPopup.action && menu->d_func()->activeMenu == q)
+ menu->d_func()->setCurrentAction(causedPopup.action, 0, reason, false);
+ }
+ return;
+ }
+ if (currentAction)
+ q->update(actionRect(currentAction));
+
+ sloppyAction = 0;
+ if (!sloppyRegion.isEmpty())
+ sloppyRegion = QRegion();
+ QMenu *hideActiveMenu = activeMenu;
+#ifndef QT_NO_STATUSTIP
+ QAction *previousAction = currentAction;
+#endif
+#ifdef QT3_SUPPORT
+ emitHighlighted = (action && action != currentAction);
+#endif
+ currentAction = action;
+ if (action) {
+ if (!action->isSeparator()) {
+ activateAction(action, QAction::Hover);
+ if (popup != -1) {
+ hideActiveMenu = 0; //will be done "later"
+ // if the menu is visible then activate the required action,
+ // otherwise we just mark the action as currentAction
+ // and activate it when the menu will be popuped.
+ if (q->isVisible())
+ popupAction(currentAction, popup, activateFirst);
+ }
+ q->update(actionRect(action));
+ QWidget *widget = widgetItems.value(action);
+
+ if (reason == SelectedFromKeyboard) {
+ if (widget) {
+ if (widget->focusPolicy() != Qt::NoFocus)
+ widget->setFocus(Qt::TabFocusReason);
+ } else {
+ //when the action has no QWidget, the QMenu itself should
+ // get the focus
+ // Since the menu is a pop-up, it uses the popup reason.
+ if (!q->hasFocus())
+ q->setFocus(Qt::PopupFocusReason);
+ }
+ }
+ } else { //action is a separator
+ if (popup != -1)
+ hideActiveMenu = 0; //will be done "later"
+ }
+#ifndef QT_NO_STATUSTIP
+ } else if (previousAction) {
+ QWidget *w = causedPopup.widget;
+ while (QMenu *m = qobject_cast<QMenu*>(w))
+ w = m->d_func()->causedPopup.widget;
+ if (w) {
+ QString empty;
+ QStatusTipEvent tip(empty);
+ QApplication::sendEvent(w, &tip);
+ }
+#endif
+ }
+ if (hideActiveMenu) {
+ activeMenu = 0;
+#ifndef QT_NO_EFFECTS
+ // kill any running effect
+ qFadeEffect(0);
+ qScrollEffect(0);
+#endif
+ hideMenu(hideActiveMenu);
+ }
+}
+
+QAction *QMenuPrivate::actionAt(QPoint p) const
+{
+ if (!q_func()->rect().contains(p)) //sanity check
+ return 0;
+
+ for(int i = 0; i < actionList.count(); i++) {
+ QAction *act = actionList[i];
+ if (actionRect(act).contains(p))
+ return act;
+ }
+ return 0;
+}
+
+void QMenuPrivate::setOverrideMenuAction(QAction *a)
+{
+ Q_Q(QMenu);
+ QObject::disconnect(menuAction, SIGNAL(destroyed()), q, SLOT(_q_overrideMenuActionDestroyed()));
+ if (a) {
+ menuAction = a;
+ QObject::connect(a, SIGNAL(destroyed()), q, SLOT(_q_overrideMenuActionDestroyed()));
+ } else { //we revert back to the default action created by the QMenu itself
+ menuAction = defaultMenuAction;
+ }
+}
+
+void QMenuPrivate::_q_overrideMenuActionDestroyed()
+{
+ menuAction=defaultMenuAction;
+}
+
+/*!
+ Returns the action associated with this menu.
+*/
+QAction *QMenu::menuAction() const
+{
+ return d_func()->menuAction;
+}
+
+/*!
+ \property QMenu::title
+ \brief The title of the menu
+
+ This is equivalent to the QAction::text property of the menuAction().
+
+ By default, this property contains an empty string.
+*/
+QString QMenu::title() const
+{
+ return d_func()->menuAction->text();
+}
+
+void QMenu::setTitle(const QString &text)
+{
+ d_func()->menuAction->setText(text);
+}
+
+/*!
+ \property QMenu::icon
+
+ \brief The icon of the menu
+
+ This is equivalent to the QAction::icon property of the menuAction().
+
+ By default, if no icon is explicitly set, this property contains a null icon.
+*/
+QIcon QMenu::icon() const
+{
+ return d_func()->menuAction->icon();
+}
+
+void QMenu::setIcon(const QIcon &icon)
+{
+ d_func()->menuAction->setIcon(icon);
+}
+
+
+//actually performs the scrolling
+void QMenuPrivate::scrollMenu(QAction *action, QMenuScroller::ScrollLocation location, bool active)
+{
+ Q_Q(QMenu);
+ if (!scroll || !scroll->scrollFlags)
+ return;
+ int newOffset = 0;
+ const int scrollHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q);
+ const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp) ? scrollHeight : 0;
+ const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollHeight : 0;
+ const int vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q);
+ const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q);
+
+ if (location == QMenuScroller::ScrollTop) {
+ for(int i = 0, saccum = 0; i < actionList.count(); i++) {
+ QAction *act = actionList.at(i);
+ if (act == action) {
+ newOffset = topScroll - saccum;
+ break;
+ }
+ saccum += actionRects.value(act).height();
+ }
+ } else {
+ for(int i = 0, saccum = 0; i < actionList.count(); i++) {
+ QAction *act = actionList.at(i);
+ saccum += actionRects.value(act).height();
+ if (act == action) {
+ if (location == QMenuScroller::ScrollCenter)
+ newOffset = ((q->height() / 2) - botScroll) - (saccum - topScroll);
+ else
+ newOffset = (q->height() - botScroll) - saccum;
+ break;
+ }
+ }
+ if(newOffset)
+ newOffset -= fw*2;
+ }
+
+ //figure out which scroll flags
+ uint newScrollFlags = QMenuScroller::ScrollNone;
+ if (newOffset < 0) //easy and cheap one
+ newScrollFlags |= QMenuScroller::ScrollUp;
+ int saccum = newOffset;
+ for(int i = 0; i < actionList.count(); i++) {
+ saccum += actionRects.value(actionList.at(i)).height();
+ if (saccum > q->height()) {
+ newScrollFlags |= QMenuScroller::ScrollDown;
+ break;
+ }
+ }
+
+ if (!(newScrollFlags & QMenuScroller::ScrollDown) && (scroll->scrollFlags & QMenuScroller::ScrollDown)) {
+ newOffset = q->height() - (saccum - newOffset) - fw*2 - vmargin; //last item at bottom
+ }
+
+ if (!(newScrollFlags & QMenuScroller::ScrollUp) && (scroll->scrollFlags & QMenuScroller::ScrollUp)) {
+ newOffset = 0; //first item at top
+ }
+
+ if (newScrollFlags & QMenuScroller::ScrollUp)
+ newOffset -= vmargin;
+
+ QRect screen = popupGeometry(QApplication::desktop()->screenNumber(q));
+ const int desktopFrame = q->style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, q);
+ if (q->height() < screen.height()-(desktopFrame*2)-1) {
+ QRect geom = q->geometry();
+ if (newOffset > scroll->scrollOffset && (scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollUp)) { //scroll up
+ const int newHeight = geom.height()-(newOffset-scroll->scrollOffset);
+ if(newHeight > geom.height())
+ geom.setHeight(newHeight);
+ } else if(scroll->scrollFlags & newScrollFlags & QMenuScroller::ScrollDown) {
+ int newTop = geom.top() + (newOffset-scroll->scrollOffset);
+ if (newTop < desktopFrame+screen.top())
+ newTop = desktopFrame+screen.top();
+ if (newTop < geom.top()) {
+ geom.setTop(newTop);
+ newOffset = 0;
+ newScrollFlags &= ~QMenuScroller::ScrollUp;
+ }
+ }
+ if (geom.bottom() > screen.bottom() - desktopFrame)
+ geom.setBottom(screen.bottom() - desktopFrame);
+ if (geom.top() < desktopFrame+screen.top())
+ geom.setTop(desktopFrame+screen.top());
+ if (geom != q->geometry()) {
+#if 0
+ if (newScrollFlags & QMenuScroller::ScrollDown &&
+ q->geometry().top() - geom.top() >= -newOffset)
+ newScrollFlags &= ~QMenuScroller::ScrollDown;
+#endif
+ q->setGeometry(geom);
+ }
+ }
+
+ //actually update flags
+ scroll->scrollOffset = newOffset;
+ if (scroll->scrollOffset > 0)
+ scroll->scrollOffset = 0;
+ scroll->scrollFlags = newScrollFlags;
+ if (active)
+ setCurrentAction(action);
+
+ q->update(); //issue an update so we see all the new state..
+}
+
+void QMenuPrivate::scrollMenu(QMenuScroller::ScrollLocation location, bool active)
+{
+ Q_Q(QMenu);
+ if(location == QMenuScroller::ScrollBottom) {
+ for(int i = actionList.size()-1; i >= 0; --i) {
+ QAction *act = actionList.at(i);
+ if (!act->isSeparator() &&
+ (q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)
+ || act->isEnabled())) {
+ if(scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)
+ scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollBottom, active);
+ else if(active)
+ setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
+ break;
+ }
+ }
+ } else if(location == QMenuScroller::ScrollTop) {
+ for(int i = 0; i < actionList.size(); ++i) {
+ QAction *act = actionList.at(i);
+ if (!act->isSeparator() &&
+ (q->style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, q)
+ || act->isEnabled())) {
+ if(scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+ scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollTop, active);
+ else if(active)
+ setCurrentAction(act, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
+ break;
+ }
+ }
+ }
+}
+
+//only directional
+void QMenuPrivate::scrollMenu(QMenuScroller::ScrollDirection direction, bool page, bool active)
+{
+ Q_Q(QMenu);
+ if (!scroll || !(scroll->scrollFlags & direction)) //not really possible...
+ return;
+ const int scrollHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q);
+ const int topScroll = (scroll->scrollFlags & QMenuScroller::ScrollUp) ? scrollHeight : 0;
+ const int botScroll = (scroll->scrollFlags & QMenuScroller::ScrollDown) ? scrollHeight : 0;
+ const int vmargin = q->style()->pixelMetric(QStyle::PM_MenuVMargin, 0, q);
+ const int fw = q->style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, q);
+ const int offset = topScroll ? topScroll-vmargin : 0;
+ if (direction == QMenuScroller::ScrollUp) {
+ for(int i = 0, saccum = 0; i < actionList.count(); i++) {
+ QAction *act = actionList.at(i);
+ const int iHeight = actionRects.value(act).height();
+ saccum -= iHeight;
+ if (saccum <= scroll->scrollOffset-offset) {
+ scrollMenu(act, page ? QMenuScroller::ScrollBottom : QMenuScroller::ScrollTop, active);
+ break;
+ }
+ }
+ } else if (direction == QMenuScroller::ScrollDown) {
+ bool scrolled = false;
+ for(int i = 0, saccum = 0; i < actionList.count(); i++) {
+ QAction *act = actionList.at(i);
+ const int iHeight = actionRects.value(act).height();
+ saccum -= iHeight;
+ if (saccum <= scroll->scrollOffset-offset) {
+ const int scrollerArea = q->height() - botScroll - fw*2;
+ int visible = (scroll->scrollOffset-offset) - saccum;
+ for(i++ ; i < actionList.count(); i++) {
+ act = actionList.at(i);
+ const int iHeight = actionRects.value(act).height();
+ visible += iHeight;
+ if (visible > scrollerArea - topScroll) {
+ scrolled = true;
+ scrollMenu(act, page ? QMenuScroller::ScrollTop : QMenuScroller::ScrollBottom, active);
+ break;
+ }
+ }
+ break;
+ }
+ }
+ if(!scrolled) {
+ scroll->scrollFlags &= ~QMenuScroller::ScrollDown;
+ q->update();
+ }
+ }
+}
+
+/* This is poor-mans eventfilters. This avoids the use of
+ eventFilter (which can be nasty for users of QMenuBar's). */
+bool QMenuPrivate::mouseEventTaken(QMouseEvent *e)
+{
+ Q_Q(QMenu);
+ QPoint pos = q->mapFromGlobal(e->globalPos());
+ if (scroll && !activeMenu) { //let the scroller "steal" the event
+ bool isScroll = false;
+ if (pos.x() >= 0 && pos.x() < q->width()) {
+ const int scrollerHeight = q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q);
+ for(int dir = QMenuScroller::ScrollUp; dir <= QMenuScroller::ScrollDown; dir = dir << 1) {
+ if (scroll->scrollFlags & dir) {
+ if (dir == QMenuScroller::ScrollUp)
+ isScroll = (pos.y() <= scrollerHeight);
+ else if (dir == QMenuScroller::ScrollDown)
+ isScroll = (pos.y() >= q->height()-scrollerHeight);
+ if (isScroll) {
+ scroll->scrollDirection = dir;
+ break;
+ }
+ }
+ }
+ }
+ if (isScroll) {
+ if (!scroll->scrollTimer)
+ scroll->scrollTimer = new QBasicTimer;
+ scroll->scrollTimer->start(50, q);
+ return true;
+ } else if (scroll->scrollTimer && scroll->scrollTimer->isActive()) {
+ scroll->scrollTimer->stop();
+ }
+ }
+
+ if (tearoff) { //let the tear off thingie "steal" the event..
