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authorQt Continuous Integration System <qt-info@nokia.com>2010-04-28 20:16:34 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2010-04-28 20:16:34 (GMT)
commit917e4e3284a568eecfca26365cc0a545d0f4eb70 (patch)
tree247bbe996467199c011a348658d62844206336e0 /src/gui/widgets
parent0599478b270ae277121a55c6040acc15edd4d6eb (diff)
parent8d84ef130ca8dc3d6a7c0b6e7408ad2db6874e75 (diff)
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Merge branch 'qt-4.7-from-4.6' of scm.dev.nokia.troll.no:qt/qt-integration into 4.7-integration
* 'qt-4.7-from-4.6' of scm.dev.nokia.troll.no:qt/qt-integration: (73 commits) Apply Rhys's fix to qpaintengine_vg.cpp to make it compile Attempt again at fixing the OpenVG paint engine build Revert "Attempt at fixing compile failure introduced by 4.6 merge in qpaintengine_vg.cpp" Attempt at fixing compile failure introduced by 4.6 merge in qpaintengine_vg.cpp Fixing the wrong QUrl usage When on Symbian use smaller files. correctly position glyphs for complex languages Removed inneccessary QGlyphLayout::offsets initialization. Fix mirrored characters for RTL text in Symbian QNAM: Add a code comment related to the cache tst_QSystemSemaphore::processes fixed for WinCE tst_qsystemsemaphore: fix deployment of lackey.exe for WinCE tst_qsharedmemory: create multiple instances of lackey.exe on WinCE tst_qsharedmemory: fix deployment of lackey.exe for WinCE fix compilation of tst_sharedmemory on Windows CE QtScript: regression with instanceof operator for QMetaObject wrappers examples/widgets/stylesheet fix mainwindow.ui QStyleSheetStyle: fix memory leak on base style change QNAM HTTP: Fixed a bug when getting empty files with pipelining Fix window transparency on Symbian. ...
Diffstat (limited to 'src/gui/widgets')
-rw-r--r--src/gui/widgets/qmenu.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gui/widgets/qmenu.cpp b/src/gui/widgets/qmenu.cpp
index 907dd14..f84059d 100644
--- a/src/gui/widgets/qmenu.cpp
+++ b/src/gui/widgets/qmenu.cpp
@@ -2803,7 +2803,9 @@ void QMenu::mouseMoveEvent(QMouseEvent *e)
QAction *action = d->actionAt(e->pos());
if (!action) {
- if (d->hasHadMouse)
+ if (d->hasHadMouse
+ && (!d->currentAction
+ || !(d->currentAction->menu() && d->currentAction->menu()->isVisible())))
d->setCurrentAction(0);
return;
} else if(e->buttons()) {