diff options
author | Thierry Bastian <thierry.bastian@nokia.com> | 2009-10-26 14:54:18 (GMT) |
---|---|---|
committer | Thierry Bastian <thierry.bastian@nokia.com> | 2009-10-27 09:45:13 (GMT) |
commit | 68ab3b34571cfdde4002de9982388f9eec4d9939 (patch) | |
tree | 32594d5ba2dba363d0afdf87df136f0249617224 /src/gui/widgets | |
parent | 2d750192e73244f5b4ad6b451f264728d42669be (diff) | |
download | Qt-68ab3b34571cfdde4002de9982388f9eec4d9939.zip Qt-68ab3b34571cfdde4002de9982388f9eec4d9939.tar.gz Qt-68ab3b34571cfdde4002de9982388f9eec4d9939.tar.bz2 |
Fixed a bug in QMenuBar in RTL that would display menu at the wrong place
This could happen when adding actions in response to the aboutToShow
signal.
Task-number: QT-2596
Reviewed-by: ogoffart
Diffstat (limited to 'src/gui/widgets')
-rw-r--r-- | src/gui/widgets/qmenu.cpp | 4 | ||||
-rw-r--r-- | src/gui/widgets/qmenubar.cpp | 29 |
2 files changed, 16 insertions, 17 deletions
diff --git a/src/gui/widgets/qmenu.cpp b/src/gui/widgets/qmenu.cpp index ea25901..1b5d1cd 100644 --- a/src/gui/widgets/qmenu.cpp +++ b/src/gui/widgets/qmenu.cpp @@ -1878,6 +1878,10 @@ void QMenu::popup(const QPoint &p, QAction *atAction) if(snapToMouse) //position flowing left from the mouse pos.setX(mouse.x()-size.width()); + //if in a menubar, it should be right-aligned + if (qobject_cast<QMenuBar*>(d->causedPopup.widget)) + pos.rx() -= size.width(); + if (pos.x() < screen.left()+desktopFrame) pos.setX(qMax(p.x(), screen.left()+desktopFrame)); if (pos.x()+size.width()-1 > screen.right()-desktopFrame) diff --git a/src/gui/widgets/qmenubar.cpp b/src/gui/widgets/qmenubar.cpp index f2f0722..689d2e1 100644 --- a/src/gui/widgets/qmenubar.cpp +++ b/src/gui/widgets/qmenubar.cpp @@ -336,30 +336,25 @@ void QMenuBarPrivate::popupAction(QAction *action, bool activateFirst) const bool fitUp = (q->mapToGlobal(adjustedActionRect.topLeft()).y() >= popup_size.height()); const bool fitDown = (pos.y() + popup_size.height() <= screenRect.bottom()); + const bool rtl = q->isRightToLeft(); const int actionWidth = adjustedActionRect.width(); if (!fitUp && !fitDown) { //we should shift the menu - bool shouldShiftToRight = !q->isRightToLeft(); - if (q->isRightToLeft() && popup_size.width() > pos.x()) + bool shouldShiftToRight = !rtl; + if (rtl && popup_size.width() > pos.x()) shouldShiftToRight = true; else if (actionWidth + popup_size.width() + pos.x() > screenRect.right()) shouldShiftToRight = false; - if (shouldShiftToRight) - pos.rx() += actionWidth; - else - pos.rx() -= popup_size.width(); - } else if (q->isRightToLeft()) { - pos.setX(pos.x()-(popup_size.width() - actionWidth)); - } - - if(pos.x() < screenRect.x()) { - pos.setX(screenRect.x()); - } else { - const int off = pos.x()+popup_size.width() - screenRect.right(); - if(off > 0) - pos.setX(qMax(screenRect.x(), pos.x()-off)); - + if (shouldShiftToRight) { + pos.rx() += actionWidth + (rtl ? popup_size.width() : 0); + } else { + //shift to left + if (!rtl) + pos.rx() -= popup_size.width(); + } + } else if (rtl) { + pos.rx() += actionWidth; } if(!defaultPopDown || (fitUp && !fitDown)) |