+ QRect tearRect(0, 0, q->width(), q->style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, q));
+ if (scroll && scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+ tearRect.translate(0, q->style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, q));
+ q->update(tearRect);
+ if (tearRect.contains(pos) && hasMouseMoved(e->globalPos())) {
+ setCurrentAction(0);
+ tearoffHighlighted = 1;
+ if (e->type() == QEvent::MouseButtonRelease) {
+ if (!tornPopup)
+ tornPopup = new QTornOffMenu(q);
+ tornPopup->setGeometry(q->geometry());
+ tornPopup->show();
+ hideUpToMenuBar();
+ }
+ return true;
+ }
+ tearoffHighlighted = 0;
+ }
+
+ if (q->frameGeometry().contains(e->globalPos())) //otherwise if the event is in our rect we want it..
+ return false;
+
+ for(QWidget *caused = causedPopup.widget; caused;) {
+ bool passOnEvent = false;
+ QWidget *next_widget = 0;
+ QPoint cpos = caused->mapFromGlobal(e->globalPos());
+#ifndef QT_NO_MENUBAR
+ if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
+ passOnEvent = mb->rect().contains(cpos);
+ } else
+#endif
+ if (QMenu *m = qobject_cast<QMenu*>(caused)) {
+ passOnEvent = m->rect().contains(cpos);
+ next_widget = m->d_func()->causedPopup.widget;
+ }
+ if (passOnEvent) {
+ if(e->type() != QEvent::MouseButtonRelease || mouseDown == caused) {
+ QMouseEvent new_e(e->type(), cpos, e->button(), e->buttons(), e->modifiers());
+ QApplication::sendEvent(caused, &new_e);
+ return true;
+ }
+ }
+ if (!next_widget)
+ break;
+ caused = next_widget;
+ }
+ return false;
+}
+
+void QMenuPrivate::activateCausedStack(const QList<QPointer<QWidget> > &causedStack, QAction *action, QAction::ActionEvent action_e, bool self)
+{
+ Q_ASSERT(!activationRecursionGuard);
+ activationRecursionGuard = true;
+#ifdef QT3_SUPPORT
+ const int actionId = q_func()->findIdForAction(action);
+#endif
+ if(self)
+ action->activate(action_e);
+
+ for(int i = 0; i < causedStack.size(); ++i) {
+ QPointer<QWidget> widget = causedStack.at(i);
+ if (!widget)
+ continue;
+ //fire
+ if (QMenu *qmenu = qobject_cast<QMenu*>(widget)) {
+ widget = qmenu->d_func()->causedPopup.widget;
+ if (action_e == QAction::Trigger) {
+ emit qmenu->triggered(action);
+ } else if (action_e == QAction::Hover) {
+ emit qmenu->hovered(action);
+#ifdef QT3_SUPPORT
+ if (emitHighlighted) {
+ emit qmenu->highlighted(actionId);
+ emitHighlighted = false;
+ }
+#endif
+ }
+#ifndef QT_NO_MENUBAR
+ } else if (QMenuBar *qmenubar = qobject_cast<QMenuBar*>(widget)) {
+ if (action_e == QAction::Trigger) {
+ emit qmenubar->triggered(action);
+#ifdef QT3_SUPPORT
+ emit qmenubar->activated(actionId);
+#endif
+ } else if (action_e == QAction::Hover) {
+ emit qmenubar->hovered(action);
+#ifdef QT3_SUPPORT
+ if (emitHighlighted) {
+ emit qmenubar->highlighted(actionId);
+ emitHighlighted = false;
+ }
+#endif
+ }
+ break; //nothing more..
+#endif
+ }
+ }
+ activationRecursionGuard = false;
+}
+
+void QMenuPrivate::activateAction(QAction *action, QAction::ActionEvent action_e, bool self)
+{
+ Q_Q(QMenu);
+#ifndef QT_NO_WHATSTHIS
+ bool inWhatsThisMode = QWhatsThis::inWhatsThisMode();
+#endif
+ if (!action || !q->isEnabled()
+ || (action_e == QAction::Trigger
+#ifndef QT_NO_WHATSTHIS
+ && !inWhatsThisMode
+#endif
+ && (action->isSeparator() ||!action->isEnabled())))
+ return;
+
+ /* I have to save the caused stack here because it will be undone after popup execution (ie in the hide).
+ Then I iterate over the list to actually send the events. --Sam
+ */
+ const QList<QPointer<QWidget> > causedStack = calcCausedStack();
+ if (action_e == QAction::Trigger) {
+#ifndef QT_NO_WHATSTHIS
+ if (!inWhatsThisMode)
+ actionAboutToTrigger = action;
+#endif
+
+ if (q->testAttribute(Qt::WA_DontShowOnScreen)) {
+ hideUpToMenuBar();
+ } else {
+ for(QWidget *widget = qApp->activePopupWidget(); widget; ) {
+ if (QMenu *qmenu = qobject_cast<QMenu*>(widget)) {
+ if(qmenu == q)
+ hideUpToMenuBar();
+ widget = qmenu->d_func()->causedPopup.widget;
+ } else {
+ break;
+ }
+ }
+ }
+
+#ifndef QT_NO_WHATSTHIS
+ if (inWhatsThisMode) {
+ QString s = action->whatsThis();
+ if (s.isEmpty())
+ s = whatsThis;
+ QWhatsThis::showText(q->mapToGlobal(actionRect(action).center()), s, q);
+ return;
+ }
+#endif
+ }
+
+
+ activateCausedStack(causedStack, action, action_e, self);
+
+
+ if (action_e == QAction::Hover) {
+#ifndef QT_NO_ACCESSIBILITY
+ if (QAccessible::isActive()) {
+ int actionIndex = indexOf(action) + 1;
+ QAccessible::updateAccessibility(q, actionIndex, QAccessible::Focus);
+ QAccessible::updateAccessibility(q, actionIndex, QAccessible::Selection);
+ }
+#endif
+ QWidget *w = causedPopup.widget;
+ while (QMenu *m = qobject_cast<QMenu*>(w))
+ w = m->d_func()->causedPopup.widget;
+ action->showStatusText(w);
+ } else {
+ actionAboutToTrigger = 0;
+ }
+}
+
+void QMenuPrivate::_q_actionTriggered()
+{
+ Q_Q(QMenu);
+ if (QAction *action = qobject_cast<QAction *>(q->sender())) {
+#ifdef QT3_SUPPORT
+ //we store it here because the action might be deleted/changed by connected slots
+ const int id = q->findIdForAction(action);
+#endif
+ emit q->triggered(action);
+#ifdef QT3_SUPPORT
+ emit q->activated(id);
+#endif
+
+ if (!activationRecursionGuard) {
+ //in case the action has not been activated by the mouse
+ //we check the parent hierarchy
+ QList< QPointer<QWidget> > list;
+ for(QWidget *widget = q->parentWidget(); widget; ) {
+ if (qobject_cast<QMenu*>(widget)
+#ifndef QT_NO_MENUBAR
+ || qobject_cast<QMenuBar*>(widget)
+#endif
+ ) {
+ list.append(widget);
+ widget = widget->parentWidget();
+ } else {
+ break;
+ }
+ }
+ activateCausedStack(list, action, QAction::Trigger, false);
+ }
+ }
+}
+
+void QMenuPrivate::_q_actionHovered()
+{
+ Q_Q(QMenu);
+ if (QAction * action = qobject_cast<QAction *>(q->sender())) {
+#ifdef QT3_SUPPORT
+ //we store it here because the action might be deleted/changed by connected slots
+ const int id = q->findIdForAction(action);
+#endif
+ emit q->hovered(action);
+#ifdef QT3_SUPPORT
+ if (emitHighlighted) {
+ emit q->highlighted(id);
+ emitHighlighted = false;
+ }
+#endif
+ }
+}
+
+bool QMenuPrivate::hasMouseMoved(const QPoint &globalPos)
+{
+ //determines if the mouse has moved (ie its intial position has
+ //changed by more than QApplication::startDragDistance()
+ //or if there were at least 6 mouse motions)
+ return motions > 6 ||
+ QApplication::startDragDistance() < (mousePopupPos - globalPos).manhattanLength();
+}
+
+
+/*!
+ Initialize \a option with the values from this menu and information from \a action. This method
+ is useful for subclasses when they need a QStyleOptionMenuItem, but don't want
+ to fill in all the information themselves.
+
+ \sa QStyleOption::initFrom() QMenuBar::initStyleOption()
+*/
+void QMenu::initStyleOption(QStyleOptionMenuItem *option, const QAction *action) const
+{
+ if (!option || !action)
+ return;
+
+ Q_D(const QMenu);
+ option->initFrom(this);
+ option->palette = palette();
+ option->state = QStyle::State_None;
+
+ if (window()->isActiveWindow())
+ option->state |= QStyle::State_Active;
+ if (isEnabled() && action->isEnabled()
+ && (!action->menu() || action->menu()->isEnabled()))
+ option->state |= QStyle::State_Enabled;
+ else
+ option->palette.setCurrentColorGroup(QPalette::Disabled);
+
+ option->font = action->font();
+
+ if (d->currentAction && d->currentAction == action && !d->currentAction->isSeparator()) {
+ option->state |= QStyle::State_Selected
+ | (d->mouseDown ? QStyle::State_Sunken : QStyle::State_None);
+ }
+
+ option->menuHasCheckableItems = d->hasCheckableItems;
+ if (!action->isCheckable()) {
+ option->checkType = QStyleOptionMenuItem::NotCheckable;
+ } else {
+ option->checkType = (action->actionGroup() && action->actionGroup()->isExclusive())
+ ? QStyleOptionMenuItem::Exclusive : QStyleOptionMenuItem::NonExclusive;
+ option->checked = action->isChecked();
+ }
+ if (action->menu())
+ option->menuItemType = QStyleOptionMenuItem::SubMenu;
+ else if (action->isSeparator())
+ option->menuItemType = QStyleOptionMenuItem::Separator;
+ else if (d->defaultAction == action)
+ option->menuItemType = QStyleOptionMenuItem::DefaultItem;
+ else
+ option->menuItemType = QStyleOptionMenuItem::Normal;
+ if (action->isIconVisibleInMenu())
+ option->icon = action->icon();
+ QString textAndAccel = action->text();
+#ifndef QT_NO_SHORTCUT
+ if (textAndAccel.indexOf(QLatin1Char('\t')) == -1) {
+ QKeySequence seq = action->shortcut();
+ if (!seq.isEmpty())
+ textAndAccel += QLatin1Char('\t') + QString(seq);
+ }
+#endif
+ option->text = textAndAccel;
+ option->tabWidth = d->tabWidth;
+ option->maxIconWidth = d->maxIconWidth;
+ option->menuRect = rect();
+}
+
+/*!
+ \class QMenu
+ \brief The QMenu class provides a menu widget for use in menu
+ bars, context menus, and other popup menus.
+
+ \ingroup application
+ \ingroup basicwidgets
+ \mainclass
+
+ A menu widget is a selection menu. It can be either a pull-down
+ menu in a menu bar or a standalone context menu. Pull-down menus
+ are shown by the menu bar when the user clicks on the respective
+ item or presses the specified shortcut key. Use
+ QMenuBar::addMenu() to insert a menu into a menu bar. Context
+ menus are usually invoked by some special keyboard key or by
+ right-clicking. They can be executed either asynchronously with
+ popup() or synchronously with exec(). Menus can also be invoked in
+ response to button presses; these are just like context menus
+ except for how they are invoked.
