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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-12-07 00:07:13 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-12-07 00:07:13 (GMT) |
commit | 8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078 (patch) | |
tree | c04d64f83b97d31daf1a0dbbb5b1ca02663d79a9 /src/gui/widgets | |
parent | 8f27913d0558c96a781b81834396374318b70fd6 (diff) | |
download | Qt-8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078.zip Qt-8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078.tar.gz Qt-8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078.tar.bz2 |
Detect GL2 paint engine based on fragment shaders, not programs
The auto-detect logic was looking for fragment programs to check
for OpenGL2 support. It should have been looking for fragment shaders.
Task-number: QTBUG-5638
Reviewed-by: Sarah Smith
Diffstat (limited to 'src/gui/widgets')
0 files changed, 0 insertions, 0 deletions