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author | miniak <milan.burda@gmail.com> | 2010-04-07 09:01:04 (GMT) |
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committer | Benjamin Poulain <benjamin.poulain@nokia.com> | 2010-04-07 09:01:20 (GMT) |
commit | ee3a237262071721755075d6ae958aec744f5c87 (patch) | |
tree | 9601540104240fff5609bf3a01fc4b7d914e2186 /src/gui/widgets/qmenu.cpp | |
parent | c1ce854d745b28e2f14057d29e726b8327034e9b (diff) | |
download | Qt-ee3a237262071721755075d6ae958aec744f5c87.zip Qt-ee3a237262071721755075d6ae958aec744f5c87.tar.gz Qt-ee3a237262071721755075d6ae958aec744f5c87.tar.bz2 |
QMenu::popup() code style fixes
Merge-request: 551
Reviewed-by: Benjamin Poulain <benjamin.poulain@nokia.com>
Diffstat (limited to 'src/gui/widgets/qmenu.cpp')
-rw-r--r-- | src/gui/widgets/qmenu.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/gui/widgets/qmenu.cpp b/src/gui/widgets/qmenu.cpp index 42f3a15..b752ae2 100644 --- a/src/gui/widgets/qmenu.cpp +++ b/src/gui/widgets/qmenu.cpp @@ -1803,7 +1803,7 @@ QSize QMenu::sizeHint() const void QMenu::popup(const QPoint &p, QAction *atAction) { Q_D(QMenu); - if (d->scroll) { //reset scroll state from last popup + if (d->scroll) { // reset scroll state from last popup d->scroll->scrollOffset = 0; d->scroll->scrollFlags = QMenuPrivate::QMenuScroller::ScrollNone; } @@ -1858,9 +1858,9 @@ void QMenu::popup(const QPoint &p, QAction *atAction) } #endif if (d->ncols > 1) { - pos.setY(screen.top()+desktopFrame); + pos.setY(screen.top() + desktopFrame); } else if (atAction) { - for(int i = 0, above_height = 0; i < d->actions.count(); i++) { + for (int i = 0, above_height = 0; i < d->actions.count(); i++) { QAction *action = d->actions.at(i); if (action == atAction) { int newY = pos.y() - above_height; @@ -1875,7 +1875,7 @@ void QMenu::popup(const QPoint &p, QAction *atAction) if (d->scroll && d->scroll->scrollFlags != QMenuPrivate::QMenuScroller::ScrollNone && !style()->styleHint(QStyle::SH_Menu_FillScreenWithScroll, 0, this)) { int below_height = above_height + d->scroll->scrollOffset; - for(int i2 = i; i2 < d->actionRects.count(); i2++) + for (int i2 = i; i2 < d->actionRects.count(); i2++) below_height += d->actionRects.at(i2).height(); size.setHeight(below_height); } @@ -1888,28 +1888,28 @@ void QMenu::popup(const QPoint &p, QAction *atAction) QPoint mouse = QCursor::pos(); d->mousePopupPos = mouse; - const bool snapToMouse = (QRect(p.x()-3, p.y()-3, 6, 6).contains(mouse)); + const bool snapToMouse = (QRect(p.x() - 3, p.y() - 3, 6, 6).contains(mouse)); if (adjustToDesktop) { - //handle popup falling "off screen" + // handle popup falling "off screen" if (isRightToLeft()) { - if(snapToMouse) //position flowing left from the mouse - pos.setX(mouse.x()-size.width()); + if (snapToMouse) // position flowing left from the mouse + pos.setX(mouse.x() - size.width()); #ifndef QT_NO_MENUBAR - //if in a menubar, it should be right-aligned + // if in a menubar, it should be right-aligned if (qobject_cast<QMenuBar*>(d->causedPopup.widget)) pos.rx() -= size.width(); #endif //QT_NO_MENUBAR - if (pos.x() < screen.left()+desktopFrame) - pos.setX(qMax(p.x(), screen.left()+desktopFrame)); - if (pos.x()+size.width()-1 > screen.right()-desktopFrame) - pos.setX(qMax(p.x()-size.width(), screen.right()-desktopFrame-size.width()+1)); + if (pos.x() < screen.left() + desktopFrame) + pos.setX(qMax(p.x(), screen.left() + desktopFrame)); + if (pos.x() + size.width() - 1 > screen.right() - desktopFrame) + pos.setX(qMax(p.x() - size.width(), screen.right() - desktopFrame - size.width() + 1)); } else { - if (pos.x()+size.width()-1 > screen.right()-desktopFrame) - pos.setX(screen.right()-desktopFrame-size.width()+1); - if (pos.x() < screen.left()+desktopFrame) + if (pos.x() + size.width() - 1 > screen.right() - desktopFrame) + pos.setX(screen.right() - desktopFrame - size.width() + 1); + if (pos.x() < screen.left() + desktopFrame) pos.setX(screen.left() + desktopFrame); } if (pos.y() + size.height() - 1 > screen.bottom() - desktopFrame) { @@ -1922,14 +1922,14 @@ void QMenu::popup(const QPoint &p, QAction *atAction) if (pos.y() < screen.top() + desktopFrame) pos.setY(screen.top() + desktopFrame); - if (pos.y()+size.height()-1 > screen.bottom() - desktopFrame) { + if (pos.y() + size.height() - 1 > screen.bottom() - desktopFrame) { if (d->scroll) { d->scroll->scrollFlags |= uint(QMenuPrivate::QMenuScroller::ScrollDown); int y = qMax(screen.y(),pos.y()); - size.setHeight(screen.bottom()-(desktopFrame*2)-y); + size.setHeight(screen.bottom() - (desktopFrame * 2) - y); } else { // Too big for screen, bias to see bottom of menu (for some reason) - pos.setY(screen.bottom()-size.height()+1); + pos.setY(screen.bottom() - size.height() + 1); } } } @@ -1938,19 +1938,19 @@ void QMenu::popup(const QPoint &p, QAction *atAction) int hGuess = isRightToLeft() ? QEffects::LeftScroll : QEffects::RightScroll; int vGuess = QEffects::DownScroll; if (isRightToLeft()) { - if ((snapToMouse && (pos.x() + size.width()/2 > mouse.x())) || - (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 > d->causedPopup.widget->x())) + if ((snapToMouse && (pos.x() + size.width() / 2 > mouse.x())) || + (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width() / 2 > d->causedPopup.widget->x())) hGuess = QEffects::RightScroll; } else { - if ((snapToMouse && (pos.x() + size.width()/2 < mouse.x())) || - (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width()/2 < d->causedPopup.widget->x())) + if ((snapToMouse && (pos.x() + size.width() / 2 < mouse.x())) || + (qobject_cast<QMenu*>(d->causedPopup.widget) && pos.x() + size.width() / 2 < d->causedPopup.widget->x())) hGuess = QEffects::LeftScroll; } #ifndef QT_NO_MENUBAR - if ((snapToMouse && (pos.y() + size.height()/2 < mouse.y())) || + if ((snapToMouse && (pos.y() + size.height() / 2 < mouse.y())) || (qobject_cast<QMenuBar*>(d->causedPopup.widget) && - pos.y() + size.width()/2 < d->causedPopup.widget->mapToGlobal(d->causedPopup.widget->pos()).y())) + pos.y() + size.width() / 2 < d->causedPopup.widget->mapToGlobal(d->causedPopup.widget->pos()).y())) vGuess = QEffects::UpScroll; #endif if (QApplication::isEffectEnabled(Qt::UI_AnimateMenu)) { |