+
+ \raw HTML
+ <table align="center" cellpadding="0">
+ <tr>
+ <td>
+ \endraw
+ \inlineimage plastique-menu.png
+ \raw HTML
+ </td>
+ <td>
+ \endraw
+ \inlineimage windowsxp-menu.png
+ \raw HTML
+ </td>
+ <td>
+ \endraw
+ \inlineimage macintosh-menu.png
+ \raw HTML
+ </td>
+
+ </tr>
+ <tr>
+ <td colspan="3">
+ \endraw
+ A menu shown in \l{Plastique Style Widget Gallery}{Plastique widget style},
+ \l{Windows XP Style Widget Gallery}{Windows XP widget style},
+ and \l{Macintosh Style Widget Gallery}{Macintosh widget style}.
+ \raw HTML
+ </td>
+ </tr>
+ </table>
+ \endraw
+
+ \section1 Actions
+
+ A menu consists of a list of action items. Actions are added with
+ the addAction(), addActions() and insertAction() functions. An action
+ is represented vertically and rendered by QStyle. In addition, actions
+ can have a text label, an optional icon drawn on the very left side,
+ and shortcut key sequence such as "Ctrl+X".
+
+ The existing actions held by a menu can be found with actions().
+
+ There are four kinds of action items: separators, actions that
+ show a submenu, widgets, and actions that perform an action.
+ Separators are inserted with addSeparator(), submenus with addMenu(),
+ and all other items are considered action items.
+
+ When inserting action items you usually specify a receiver and a
+ slot. The receiver will be notifed whenever the item is
+ \l{QAction::triggered()}{triggered()}. In addition, QMenu provides
+ two signals, activated() and highlighted(), which signal the
+ QAction that was triggered from the menu.
+
+ You clear a menu with clear() and remove individual action items
+ with removeAction().
+
+ A QMenu can also provide a tear-off menu. A tear-off menu is a
+ top-level window that contains a copy of the menu. This makes it
+ possible for the user to "tear off" frequently used menus and
+ position them in a convenient place on the screen. If you want
+ this functionality for a particular menu, insert a tear-off handle
+ with setTearOffEnabled(). When using tear-off menus, bear in mind
+ that the concept isn't typically used on Microsoft Windows so
+ some users may not be familiar with it. Consider using a QToolBar
+ instead.
+
+ Widgets can be inserted into menus with the QWidgetAction class.
+ Instances of this class are used to hold widgets, and are inserted
+ into menus with the addAction() overload that takes a QAction.
+
+ Conversely, actions can be added to widgets with the addAction(),
+ addActions() and insertAction() functions.
+
+ \section1 QMenu on Qt for Windows CE
+
+ If a menu is integrated into the native menubar on Windows Mobile we
+ do not support the signals: aboutToHide (), aboutToShow () and hovered ().
+ It is not possible to display an icon in a native menu on Windows Mobile.
+
+ See the \l{mainwindows/menus}{Menus} example for an example of how
+ to use QMenuBar and QMenu in your application.
+
+ \bold{Important inherited functions:} addAction(), removeAction(), clear(),
+ addSeparator(), and addMenu().
+
+ \sa QMenuBar, {fowler}{GUI Design Handbook: Menu, Drop-Down and Pop-Up},
+ {Application Example}, {Menus Example}, {Recent Files Example}
+*/
+
+
+/*!
+ Constructs a menu with parent \a parent.
+
+ Although a popup menu is always a top-level widget, if a parent is
+ passed the popup menu will be deleted when that parent is
+ destroyed (as with any other QObject).
+*/
+QMenu::QMenu(QWidget *parent)
+ : QWidget(*new QMenuPrivate, parent, Qt::Popup)
+{
+ Q_D(QMenu);
+ d->init();
+}
+
+/*!
+ Constructs a menu with a \a title and a \a parent.
+
+ Although a popup menu is always a top-level widget, if a parent is
+ passed the popup menu will be deleted when that parent is
+ destroyed (as with any other QObject).
+
+ \sa title
+*/
+QMenu::QMenu(const QString &title, QWidget *parent)
+ : QWidget(*new QMenuPrivate, parent, Qt::Popup)
+{
+ Q_D(QMenu);
+ d->init();
+ d->menuAction->setText(title);
+}
+
+/*! \internal
+ */
+QMenu::QMenu(QMenuPrivate &dd, QWidget *parent)
+ : QWidget(dd, parent, Qt::Popup)
+{
+ Q_D(QMenu);
+ d->init();
+}
+
+/*!
+ Destroys the menu.
+*/
+QMenu::~QMenu()
+{
+ Q_D(QMenu);
+ for (QHash<QAction *, QWidget *>::ConstIterator item = d->widgetItems.constBegin(),
+ end = d->widgetItems.constEnd(); item != end; ++item) {
+ QWidgetAction *action = static_cast<QWidgetAction *>(item.key());
+ QWidget *widget = item.value();
+ if (action && widget)
+ action->releaseWidget(widget);
+ }
+ d->widgetItems.clear();
+
+ if (d->eventLoop)
+ d->eventLoop->exit();
+ if (d->tornPopup)
+ d->tornPopup->close();
+}
+
+/*!
+ \overload
+
+ This convenience function creates a new action with \a text.
+ The function adds the newly created action to the menu's
+ list of actions, and returns it.
+
+ \sa QWidget::addAction()
+*/
+QAction *QMenu::addAction(const QString &text)
+{
+ QAction *ret = new QAction(text, this);
+ addAction(ret);
+ return ret;
+}
+
+/*!
+ \overload
+
+ This convenience function creates a new action with an \a icon
+ and some \a text. The function adds the newly created action to
+ the menu's list of actions, and returns it.
+
+ \sa QWidget::addAction()
+*/
+QAction *QMenu::addAction(const QIcon &icon, const QString &text)
+{
+ QAction *ret = new QAction(icon, text, this);
+ addAction(ret);
+ return ret;
+}
+
+/*!
+ \overload
+
+ This convenience function creates a new action with the text \a
+ text and an optional shortcut \a shortcut. The action's
+ \l{QAction::triggered()}{triggered()} signal is connected to the
+ \a receiver's \a member slot. The function adds the newly created
+ action to the menu's list of actions and returns it.
+
+ \sa QWidget::addAction()
+*/
+QAction *QMenu::addAction(const QString &text, const QObject *receiver, const char* member, const QKeySequence &shortcut)
+{
+ QAction *action = new QAction(text, this);
+#ifdef QT_NO_SHORTCUT
+ Q_UNUSED(shortcut);
+#else
+ action->setShortcut(shortcut);
+#endif
+ QObject::connect(action, SIGNAL(triggered(bool)), receiver, member);
+ addAction(action);
+ return action;
+}
+
+/*!
+ \overload
+
+ This convenience function creates a new action with an \a icon and
+ some \a text and an optional shortcut \a shortcut. The action's
+ \l{QAction::triggered()}{triggered()} signal is connected to the
+ \a member slot of the \a receiver object. The function adds the
+ newly created action to the menu's list of actions, and returns it.
+
+ \sa QWidget::addAction()
+*/
+QAction *QMenu::addAction(const QIcon &icon, const QString &text, const QObject *receiver,
+ const char* member, const QKeySequence &shortcut)
+{
+ QAction *action = new QAction(icon, text, this);
+#ifdef QT_NO_SHORTCUT
+ Q_UNUSED(shortcut);
+#else
+ action->setShortcut(shortcut);
+#endif
+ QObject::connect(action, SIGNAL(triggered(bool)), receiver, member);
+ addAction(action);
+ return action;
+}
+
+/*!
+ This convenience function adds \a menu as a submenu to this menu.
+ It returns \a menu's menuAction(). This menu does not take
+ ownership of \a menu.
+
+ \sa QWidget::addAction() QMenu::menuAction()
+*/
+QAction *QMenu::addMenu(QMenu *menu)
+{
+ QAction *action = menu->menuAction();
+ addAction(action);
+ return action;
+}
+
+/*!
+ Appends a new QMenu with \a title to the menu. The menu
+ takes ownership of the menu. Returns the new menu.
+
+ \sa QWidget::addAction() QMenu::menuAction()
+*/
+QMenu *QMenu::addMenu(const QString &title)
+{
+ QMenu *menu = new QMenu(title, this);
+ addAction(menu->menuAction());
+ return menu;
+}
+
+/*!
+ Appends a new QMenu with \a icon and \a title to the menu. The menu
+ takes ownership of the menu. Returns the new menu.
+
+ \sa QWidget::addAction() QMenu::menuAction()
+*/
+QMenu *QMenu::addMenu(const QIcon &icon, const QString &title)
+{
+ QMenu *menu = new QMenu(title, this);
+ menu->setIcon(icon);
+ addAction(menu->menuAction());
+ return menu;
+}
+
+/*!
+ This convenience function creates a new separator action, i.e. an
+ action with QAction::isSeparator() returning true, and adds the new
+ action to this menu's list of actions. It returns the newly
+ created action.
+
+ \sa QWidget::addAction()
+*/
+QAction *QMenu::addSeparator()
+{
+ QAction *action = new QAction(this);
+ action->setSeparator(true);
+ addAction(action);
+ return action;
+}
+
+/*!
+ This convenience function inserts \a menu before action \a before
+ and returns the menus menuAction().
+
+ \sa QWidget::insertAction(), addMenu()
+*/
+QAction *QMenu::insertMenu(QAction *before, QMenu *menu)
+{
+ QAction *action = menu->menuAction();
+ insertAction(before, action);
+ return action;
+}
+
+/*!
+ This convenience function creates a new separator action, i.e. an
+ action with QAction::isSeparator() returning true. The function inserts
+ the newly created action into this menu's list of actions before
+ action \a before and returns it.
+
+ \sa QWidget::insertAction(), addSeparator()
+*/
+QAction *QMenu::insertSeparator(QAction *before)
+{
+ QAction *action = new QAction(this);
+ action->setSeparator(true);
+ insertAction(before, action);
+ return action;
+}
+
+/*!
+ This will set the default action to \a act. The default action may
+ have a visual queue depending on the current QStyle. A default
+ action is usually meant to indicate what will defaultly happen on a
+ drop, as shown in a context menu.
+
+ \sa defaultAction()
+*/
+void QMenu::setDefaultAction(QAction *act)
+{
+ d_func()->defaultAction = act;
+}
+
+/*!
+ Returns the current default action.
+
+ \sa setDefaultAction()
+*/
+QAction *QMenu::defaultAction() const
+{
+ return d_func()->defaultAction;
+}
+
+/*!
+ \property QMenu::tearOffEnabled
+ \brief whether the menu supports being torn off
+
+ When true, the menu contains a special tear-off item (often shown as a dashed
+ line at the top of the menu) that creates a copy of the menu when it is
+ triggered.
+
+ This "torn-off" copy lives in a separate window. It contains the same menu
+ items as the original menu, with the exception of the tear-off handle.
+
+ By default, this property is false.
+*/
+void QMenu::setTearOffEnabled(bool b)
+{
+ Q_D(QMenu);
+ if (d->tearoff == b)
+ return;
+ if (!b && d->tornPopup)
+ d->tornPopup->close();
+ d->tearoff = b;
+
+ d->itemsDirty = true;
+ if (isVisible())
+ resize(sizeHint());
+}
+
+bool QMenu::isTearOffEnabled() const
+{
+ return d_func()->tearoff;
+}
+
+/*!
+ When a menu is torn off a second menu is shown to display the menu
+ contents in a new window. When the menu is in this mode and the menu
+ is visible returns true; otherwise false.
+
+ \sa hideTearOffMenu() isTearOffEnabled()
+*/
+bool QMenu::isTearOffMenuVisible() const
+{
+ if (d_func()->tornPopup)
+ return d_func()->tornPopup->isVisible();
+ return false;
+}
+
+/*!
+ This function will forcibly hide the torn off menu making it
+ disappear from the users desktop.
+
+ \sa isTearOffMenuVisible() isTearOffEnabled()
+*/
+void QMenu::hideTearOffMenu()
+{
+ if (d_func()->tornPopup)
+ d_func()->tornPopup->close();
+}
+
+
+/*!
+ Sets the currently highlighted action to \a act.
+*/
+void QMenu::setActiveAction(QAction *act)
+{
+ Q_D(QMenu);
+ d->setCurrentAction(act, 0);
+ if (d->scroll)
+ d->scrollMenu(act, QMenuPrivate::QMenuScroller::ScrollCenter);
+}
+
+
+/*!
+ Returns the currently highlighted action, or 0 if no
+ action is currently highlighted.
+*/
+QAction *QMenu::activeAction() const
+{
+ return d_func()->currentAction;
+}
+
+/*!
+ \since 4.2
+
+ Returns true if there are no visible actions inserted into the menu, false
+ otherwise.
+
+ \sa QWidget::actions()
+*/
+
+bool QMenu::isEmpty() const
+{
+ bool ret = true;
+ for(int i = 0; ret && i < actions().count(); ++i) {
+ const QAction *action = actions().at(i);
+ if (!action->isSeparator() && action->isVisible()) {
+ ret = false;
+ }
+ }
+ return ret;
+}
+
+/*!
+ Removes all the menu's actions. Actions owned by the menu and not
+ shown in any other widget are deleted.
+
+ \sa removeAction()
+*/
+void QMenu::clear()
+{
+ QList<QAction*> acts = actions();
+ for(int i = 0; i < acts.size(); i++) {
+ removeAction(acts[i]);
+ if (acts[i]->parent() == this && acts[i]->d_func()->widgets.isEmpty())
+ delete acts[i];
+ }
+}
+
+/*!
+ If a menu does not fit on the screen it lays itself out so that it
+ does fit. It is style dependent what layout means (for example, on
+ Windows it will use multiple columns).
+
+ This functions returns the number of columns necessary.
+*/
+int QMenu::columnCount() const
+{
+ return d_func()->ncols;
+}
+
+/*!
+ Returns the item at \a pt; returns 0 if there is no item there.
+*/
+QAction *QMenu::actionAt(const QPoint &pt) const
+{
+ if (QAction *ret = d_func()->actionAt(pt))
+ return ret;
+ return 0;
+}
+
+/*!
+ Returns the geometry of action \a act.
+*/
+QRect QMenu::actionGeometry(QAction *act) const
+{
+ return d_func()->actionRect(act);
+}
+
+/*!
+ \reimp
+*/
+QSize QMenu::sizeHint() const
+{
+ Q_D(const QMenu);
+ ensurePolished();
+ QMap<QAction*, QRect> actionRects;
+ QList<QAction*> actionList;
+ d->calcActionRects(actionRects, actionList);
+
+ QSize s;
+ QStyleOption opt(0);
+ opt.rect = rect();
+ opt.palette = palette();
+ opt.state = QStyle::State_None;
+ for (QMap<QAction*, QRect>::const_iterator i = actionRects.constBegin();
+ i != actionRects.constEnd(); ++i) {
+ if (i.value().bottom() > s.height())
+ s.setHeight(i.value().y()+i.value().height());
+ if (i.value().right() > s.width())
+ s.setWidth(i.value().right());
+ }
+ if (d->tearoff)
+ s.rheight() += style()->pixelMetric(QStyle::PM_MenuTearoffHeight, &opt, this);
+ if (const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, &opt, this)) {
+ s.rwidth() += fw*2;
+ s.rheight() += fw*2;
+ }
+ // Note that the action rects calculated above already include
+ // the top and left margins, so we only need to add margins for
+ // the bottom and right.
+ s.rwidth() += style()->pixelMetric(QStyle::PM_MenuHMargin, &opt, this);
+ s.rheight() += style()->pixelMetric(QStyle::PM_MenuVMargin, &opt, this);
+
+ s += QSize(d->leftmargin + d->rightmargin, d->topmargin + d->bottommargin);
+
+ return style()->sizeFromContents(QStyle::CT_Menu, &opt,
+ s.expandedTo(QApplication::globalStrut()), this);
+}
+
+/*!
+ Displays the menu so that the action \a atAction will be at the
+ specified \e global position \a p. To translate a widget's local
+ coordinates into global coordinates, use QWidget::mapToGlobal().
+
+ When positioning a menu with exec() or popup(), bear in mind that
+ you cannot rely on the menu's current size(). For performance
+ reasons, the menu adapts its size only when necessary, so in many
+ cases, the size before and after the show is different. Instead,
+ use sizeHint() which calculates the proper size depending on the
+ menu's current contents.
+
+ \sa QWidget::mapToGlobal(), exec()
+*/
+void QMenu::popup(const QPoint &p, QAction *atAction)
+{
+ Q_D(QMenu);
+ if (d->scroll) { //reset scroll state from last popup
+ d->scroll->scrollOffset = 0;
+ d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
+ }
+ d->tearoffHighlighted = 0;
+ d->motions = 0;
+ d->doChildEffects = true;
+
+#ifndef QT_NO_MENUBAR
+ // if this menu is part of a chain attached to a QMenuBar, set the
+ // _NET_WM_WINDOW_TYPE_DROPDOWN_MENU X11 window type
+ QWidget* top = this;
+ while (QMenu* m = qobject_cast<QMenu *>(top))
+ top = m->d_func()->causedPopup.widget;
+ setAttribute(Qt::WA_X11NetWmWindowTypeDropDownMenu, qobject_cast<QMenuBar *>(top) != 0);
+#endif
+
+ ensurePolished(); // Get the right font
+ emit aboutToShow();
+ d->updateActions();
+ QPoint pos = p;
+ QSize size = sizeHint();
+ QRect screen = d->popupGeometry(QApplication::desktop()->screenNumber(p));
+ const int desktopFrame = style()->pixelMetric(QStyle::PM_MenuDesktopFrameWidth, 0, this);
+ bool adjustToDesktop = !window()->testAttribute(Qt::WA_DontShowOnScreen);
+ if (d->ncols > 1) {
+ pos.setY(screen.top()+desktopFrame);
+ } else if (atAction) {
+ for(int i=0, above_height=0; i<(int)d->actionList.count(); i++) {
+ QAction *action = d->actionList.at(i);
+ if (action == atAction) {
+ int newY = pos.y()-above_height;
+ if (d->scroll && newY < desktopFrame) {
+ d->scroll->scrollFlags = d->scroll->scrollFlags
+ | QMenuPrivate::QMenuScroller::ScrollUp;
+ d->scroll->scrollOffset = newY;
+ newY = desktopFrame;
+ }
+ pos.setY(newY);
+
+ if (d->scroll && d->scroll->scrollFlags != QMenuPrivate::QMenuScroller::ScrollNone
+ && !style()->styleHint(QStyle::SH_Menu_FillScreenWithScroll, 0, this)) {
+ int below_height = above_height + d->scroll->scrollOffset;
+ for(int i2 = i; i2 < (int)d->actionList.count(); i2++)
+ below_height += d->actionRects.value(d->actionList.at(i2)).height();
+ size.setHeight(below_height);
+ }
+ break;
+ } else {
+ above_height += d->actionRects.value(action).height();
+ }
+ }
+ }
+
+ QPoint mouse = QCursor::pos();
+ d->mousePopupPos = mouse;
+ const bool snapToMouse = (QRect(p.x()-3, p.y()-3, 6, 6).contains(mouse));
+
+ if (adjustToDesktop) {
+ //handle popup falling "off screen"
+ if (qApp->layoutDirection() == Qt::RightToLeft) {
+ if(snapToMouse) //position flowing left from the mouse
+ pos.setX(mouse.x()-size.width());
+
+ if (pos.x() < screen.left()+desktopFrame)
+ pos.setX(qMax(p.x(), screen.left()+desktopFrame));
+ if (pos.x()+size.width()-1 > screen.right()-desktopFrame)
+ pos.setX(qMax(p.x()-size.width(), screen.right()-desktopFrame-size.width()+1));
+ } else {
+ if (pos.x()+size.width()-1 > screen.right()-desktopFrame)
+ pos.setX(qMin(p.x()+size.width(), screen.right()-desktopFrame-size.width()+1));
+ if (pos.x() < screen.left()+desktopFrame)
+ pos.setX(qMax(p.x(), screen.left() + desktopFrame));
+ }
+ if (pos.y() + size.height() - 1 > screen.bottom() - desktopFrame) {
+ if(snapToMouse)
+ pos.setY(qMin(mouse.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height()+1));
+ else
+ pos.setY(qMax(p.y() - (size.height() + desktopFrame), screen.bottom()-desktopFrame-size.height()+1));
+ } else if (pos.y() < screen.top() + desktopFrame) {
+ pos.setY(screen.top() + desktopFrame);
+ }
+
+ if (pos.y() < screen.top() + desktopFrame)
+ pos.setY(screen.top() + desktopFrame);
+ if (pos.y()+size.height()-1 > screen.bottom() - desktopFrame) {
+ if (d->scroll) {
+ d->scroll->scrollFlags |= uint(QMenuPrivate::QMenuScroller::ScrollDown);
+ int y = qMax(screen.y(),pos.y());
+ size.setHeight(screen.bottom()-(desktopFrame*2)-y);
+ } else {
+ // Too big for screen, bias to see bottom of menu (for some reason)
+ pos.setY(screen.bottom()-size.height()+1);
+ }
+ }
+ }
+ setGeometry(QRect(pos, size));
+#ifndef QT_NO_EFFECTS
+ int hGuess = qApp->layoutDirection() == Qt::RightToLeft ? QEffects::LeftScroll : QEffects::RightScroll;
+ int vGuess = QEffects::DownScroll;
+ if (qApp->layoutDirection() == Qt::RightToLeft) {
+ if ((snapToMouse && (pos.x() + size.width()/2 > mouse.x())) ||
+ (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 > d->causedPopup.widget->x()))
+ hGuess = QEffects::RightScroll;
+ } else {
+ if ((snapToMouse && (pos.x() + size.width()/2 < mouse.x())) ||
+ (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 < d->causedPopup.widget->x()))
+ hGuess = QEffects::LeftScroll;
+ }
+
+#ifndef QT_NO_MENUBAR
+ if ((snapToMouse && (pos.y() + size.height()/2 < mouse.y())) ||
+ (qobject_cast<QMenuBar*>(d->causedPopup.widget) &&
+ pos.y() + size.width()/2 < d->causedPopup.widget->mapToGlobal(d->causedPopup.widget->pos()).y()))
+ vGuess = QEffects::UpScroll;
+#endif
+ if (QApplication::isEffectEnabled(Qt::UI_AnimateMenu)) {
+ bool doChildEffects = true;
+#ifndef QT_NO_MENUBAR
+ if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget)) {
+ doChildEffects = mb->d_func()->doChildEffects;
+ mb->d_func()->doChildEffects = false;
+ } else
+#endif
+ if (QMenu *m = qobject_cast<QMenu*>(d->causedPopup.widget)) {
+ doChildEffects = m->d_func()->doChildEffects;
+ m->d_func()->doChildEffects = false;
+ }
+
+ if (doChildEffects) {
+ if (QApplication::isEffectEnabled(Qt::UI_FadeMenu))
+ qFadeEffect(this);
+ else if (d->causedPopup.widget)
+ qScrollEffect(this, qobject_cast<QMenu*>(d->causedPopup.widget) ? hGuess : vGuess);
+ else
+ qScrollEffect(this, hGuess | vGuess);
+ } else {
+ // kill any running effect
+ qFadeEffect(0);
+ qScrollEffect(0);
+
+ show();
+ }
+ } else
+#endif
+ {
+ show();
+ }
+
+#ifndef QT_NO_ACCESSIBILITY
+ QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuStart);
+#endif
+}
+
+/*!
+ Executes this menu synchronously.
+
+ This is equivalent to \c{exec(pos())}.
+
+ This returns the triggered QAction in either the popup menu or one
+ of its submenus, or 0 if no item was triggered (normally because
+ the user pressed Esc).
+
+ In most situations you'll want to specify the position yourself,
+ for example, the current mouse position:
+ \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 0
+ or aligned to a widget:
+ \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 1
+ or in reaction to a QMouseEvent *e:
+ \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 2
+*/
+QAction *QMenu::exec()
+{
+ return exec(pos());
+}
+
+
+/*!
+ \overload
+
+ Executes this menu synchronously.
+
+ Pops up the menu so that the action \a action will be at the
+ specified \e global position \a p. To translate a widget's local
+ coordinates into global coordinates, use QWidget::mapToGlobal().
+
+ This returns the triggered QAction in either the popup menu or one
+ of its submenus, or 0 if no item was triggered (normally because
+ the user pressed Esc).
+
+ Note that all signals are emitted as usual. If you connect a
+ QAction to a slot and call the menu's exec(), you get the result
+ both via the signal-slot connection and in the return value of
+ exec().
+
+ Common usage is to position the menu at the current mouse
+ position:
+ \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 3
+ or aligned to a widget:
+ \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 4
+ or in reaction to a QMouseEvent *e:
+ \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 5
+
+ When positioning a menu with exec() or popup(), bear in mind that
+ you cannot rely on the menu's current size(). For performance
+ reasons, the menu adapts its size only when necessary. So in many
+ cases, the size before and after the show is different. Instead,
+ use sizeHint() which calculates the proper size depending on the
+ menu's current contents.
+
+ \sa popup(), QWidget::mapToGlobal()
+*/
+QAction *QMenu::exec(const QPoint &p, QAction *action)
+{
+ Q_D(QMenu);
+ createWinId();
+ QEventLoop eventLoop;
+ d->eventLoop = &eventLoop;
+ popup(p, action);
+
+ QPointer<QObject> guard = this;
+ (void) eventLoop.exec();
+ if (guard.isNull())
+ return 0;
+
+ action = d->syncAction;
+ d->syncAction = 0;
+ d->eventLoop = 0;
+ return action;
+}
+
+/*!
+ \overload
+
+ Executes a menu synchronously.
+
+ The menu's actions are specified by the list of \a actions. The menu will
+ pop up so that the specified action, \a at, appears at global position \a
+ pos. If \a at is not specified then the menu appears at position \a
+ pos. \a parent is the menu's parent widget; specifying the parent will
+ provide context when \a pos alone is not enough to decide where the menu
+ should go (e.g., with multiple desktops or when the parent is embedded in
+ QGraphicsView).
+
+ The function returns the triggered QAction in either the popup
+ menu or one of its submenus, or 0 if no item was triggered
+ (normally because the user pressed Esc).
+
+ This is equivalent to:
+ \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 6
+
+ \sa popup(), QWidget::mapToGlobal()
+*/
+QAction *QMenu::exec(QList<QAction*> actions, const QPoint &pos, QAction *at, QWidget *parent)
+{
+ QMenu menu(parent);
+ for(QList<QAction*>::ConstIterator it = actions.constBegin(); it != actions.constEnd(); ++it)
+ menu.addAction((*it));
+ return menu.exec(pos, at);
+}
+
+/*!
+ \overload
+
+ Executes a menu synchronously.
+
+ The menu's actions are specified by the list of \a actions. The menu
+ will pop up so that the specified action, \a at, appears at global
+ position \a pos. If \a at is not specified then the menu appears
+ at position \a pos.
+
+ The function returns the triggered QAction in either the popup
+ menu or one of its submenus, or 0 if no item was triggered
+ (normally because the user pressed Esc).
+
+ This is equivalent to:
+ \snippet doc/src/snippets/code/src_gui_widgets_qmenu.cpp 6
+
+ \sa popup(), QWidget::mapToGlobal()
+*/
+QAction *QMenu::exec(QList<QAction*> actions, const QPoint &pos, QAction *at)
+{
+ // ### Qt 5: merge
+ return exec(actions, pos, at, 0);
+}
+
+/*!
+ \reimp
+*/
+void QMenu::hideEvent(QHideEvent *)
+{
+ Q_D(QMenu);
+ emit aboutToHide();
+ if (d->eventLoop)
+ d->eventLoop->exit();
+ d->setCurrentAction(0);
+#ifndef QT_NO_ACCESSIBILITY
+ QAccessible::updateAccessibility(this, 0, QAccessible::PopupMenuEnd);
+#endif
+#ifndef QT_NO_MENUBAR
+ if (QMenuBar *mb = qobject_cast<QMenuBar*>(d->causedPopup.widget))
+ mb->d_func()->setCurrentAction(0);
+#endif
+ d->mouseDown = 0;
+ d->hasHadMouse = false;
+ d->causedPopup.widget = 0;
+ d->causedPopup.action = 0;
+}
+
+/*!
+ \reimp
+*/
+void QMenu::paintEvent(QPaintEvent *e)
+{
+ Q_D(QMenu);
+ QPainter p(this);
+ QRegion emptyArea = QRegion(rect());
+
+ QStyleOptionMenuItem menuOpt;
+ menuOpt.initFrom(this);
+ menuOpt.state = QStyle::State_None;
+ menuOpt.checkType = QStyleOptionMenuItem::NotCheckable;
+ menuOpt.maxIconWidth = 0;
+ menuOpt.tabWidth = 0;
+ style()->drawPrimitive(QStyle::PE_PanelMenu, &menuOpt, &p, this);
+
+ //draw the items that need updating..
+ for (int i = 0; i < d->actionList.count(); ++i) {
+ QAction *action = d->actionList.at(i);
+ QRect adjustedActionRect = d->actionRect(action);
+ if (!e->rect().intersects(adjustedActionRect)
+ || d->widgetItems.value(action))
+ continue;
+ //set the clip region to be extra safe (and adjust for the scrollers)
+ QRegion adjustedActionReg(adjustedActionRect);
+ emptyArea -= adjustedActionReg;
+ p.setClipRegion(adjustedActionReg);
+
+ QStyleOptionMenuItem opt;
+ initStyleOption(&opt, action);
+ opt.rect = adjustedActionRect;
+ style()->drawControl(QStyle::CE_MenuItem, &opt, &p, this);
+ }
+
+ const int fw = style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this);
+ //draw the scroller regions..
+ if (d->scroll) {
+ const int scrollerHeight = style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this);
+ menuOpt.menuItemType = QStyleOptionMenuItem::Scroller;
+ menuOpt.state |= QStyle::State_Enabled;
+ if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp) {
+ menuOpt.rect.setRect(fw, fw, width() - (fw * 2), scrollerHeight);
+ emptyArea -= QRegion(menuOpt.rect);
+ p.setClipRect(menuOpt.rect);
+ style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this);
+ }
+ if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown) {
+ menuOpt.rect.setRect(fw, height() - scrollerHeight - fw, width() - (fw * 2),
+ scrollerHeight);
+ emptyArea -= QRegion(menuOpt.rect);
+ menuOpt.state |= QStyle::State_DownArrow;
+ p.setClipRect(menuOpt.rect);
+ style()->drawControl(QStyle::CE_MenuScroller, &menuOpt, &p, this);
+ }
+ }
+ //paint the tear off..
+ if (d->tearoff) {
+ menuOpt.menuItemType = QStyleOptionMenuItem::TearOff;
+ menuOpt.rect.setRect(fw, fw, width() - (fw * 2),
+ style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this));
+ if (d->scroll && d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+ menuOpt.rect.translate(0, style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this));
+ emptyArea -= QRegion(menuOpt.rect);
+ p.setClipRect(menuOpt.rect);
+ menuOpt.state = QStyle::State_None;
+ if (d->tearoffHighlighted)
+ menuOpt.state |= QStyle::State_Selected;
+ style()->drawControl(QStyle::CE_MenuTearoff, &menuOpt, &p, this);
+ }
+ //draw border
+ if (fw) {
+ QRegion borderReg;
+ borderReg += QRect(0, 0, fw, height()); //left
+ borderReg += QRect(width()-fw, 0, fw, height()); //right
+ borderReg += QRect(0, 0, width(), fw); //top
+ borderReg += QRect(0, height()-fw, width(), fw); //bottom
+ p.setClipRegion(borderReg);
+ emptyArea -= borderReg;
+ QStyleOptionFrame frame;
+ frame.rect = rect();
+ frame.palette = palette();
+ frame.state = QStyle::State_None;
+ frame.lineWidth = style()->pixelMetric(QStyle::PM_MenuPanelWidth);
+ frame.midLineWidth = 0;
+ style()->drawPrimitive(QStyle::PE_FrameMenu, &frame, &p, this);
+ }
+
+ //finally the rest of the space
+ p.setClipRegion(emptyArea);
+ menuOpt.state = QStyle::State_None;
+ menuOpt.menuItemType = QStyleOptionMenuItem::EmptyArea;
+ menuOpt.checkType = QStyleOptionMenuItem::NotCheckable;
+ menuOpt.rect = rect();
+ menuOpt.menuRect = rect();
+ style()->drawControl(QStyle::CE_MenuEmptyArea, &menuOpt, &p, this);
+}
+
+#ifndef QT_NO_WHEELEVENT
+/*!
+ \reimp
+*/
+void QMenu::wheelEvent(QWheelEvent *e)
+{
+ Q_D(QMenu);
+ if (d->scroll && rect().contains(e->pos()))
+ d->scrollMenu(e->delta() > 0 ?
+ QMenuPrivate::QMenuScroller::ScrollUp : QMenuPrivate::QMenuScroller::ScrollDown);
+}
+#endif
+
+/*!
+ \reimp
+*/
+void QMenu::mousePressEvent(QMouseEvent *e)
+{
+ Q_D(QMenu);
+ if (d->aboutToHide || d->mouseEventTaken(e))
+ return;
+ if (!rect().contains(e->pos())) {
+ if (d->noReplayFor
+ && QRect(d->noReplayFor->mapToGlobal(QPoint()), d->noReplayFor->size()).contains(e->globalPos()))
+ setAttribute(Qt::WA_NoMouseReplay);
+ if (d->eventLoop) // synchronous operation
+ d->syncAction = 0;
+ d->hideUpToMenuBar();
+ return;
+ }
+ d->mouseDown = this;
+
+ QAction *action = d->actionAt(e->pos());
+ d->setCurrentAction(action, 20);
+ update();
+}
+
+/*!
+ \reimp
+*/
+void QMenu::mouseReleaseEvent(QMouseEvent *e)
+{
+ Q_D(QMenu);
+ if (d->aboutToHide || d->mouseEventTaken(e))
+ return;
+ if(d->mouseDown != this) {
+ d->mouseDown = 0;
+ return;
+ }
+
+ d->mouseDown = 0;
+ d->setSyncAction();
+ QAction *action = d->actionAt(e->pos());
+
+ if (action && action == d->currentAction) {
+ if (action->menu())
+ action->menu()->d_func()->setFirstActionActive();
+ else {
+#if defined(Q_WS_WIN) && !defined(QT_NO_MENUBAR)
+ //On Windows only context menus can be activated with the right button
+ bool isContextMenu = true;
+ const QWidget *cause = d->causedPopup.widget;
+ while (cause) {
+ //if the popup was caused by either QMenuBar or a QToolButton, it is not a context menu
+ if (qobject_cast<const QMenuBar *>(cause) || qobject_cast<const QToolButton *>(cause)) {
+ isContextMenu = false;
+ break;
+ } else if (const QMenu *menu = qobject_cast<const QMenu *>(cause)) {
+ cause = menu->d_func()->causedPopup.widget;
+ } else {
+ break;
+ }
+ }
+ if (e->button() == Qt::LeftButton || (e->button() == Qt::RightButton && isContextMenu))
+#endif
+ d->activateAction(action, QAction::Trigger);
+ }
+ } else if (d->hasMouseMoved(e->globalPos())) {
+ d->hideUpToMenuBar();
+ }
+}
+
+/*!
+ \reimp
+*/
+void QMenu::changeEvent(QEvent *e)
+{
+ Q_D(QMenu);
+ if (e->type() == QEvent::StyleChange || e->type() == QEvent::FontChange ||
+ e->type() == QEvent::LayoutDirectionChange) {
+ d->itemsDirty = 1;
+ setMouseTracking(style()->styleHint(QStyle::SH_Menu_MouseTracking, 0, this));
+ if (isVisible())
+ resize(sizeHint());
+ if (!style()->styleHint(QStyle::SH_Menu_Scrollable, 0, this)) {
+ delete d->scroll;
+ d->scroll = 0;
+ } else if (!d->scroll) {
+ d->scroll = new QMenuPrivate::QMenuScroller;
+ d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone;
+ }
+ } else if (e->type() == QEvent::EnabledChange) {
+ if (d->tornPopup) // torn-off menu
+ d->tornPopup->setEnabled(isEnabled());
+ d->menuAction->setEnabled(isEnabled());
+#ifdef Q_WS_MAC
+ if (d->mac_menu)
+ d->setMacMenuEnabled(isEnabled());
+#endif
+ }
+ QWidget::changeEvent(e);
+}
+
+
+/*!
+ \reimp
+*/
+bool
+QMenu::event(QEvent *e)
+{
+ Q_D(QMenu);
+ switch (e->type()) {
+ case QEvent::ShortcutOverride: {
+ QKeyEvent *kev = static_cast<QKeyEvent*>(e);
+ if (kev->key() == Qt::Key_Up || kev->key() == Qt::Key_Down
+ || kev->key() == Qt::Key_Left || kev->key() == Qt::Key_Right
+ || kev->key() == Qt::Key_Enter || kev->key() == Qt::Key_Return
+ || kev->key() == Qt::Key_Escape) {
+ e->accept();
+ return true;
+ }
+ }
+ break;
+ case QEvent::KeyPress: {
+ QKeyEvent *ke = (QKeyEvent*)e;
+ if (ke->key() == Qt::Key_Tab || ke->key() == Qt::Key_Backtab) {
+ keyPressEvent(ke);
+ return true;
+ }
+ } break;
+ case QEvent::ContextMenu:
+ if(QMenuPrivate::menuDelayTimer.isActive()) {
+ QMenuPrivate::menuDelayTimer.stop();
+ internalDelayedPopup();
+ }
+ break;
+ case QEvent::Resize: {
+ QStyleHintReturnMask menuMask;
+ QStyleOption option;
+ option.initFrom(this);
+ if (style()->styleHint(QStyle::SH_Menu_Mask, &option, this, &menuMask)) {
+ setMask(menuMask.region);
+ }
+ d->itemsDirty = 1;
+ d->updateActions();
+ break; }
+ case QEvent::Show:
+ d->mouseDown = 0;
+ d->updateActions();
+ if (d->currentAction)
+ d->popupAction(d->currentAction, 0, false);
+ break;
+#ifndef QT_NO_WHATSTHIS
+ case QEvent::QueryWhatsThis:
+ e->setAccepted(d->whatsThis.size());
+ if (QAction *action = d->actionAt(static_cast<QHelpEvent*>(e)->pos())) {
+ if (action->whatsThis().size() || action->menu())
+ e->accept();
+ }
+ return true;
+#endif
+ default:
+ break;
+ }
+ return QWidget::event(e);
+}
+
+/*!
+ \reimp
+*/
+bool QMenu::focusNextPrevChild(bool next)
+{
+ setFocus();
+ QKeyEvent ev(QEvent::KeyPress, next ? Qt::Key_Tab : Qt::Key_Backtab, Qt::NoModifier);
+ keyPressEvent(&ev);
+ return true;
+}
+
+/*!
+ \reimp
+*/
+void QMenu::keyPressEvent(QKeyEvent *e)
+{
+ Q_D(QMenu);
+ int key = e->key();
+ if (isRightToLeft()) { // in reverse mode open/close key for submenues are reversed
+ if (key == Qt::Key_Left)
+ key = Qt::Key_Right;
+ else if (key == Qt::Key_Right)
+ key = Qt::Key_Left;
+ }
+#ifndef Q_WS_MAC
+ if (key == Qt::Key_Tab) //means down
+ key = Qt::Key_Down;
+ if (key == Qt::Key_Backtab) //means up
+ key = Qt::Key_Up;
+#endif
+
+ bool key_consumed = false;
+ switch(key) {
+ case Qt::Key_Home:
+ key_consumed = true;
+ if (d->scroll)
+ d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollTop, true);
+ break;
+ case Qt::Key_End:
+ key_consumed = true;
+ if (d->scroll)
+ d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollBottom, true);
+ break;
+ case Qt::Key_PageUp:
+ key_consumed = true;
+ if (d->currentAction && d->scroll) {
+ if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+ d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollUp, true, true);
+ else
+ d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollTop, true);
+ }
+ break;
+ case Qt::Key_PageDown:
+ key_consumed = true;
+ if (d->currentAction && d->scroll) {
+ if(d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)
+ d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollDown, true, true);
+ else
+ d->scrollMenu(QMenuPrivate::QMenuScroller::ScrollBottom, true);
+ }
+ break;
+ case Qt::Key_Up:
+ case Qt::Key_Down: {
+ key_consumed = true;
+ QAction *nextAction = 0;
+ QMenuPrivate::QMenuScroller::ScrollLocation scroll_loc = QMenuPrivate::QMenuScroller::ScrollStay;
+ if (!d->currentAction) {
+ if(key == Qt::Key_Down) {
+ for(int i = 0; i < d->actionList.size(); ++i) {
+ QAction *act = d->actionList.at(i);
+ if (!act->isSeparator() &&
+ (style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)
+ || act->isEnabled())) {
+ nextAction = act;
+ break;
+ }
+ }
+ } else {
+ for(int i = d->actionList.size()-1; i >= 0; --i) {
+ QAction *act = d->actionList.at(i);
+ if (!act->isSeparator() &&
+ (style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)
+ || act->isEnabled())) {
+ nextAction = act;
+ break;
+ }
+ }
+ }
+ } else {
+ for(int i=0, y=0; !nextAction && i < (int)d->actionList.count(); i++) {
+ QAction *act = d->actionList.at(i);
+ if (act == d->currentAction) {
+ if (key == Qt::Key_Up) {
+ for(int next_i = i-1; true; next_i--) {
+ if (next_i == -1) {
+ if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this))
+ break;
+ if (d->scroll)
+ scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom;
+ next_i = d->actionList.count()-1;
+ }
+ QAction *next = d->actionList.at(next_i);
+ if (next == d->currentAction)
+ break;
+ if (next->isSeparator() ||
+ (!next->isEnabled() &&
+ !style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)))
+ continue;
+ nextAction = next;
+ if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)) {
+ int topVisible = style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this);
+ if (d->tearoff)
+ topVisible += style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this);
+ if (((y + d->scroll->scrollOffset) - topVisible) <= d->actionRects.value(nextAction).height())
+ scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop;
+ }
+ break;
+ }
+ if (!nextAction && d->tearoff)
+ d->tearoffHighlighted = 1;
+ } else {
+ y += d->actionRects.value(act).height();
+ for(int next_i = i+1; true; next_i++) {
+ if (next_i == d->actionList.count()) {
+ if(!style()->styleHint(QStyle::SH_Menu_SelectionWrap, 0, this))
+ break;
+ if (d->scroll)
+ scroll_loc = QMenuPrivate::QMenuScroller::ScrollTop;
+ next_i = 0;
+ }
+ QAction *next = d->actionList.at(next_i);
+ if (next == d->currentAction)
+ break;
+ if (next->isSeparator() ||
+ (!next->isEnabled() &&
+ !style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this)))
+ continue;
+ nextAction = next;
+ if (d->scroll && (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollDown)) {
+ const int scrollerHeight = style()->pixelMetric(QStyle::PM_MenuScrollerHeight, 0, this);
+ int bottomVisible = height()-scrollerHeight;
+ if (d->scroll->scrollFlags & QMenuPrivate::QMenuScroller::ScrollUp)
+ bottomVisible -= scrollerHeight;
+ if (d->tearoff)
+ bottomVisible -= style()->pixelMetric(QStyle::PM_MenuTearoffHeight, 0, this);
+ if ((y + d->scroll->scrollOffset + d->actionRects.value(nextAction).height()) > bottomVisible)
+ scroll_loc = QMenuPrivate::QMenuScroller::ScrollBottom;
+ }
+ break;
+ }
+ }
+ break;
+ }
+ y += d->actionRects.value(act).height();
+ }
+ }
+ if (nextAction) {
+ if (d->scroll && scroll_loc != QMenuPrivate::QMenuScroller::ScrollStay) {
+ if (d->scroll->scrollTimer)
+ d->scroll->scrollTimer->stop();
+ d->scrollMenu(nextAction, scroll_loc);
+ }
+ d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
+ }
+ break; }
+
+ case Qt::Key_Right:
+ if (d->currentAction && d->currentAction->isEnabled() && d->currentAction->menu()) {
+ d->popupAction(d->currentAction, 0, true);
+ key_consumed = true;
+ break;
+ }
+ //FALL THROUGH
+ case Qt::Key_Left: {
+ if (d->currentAction && !d->scroll) {
+ QAction *nextAction = 0;
+ if (key == Qt::Key_Left) {
+ QRect actionR = d->actionRect(d->currentAction);
+ for(int x = actionR.left()-1; !nextAction && x >= 0; x--)
+ nextAction = d->actionAt(QPoint(x, actionR.center().y()));
+ } else {
+ QRect actionR = d->actionRect(d->currentAction);
+ for(int x = actionR.right()+1; !nextAction && x < width(); x++)
+ nextAction = d->actionAt(QPoint(x, actionR.center().y()));
+ }
+ if (nextAction) {
+ d->setCurrentAction(nextAction, /*popup*/-1, QMenuPrivate::SelectedFromKeyboard);
+ key_consumed = true;
+ }
+ }
+ if (!key_consumed && key == Qt::Key_Left && qobject_cast<QMenu*>(d->causedPopup.widget)) {
+ QPointer<QWidget> caused = d->causedPopup.widget;
+ d->hideMenu(this);
+ if (caused)
+ caused->setFocus();
+ key_consumed = true;
+ }
+ break; }
+
+ case Qt::Key_Alt:
+ if (d->tornoff)
+ break;
+
+ key_consumed = true;
+ if (style()->styleHint(QStyle::SH_MenuBar_AltKeyNavigation, 0, this))
+ {
+ d->hideMenu(this);
+#ifndef QT_NO_MENUBAR
+ if (QMenuBar *mb = qobject_cast<QMenuBar*>(qApp->focusWidget())) {
+ mb->d_func()->setKeyboardMode(false);
+ }
+#endif
+ }
+ break;
+
+ case Qt::Key_Escape:
+#ifdef QT_KEYPAD_NAVIGATION
+ case Qt::Key_Back:
+#endif
+ key_consumed = true;
+ if (d->tornoff) {
+ close();
+ return;
+ }
+ {
+ QPointer<QWidget> caused = d->causedPopup.widget;
+ d->hideMenu(this); // hide after getting causedPopup
+#ifndef QT_NO_MENUBAR
+ if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
+ mb->d_func()->setCurrentAction(d->menuAction);
+ mb->d_func()->setKeyboardMode(true);
+ }
+#endif
+ }
+ break;
+
+ case Qt::Key_Space:
+ if (!style()->styleHint(QStyle::SH_Menu_SpaceActivatesItem, 0, this))
+ break;
+ // for motif, fall through
+#ifdef QT_KEYPAD_NAVIGATION
+ case Qt::Key_Select:
+#endif
+ case Qt::Key_Return:
+ case Qt::Key_Enter: {
+ if (!d->currentAction) {
+ d->setFirstActionActive();
+ key_consumed = true;
+ break;
+ }
+
+ d->setSyncAction();
+
+ if (d->currentAction->menu())
+ d->popupAction(d->currentAction, 0, true);
+ else
+ d->activateAction(d->currentAction, QAction::Trigger);
+ key_consumed = true;
+ break; }
+
+#ifndef QT_NO_WHATSTHIS
+ case Qt::Key_F1:
+ if (!d->currentAction || d->currentAction->whatsThis().isNull())
+ break;
+ QWhatsThis::enterWhatsThisMode();
+ d->activateAction(d->currentAction, QAction::Trigger);
+ return;
+#endif
+ default:
+ key_consumed = false;
+ }
+
+ if (!key_consumed) { // send to menu bar
+ if ((!e->modifiers() || e->modifiers() == Qt::AltModifier || e->modifiers() == Qt::ShiftModifier) &&
+ e->text().length()==1) {
+ bool activateAction = false;
+ QAction *nextAction = 0;
+ if (style()->styleHint(QStyle::SH_Menu_KeyboardSearch, 0, this) && !e->modifiers()) {
+ int best_match_count = 0;
+ d->searchBufferTimer.start(2000, this);
+ d->searchBuffer += e->text();
+ for(int i = 0; i < d->actionList.size(); ++i) {
+ int match_count = 0;
+ register QAction *act = d->actionList.at(i);
+ const QString act_text = act->text();
+ for(int c = 0; c < d->searchBuffer.size(); ++c) {
+ if(act_text.indexOf(d->searchBuffer.at(c), 0, Qt::CaseInsensitive) != -1)
+ ++match_count;
+ }
+ if(match_count > best_match_count) {
+ best_match_count = match_count;
+ nextAction = act;
+ }
+ }
+ }
+#ifndef QT_NO_SHORTCUT
+ else {
+ int clashCount = 0;
+ QAction *first = 0, *currentSelected = 0, *firstAfterCurrent = 0;
+ QChar c = e->text().at(0).toUpper();
+ for(int i = 0; i < d->actionList.size(); ++i) {
+ register QAction *act = d->actionList.at(i);
+ QKeySequence sequence = QKeySequence::mnemonic(act->text());
+ int key = sequence[0] & 0xffff;
+ if (key == c.unicode()) {
+ clashCount++;
+ if (!first)
+ first = act;
+ if (act == d->currentAction)
+ currentSelected = act;
+ else if (!firstAfterCurrent && currentSelected)
+ firstAfterCurrent = act;
+ }
+ }
+ if (clashCount == 1)
+ activateAction = true;
+ if (clashCount >= 1) {
+ if (clashCount == 1 || !currentSelected || !firstAfterCurrent)
+ nextAction = first;
+ else
+ nextAction = firstAfterCurrent;
+ }
+ }
+#endif
+ if (nextAction) {
+ key_consumed = true;
+ if(d->scroll)
+ d->scrollMenu(nextAction, QMenuPrivate::QMenuScroller::ScrollCenter, false);
+ d->setCurrentAction(nextAction, 20, QMenuPrivate::SelectedFromElsewhere, true);
+ if (!nextAction->menu() && activateAction) {
+ d->setSyncAction();
+ d->activateAction(nextAction, QAction::Trigger);
+ }
+ }
+ }
+ if (!key_consumed) {
+ if (QWidget *caused = d->causedPopup.widget) {
+ while(QMenu *m = qobject_cast<QMenu*>(caused))
+ caused = m->d_func()->causedPopup.widget;
+#ifndef QT_NO_MENUBAR
+ if (QMenuBar *mb = qobject_cast<QMenuBar*>(caused)) {
+ QAction *oldAct = mb->d_func()->currentAction;
+ QApplication::sendEvent(mb, e);
+ if (mb->d_func()->currentAction != oldAct)
+ key_consumed = true;
+ }
+#endif
+ }
+ }
+
+#ifdef Q_OS_WIN32
+ if (key_consumed && (e->key() == Qt::Key_Control || e->key() == Qt::Key_Shift || e->key() == Qt::Key_Meta))
+ qApp->beep();
+#endif // Q_OS_WIN32
+ }
+ if (key_consumed)
+ e->accept();
+ else
+ e->ignore();
+}
+
+/*!
+ \reimp
+*/
+void QMenu::mouseMoveEvent(QMouseEvent *e)
+{
+ Q_D(QMenu);
+ if (!isVisible() || d->aboutToHide || d->mouseEventTaken(e))
+ return;
+ d->motions++;
+ if (d->motions == 0) // ignore first mouse move event (see enterEvent())
+ return;
+ d->hasHadMouse |= rect().contains(e->pos());
+
+ QAction *action = d->actionAt(e->pos());
+ if (!action) {
+ if (d->hasHadMouse && !rect().contains(e->pos()))
+ d->setCurrentAction(0);
+ return;
+ } else if(e->buttons() & (Qt::LeftButton | Qt::RightButton)) {
+ d->mouseDown = this;
+ }
+ if (d->sloppyRegion.contains(e->pos())) {
+ d->sloppyAction = action;
+ QMenuPrivate::sloppyDelayTimer.start(style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this)*6, this);
+ } else {
+ d->setCurrentAction(action, style()->styleHint(QStyle::SH_Menu_SubMenuPopupDelay, 0, this));
+ }
+}
+
+/*!
+ \reimp
+*/
+void QMenu::enterEvent(QEvent *)
+{
+ d_func()->motions = -1; // force us to ignore the generate mouse move in mouseMoveEvent()
+}
+
+/*!
+ \reimp
+*/
+void QMenu::leaveEvent(QEvent *)
+{
+ Q_D(QMenu);
+ d->sloppyAction = 0;
+ if (!d->sloppyRegion.isEmpty())
+ d->sloppyRegion = QRegion();
+}
+
+/*!
+ \reimp
+*/
+void
+QMenu::timerEvent(QTimerEvent *e)
+{
+ Q_D(QMenu);
+ if (d->scroll && d->scroll->scrollTimer && d->scroll->scrollTimer->timerId() == e->timerId()) {
+ d->scrollMenu((QMenuPrivate::QMenuScroller::ScrollDirection)d->scroll->scrollDirection);
+ if (d->scroll->scrollFlags == QMenuPrivate::QMenuScroller::ScrollNone)
+ d->scroll->scrollTimer->stop();
+ } else if(QMenuPrivate::menuDelayTimer.timerId() == e->timerId()) {
+ QMenuPrivate::menuDelayTimer.stop();
+ internalDelayedPopup();
+ } else if(QMenuPrivate::sloppyDelayTimer.timerId() == e->timerId()) {
+ QMenuPrivate::sloppyDelayTimer.stop();
+ internalSetSloppyAction();
+ } else if(d->searchBufferTimer.timerId() == e->timerId()) {
+ d->searchBuffer.clear();
+ }
+}
+
+/*!
+ \reimp
+*/
+void QMenu::actionEvent(QActionEvent *e)
+{
+ Q_D(QMenu);
+ d->itemsDirty = 1;
+ setAttribute(Qt::WA_Resized, false);
+ if (d->tornPopup)
+ d->tornPopup->syncWithMenu(this, e);
+ if (e->type() == QEvent::ActionAdded) {
+ if(!d->tornoff) {
+ connect(e->action(), SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));
+ connect(e->action(), SIGNAL(hovered()), this, SLOT(_q_actionHovered()));
+ }
+
+ if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action())) {
+ QWidget *widget = wa->requestWidget(this);
+ if (widget)
+ d->widgetItems.insert(wa, widget);
+ }
+ } else if (e->type() == QEvent::ActionRemoved) {
+ d->actionRects.clear();
+ d->actionList.clear();
+ e->action()->disconnect(this);
+ if (e->action() == d->currentAction)
+ d->currentAction = 0;
+ if (QWidgetAction *wa = qobject_cast<QWidgetAction *>(e->action())) {
+ QWidget *widget = d->widgetItems.take(wa);
+ if (widget)
+ wa->releaseWidget(widget);
+ } else {
+ // If this is called from the QAction destructor, the
+ // previous call to qobject_cast will fail because the
+ // QWidgetAction has been destroyed already. We need to
+ // remove it from the hash anyway or it might crash later
+ // the widget itself has been already destroyed in
+ // ~QWidgetAction
+ d->widgetItems.remove(e->action());
+ }
+ }
+
+#ifdef Q_WS_MAC
+ if (d->mac_menu) {
+ if (e->type() == QEvent::ActionAdded)
+ d->mac_menu->addAction(e->action(), d->mac_menu->findAction(e->before()), d);
+ else if (e->type() == QEvent::ActionRemoved)
+ d->mac_menu->removeAction(e->action());
+ else if (e->type() == QEvent::ActionChanged)
+ d->mac_menu->syncAction(e->action());
+ }
+#endif
+
+#if defined(Q_OS_WINCE) && !defined(QT_NO_MENUBAR)
+ if (!d->wce_menu)
+ d->wce_menu = new QMenuPrivate::QWceMenuPrivate;
+ if (e->type() == QEvent::ActionAdded)
+ d->wce_menu->addAction(e->action(), d->wce_menu->findAction(e->before()));
+ else if (e->type() == QEvent::ActionRemoved)
+ d->wce_menu->removeAction(e->action());
+ else if (e->type() == QEvent::ActionChanged)
+ d->wce_menu->syncAction(e->action());
+#endif
+
+ if (isVisible()) {
+ d->updateActions();
+ resize(sizeHint());
+ update();
+ }
+}
+
+/*!
+ \internal
+*/
+void QMenu::internalSetSloppyAction()
+{
+ if (d_func()->sloppyAction)
+ d_func()->setCurrentAction(d_func()->sloppyAction, 0);
+}
+
+/*!
+ \internal
+*/
+void QMenu::internalDelayedPopup()
+{
+ Q_D(QMenu);
+
+ //hide the current item
+ if (QMenu *menu = d->activeMenu) {
+ d->activeMenu = 0;
+ d->hideMenu(menu);
+ }
+
+ if (!d->currentAction || !d->currentAction->isEnabled() || !d->currentAction->menu() ||
+ !d->currentAction->menu()->isEnabled() || d->currentAction->menu()->isVisible())
+ return;
+
+ //setup
+ d->activeMenu = d->currentAction->menu();
+ d->activeMenu->d_func()->causedPopup.widget = this;
+ d->activeMenu->d_func()->causedPopup.action = d->currentAction;
+
+ int subMenuOffset = style()->pixelMetric(QStyle::PM_SubMenuOverlap, 0, this);
+ const QRect actionRect(d->actionRect(d->currentAction));
+ const QSize menuSize(d->activeMenu->sizeHint());
+ const QPoint rightPos(mapToGlobal(QPoint(rect().right() + subMenuOffset + 1, actionRect.top())));
+ const QPoint leftPos(mapToGlobal(QPoint(rect().left() - subMenuOffset - menuSize.width(), actionRect.top())));
+
+ QPoint pos(rightPos);
+ QMenu *caused = qobject_cast<QMenu*>(d->activeMenu->d_func()->causedPopup.widget);
+
+ const QRect availGeometry(d->popupGeometry(QApplication::desktop()->screenNumber(caused)));
+ if (isRightToLeft()) {
+ pos = leftPos;
+ if ((caused && caused->x() < x()) || pos.x() < availGeometry.left()) {
+ if(rightPos.x() + menuSize.width() < availGeometry.right())
+ pos = rightPos;
+ else
+ pos.rx() = availGeometry.left();
+ }
+ } else {
+ if ((caused && caused->x() > x()) || pos.x() + menuSize.width() > availGeometry.right()) {
+ if(leftPos.x() < availGeometry.left())
+ pos.rx() = availGeometry.right() - menuSize.width();
+ else
+ pos = leftPos;
+ }
+ }
+
+ //calc sloppy focus buffer
+ if (style()->styleHint(QStyle::SH_Menu_SloppySubMenus, 0, this)) {
+ QPoint cur = QCursor::pos();
+ if (actionRect.contains(mapFromGlobal(cur))) {
+ QPoint pts[4];
+ pts[0] = QPoint(cur.x(), cur.y() - 2);
+ pts[3] = QPoint(cur.x(), cur.y() + 2);
+ if (pos.x() >= cur.x()) {
+ pts[1] = QPoint(geometry().right(), pos.y());
+ pts[2] = QPoint(geometry().right(), pos.y() + menuSize.height());
+ } else {
+ pts[1] = QPoint(pos.x() + menuSize.width(), pos.y());
+ pts[2] = QPoint(pos.x() + menuSize.width(), pos.y() + menuSize.height());
+ }
+ QPolygon points(4);
+ for(int i = 0; i < 4; i++)
+ points.setPoint(i, mapFromGlobal(pts[i]));
+ d->sloppyRegion = QRegion(points);
+ }
+ }
+
+ //do the popup
+ d->activeMenu->popup(pos);
+}
+
+/*!
+ \fn void QMenu::addAction(QAction *action)
+ \overload
+
+ Appends the action \a action to the menu's list of actions.
+
+ \sa QMenuBar::addAction(), QWidget::addAction()
+*/
+
+/*!
+ \fn void QMenu::aboutToHide()
+ \since 4.2
+
+ This signal is emitted just before the menu is hidden from the user.
+
+ \sa aboutToShow(), hide()
+*/
+
+/*!
+ \fn void QMenu::aboutToShow()
+
+ This signal is emitted just before the menu is shown to the user.
+
+ \sa aboutToHide(), show()
+*/
+
+/*!
+ \fn void QMenu::triggered(QAction *action)
+
+ This signal is emitted when an action in this menu is triggered.
+
+ \a action is the action that caused the signal to be emitted.
+
+ Normally, you connect each menu action's \l{QAction::}{triggered()} signal
+ to its own custom slot, but sometimes you will want to connect several
+ actions to a single slot, for example, when you have a group of closely
+ related actions, such as "left justify", "center", "right justify".
+
+ \note This signal is emitted for the main parent menu in a hierarchy.
+ Hence, only the parent menu needs to be connected to a slot; sub-menus need
+ not be connected.
+
+ \sa hovered(), QAction::triggered()
+*/
+
+/*!
+ \fn void QMenu::hovered(QAction *action)
+
+ This signal is emitted when a menu action is highlighted; \a action
+ is the action that caused the signal to be emitted.
+
+ Often this is used to update status information.
+
+ \sa triggered(), QAction::hovered()
+*/
+
+
+/*!\internal
+*/
+void QMenu::setNoReplayFor(QWidget *noReplayFor)
+{
+#ifdef Q_WS_WIN
+ d_func()->noReplayFor = noReplayFor;
+#else
+ Q_UNUSED(noReplayFor);
+#endif
+}
+
+/*!
+ \property QMenu::separatorsCollapsible
+ \since 4.2
+
+ \brief whether consecutive separators should be collapsed
+
+ This property specifies whether consecutive separators in the menu
+ should be visually collapsed to a single one. Separators at the
+ beginning or the end of the menu are also hidden.
+
+ By default, this property is true.
+*/
+bool QMenu::separatorsCollapsible() const
+{
+ Q_D(const QMenu);
+ return d->collapsibleSeparators;
+}
+
+void QMenu::setSeparatorsCollapsible(bool collapse)
+{
+ Q_D(QMenu);
+ d->collapsibleSeparators = collapse;
+ d->itemsDirty = 1;
+ if (isVisible()) {
+ d->updateActions();
+ update();
+ }
+}
+
+#ifdef QT3_SUPPORT
+
+int QMenu::insertAny(const QIcon *icon, const QString *text, const QObject *receiver, const char *member,
+ const QKeySequence *shortcut, const QMenu *popup, int id, int index)
+{
+ QAction *act = popup ? popup->menuAction() : new QAction(this);
+ if (id != -1)
+ static_cast<QMenuItem*>(act)->setId(id);
+ if (icon)
+ act->setIcon(*icon);
+ if (text)
+ act->setText(*text);
+ if (shortcut)
+ act->setShortcut(*shortcut);
+ if (receiver && member)
+ QObject::connect(act, SIGNAL(activated(int)), receiver, member);
+ if (index == -1 || index >= actions().count())
+ addAction(act);
+ else
+ insertAction(actions().value(index), act);
+ return findIdForAction(act);
+}
+
+/*!
+ Use insertAction() or one of the addAction() overloads instead.
+*/
+int QMenu::insertItem(QMenuItem *item, int id, int index)
+{
+ if (index == -1 || index >= actions().count())
+ addAction(item);
+ else
+ insertAction(actions().value(index), item);
+ if (id > -1)
+ item->d_func()->id = id;
+ return findIdForAction(item);
+}
+
+/*!
+ Use the insertSeparator() overload that takes a QAction *
+ parameter instead.
+*/
+int QMenu::insertSeparator(int index)
+{
+ QAction *act = new QAction(this);
+ act->setSeparator(true);
+ if (index == -1 || index >= actions().count())
+ addAction(act);
+ else
+ insertAction(actions().value(index), act);
+ return findIdForAction(act);
+}
+
+QAction *QMenu::findActionForId(int id) const
+{
+ QList<QAction *> list = actions();
+ for (int i = 0; i < list.size(); ++i) {
+ QAction *act = list.at(i);
+ if (findIdForAction(act)== id)
+ return act;
+ }
+ return 0;
+}
+
+/*!
+ Use QAction and actions() instead.
+*/
+QMenuItem *QMenu::findPopup( QMenu *popup, int *index )
+{
+ QList<QAction *> list = actions();
+ for (int i = 0; i < list.size(); ++i) {
+ QAction *act = list.at(i);
+ if (act->menu() == popup) {
+ QMenuItem *item = static_cast<QMenuItem *>(act);
+ if (index)
+ *index = act->d_func()->id;
+ return item;
+ }
+ }
+ return 0;
+}
+
+
+/*!
+ Use QAction::setData() instead.
+*/
+bool QMenu::setItemParameter(int id, int param)
+{
+ if (QAction *act = findActionForId(id)) {
+ act->d_func()->param = param;
+ return true;
+ }
+ return false;
+}
+
+/*!
+ Use QAction::data() instead.
+*/
+int QMenu::itemParameter(int id) const
+{
+ if (QAction *act = findActionForId(id))
+ return act->d_func()->param;
+ return id;
+}
+
+/*!
+ Use actions instead.
+*/
+void QMenu::setId(int index, int id)
+{
+ if(QAction *act = actions().value(index))
+ act->d_func()->id = id;
+}
+
+/*!
+ Use style()->pixelMetric(QStyle::PM_MenuPanelWidth, this) instead.
+*/
+int QMenu::frameWidth() const
+{
+ return style()->pixelMetric(QStyle::PM_MenuPanelWidth, 0, this);
+}
+
+int QMenu::findIdForAction(QAction *act) const
+{
+ if (!act)
+ return -1;
+ return act->d_func()->id;
+}
+#endif // QT3_SUPPORT
+
+/*!
+ \fn uint QMenu::count() const
+
+ Use actions().count() instead.
+*/
+
+/*!
+ \fn int QMenu::insertItem(const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)
+
+ Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+ \fn int QMenu::insertItem(const QIcon& icon, const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)
+
+ Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+ \fn int QMenu::insertItem(const QPixmap &pixmap, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index)
+
+ Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+ \fn int QMenu::insertItem(const QString &text, int id, int index)
+
+ Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+ \fn int QMenu::insertItem(const QIcon& icon, const QString &text, int id, int index)
+
+ Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+ \fn int QMenu::insertItem(const QString &text, QMenu *popup, int id, int index)
+
+ Use insertMenu() or one of the addMenu() overloads instead.
+*/
+
+/*!
+ \fn int QMenu::insertItem(const QIcon& icon, const QString &text, QMenu *popup, int id, int index)
+
+ Use insertMenu() or one of the addMenu() overloads instead.
+*/
+
+/*!
+ \fn int QMenu::insertItem(const QPixmap &pixmap, int id, int index)
+
+ Use insertAction() or one of the addAction() overloads instead.
+*/
+
+/*!
+ \fn int QMenu::insertItem(const QPixmap &pixmap, QMenu *popup, int id, int index)
+
+ Use insertMenu() or one of the addMenu() overloads instead.
+*/
+
+/*!
+ \fn void QMenu::removeItem(int id)
+
+ Use removeAction() instead.
+*/
+
+/*!
+ \fn void QMenu::removeItemAt(int index)
+
+ Use removeAction() instead.
+*/
+
+/*!
+ \fn QKeySequence QMenu::accel(int id) const
+
+ Use shortcut() on the relevant QAction instead.
+*/
+
+/*!
+ \fn void QMenu::setAccel(const QKeySequence& key, int id)
+
+ Use setShortcut() on the relevant QAction instead.
+*/
+
+/*!
+ \fn QIcon QMenu::iconSet(int id) const
+
+ Use icon() on the relevant QAction instead.
+*/
+
+/*!
+ \fn QString QMenu::text(int id) const
+
+ Use text() on the relevant QAction instead.
+*/
+
+/*!
+ \fn QPixmap QMenu::pixmap(int id) const
+
+ Use QPixmap(icon()) on the relevant QAction instead.
+*/
+
+/*!
+ \fn void QMenu::setWhatsThis(int id, const QString &w)
+
+ Use setWhatsThis() on the relevant QAction instead.
+*/
+
+/*!
+ \fn QString QMenu::whatsThis(int id) const
+
+ Use whatsThis() on the relevant QAction instead.
+*/
+
+/*!
+ \fn void QMenu::changeItem(int id, const QString &text)
+
+ Use setText() on the relevant QAction instead.
+*/
+
+/*!
+ \fn void QMenu::changeItem(int id, const QPixmap &pixmap)
+
+ Use setText() on the relevant QAction instead.
+*/
+
+/*!
+ \fn void QMenu::changeItem(int id, const QIcon &icon, const QString &text)
+
+ Use setIcon() and setText() on the relevant QAction instead.
+*/
+
+/*!
+ \fn bool QMenu::isItemActive(int id) const
+
+ Use activeAction() instead.
+*/
+
+/*!
+ \fn bool QMenu::isItemEnabled(int id) const
+
+ Use isEnabled() on the relevant QAction instead.
+*/
+
+/*!
+ \fn void QMenu::setItemEnabled(int id, bool enable)
+
+ Use setEnabled() on the relevant QAction instead.
+*/
+
+/*!
+ \fn bool QMenu::isItemChecked(int id) const
+
+ Use isChecked() on the relevant QAction instead.
+*/
+
+/*!
+ \fn void QMenu::setItemChecked(int id, bool check)
+
+ Use setChecked() on the relevant QAction instead.
+*/
+
+/*!
+ \fn bool QMenu::isItemVisible(int id) const
+
+ Use isVisible() on the relevant QAction instead.
+*/
+
+/*!
+ \fn void QMenu::setItemVisible(int id, bool visible)
+
+ Use setVisible() on the relevant QAction instead.
+*/
+
+/*!
+ \fn QRect QMenu::itemGeometry(int index)
+
+ Use actionGeometry() on the relevant QAction instead.
+*/
+
+/*!
+ \fn QFont QMenu::itemFont(int id) const
+
+ Use font() on the relevant QAction instead.
+*/
+
+/*!
+ \fn void QMenu::setItemFont(int id, const QFont &font)
+
+ Use setFont() on the relevant QAction instead.
+*/
+
+/*!
+ \fn int QMenu::indexOf(int id) const
+
+ Use actions().indexOf(action) on the relevant QAction instead.
+*/
+
+/*!
+ \fn int QMenu::idAt(int index) const
+
+ Use actions instead.
+*/
+
+/*!
+ \fn void QMenu::activateItemAt(int index)
+
+ Use activate() on the relevant QAction instead.
+*/
+
+/*!
+ \fn bool QMenu::connectItem(int id, const QObject *receiver, const char* member)
+
+ Use connect() on the relevant QAction instead.
+*/
+
+/*!
+ \fn bool QMenu::disconnectItem(int id,const QObject *receiver, const char* member)
+ Use disconnect() on the relevant QAction instead.
+
+*/
+
+/*!
+ \fn QMenuItem *QMenu::findItem(int id) const
+
+ Use actions instead.
+*/
+
+/*!
+ \fn void QMenu::popup(const QPoint & pos, int indexAtPoint)
+
+ Use popup() on the relevant QAction instead.
+*/
+
+/*!
+ \fn int QMenu::insertTearOffHandle(int a, int b)
+
+ Use setTearOffEnabled() instead.
+*/
+
+/*!
+ \fn int QMenu::itemAtPos(const QPoint &p, bool ignoreSeparator)
+
+ Use actions instead.
+*/
+
+/*!
+ \fn int QMenu::columns() const
+
+ Use columnCount() instead.
+*/
+
+/*!
+ \fn int QMenu::itemHeight(int index)
+
+ Use actionGeometry(actions().value(index)).height() instead.
+*/
+
+/*!
+ \fn int QMenu::itemHeight(QMenuItem *mi)
+
+ Use actionGeometry() instead.
+*/
+
+/*!
+ \fn void QMenu::activated(int itemId);
+
+ Use triggered() instead.
+*/
+
+/*!
+ \fn void QMenu::highlighted(int itemId);
+
+ Use hovered() instead.
+*/
+
+/*!
+ \fn void QMenu::setCheckable(bool checkable)
+
+ Not necessary anymore. The \a checkable parameter is ignored.
+*/
+
+/*!
+ \fn bool QMenu::isCheckable() const
+
+ Not necessary anymore. Always returns true.
+*/
+
+/*!
+ \fn void QMenu::setActiveItem(int id)
+
+ Use setActiveAction() instead.
+*/
+
+QT_END_NAMESPACE
+
+// for private slots
+#include "moc_qmenu.cpp"
+#include "qmenu.moc"
+
+#endif // QT_NO_MENU