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authorDenis Dzyubenko <denis.dzyubenko@nokia.com>2010-02-16 12:28:11 (GMT)
committerDenis Dzyubenko <denis.dzyubenko@nokia.com>2010-02-17 18:02:41 (GMT)
commit5119ae6d364a5ac738894d0e60131f21eaf403f2 (patch)
tree15011a5063609fb8c5de9257b5cf9bd1138a92ed /src/gui
parentd69069eaa0b17ad02ef6604672ef9ee21eb53928 (diff)
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Added a new flag to fine-tune gesture propagation policy
When a graphicsobject subscribes to a gesture using the IgnoredGesturesPropagateToParent flag, normal propagation rules do not apply to the gesture, and instead all gestures of the given type that are started over the item will propagate to parent items only. Task-number: QTBUG-7400 Reviewed-by: Andreas
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp78
1 files changed, 72 insertions, 6 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 9a36d46..3280e86 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -5936,6 +5936,9 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
typedef QHash<QGraphicsObject *, QList<QGesture *> > GesturesPerItem;
GesturesPerItem gesturesPerItem;
+ // gestures that are only supposed to propagate to parent items.
+ QSet<QGesture *> parentPropagatedGestures;
+
QSet<QGesture *> startedGestures;
foreach (QGesture *gesture, allGestures) {
QGraphicsObject *target = gestureTargets.value(gesture, 0);
@@ -5946,6 +5949,10 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
startedGestures.insert(gesture);
} else {
gesturesPerItem[target].append(gesture);
+ Qt::GestureFlags flags =
+ target->QGraphicsItem::d_func()->gestureContext.value(gesture->gestureType());
+ if (flags & Qt::IgnoredGesturesPropagateToParent)
+ parentPropagatedGestures.insert(gesture);
}
}
@@ -6035,6 +6042,10 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
Q_ASSERT(!gestureTargets.contains(g));
gestureTargets.insert(g, receiver);
gesturesPerItem[receiver].append(g);
+ Qt::GestureFlags flags =
+ receiver->QGraphicsItem::d_func()->gestureContext.value(g->gestureType());
+ if (flags & Qt::IgnoredGesturesPropagateToParent)
+ parentPropagatedGestures.insert(g);
}
it = ignoredConflictedGestures.begin();
e = ignoredConflictedGestures.end();
@@ -6044,13 +6055,17 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
Q_ASSERT(!gestureTargets.contains(g));
gestureTargets.insert(g, receiver);
gesturesPerItem[receiver].append(g);
+ Qt::GestureFlags flags =
+ receiver->QGraphicsItem::d_func()->gestureContext.value(g->gestureType());
+ if (flags & Qt::IgnoredGesturesPropagateToParent)
+ parentPropagatedGestures.insert(g);
}
DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
<< "Started gestures:" << normalGestures.keys()
<< "All gestures:" << gesturesPerItem.values();
- // deliver all events
+ // deliver all gesture events
QList<QGesture *> alreadyIgnoredGestures;
QHash<QGraphicsObject *, QSet<QGesture *> > itemIgnoredGestures;
QList<QGraphicsObject *> targetItems = gesturesPerItem.keys();
@@ -6070,9 +6085,26 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
foreach(QGesture *g, alreadyIgnoredGestures) {
QMap<Qt::GestureType, Qt::GestureFlags>::iterator contextit =
gid->gestureContext.find(g->gestureType());
- bool deliver = contextit != gid->gestureContext.end() &&
- (g->state() == Qt::GestureStarted ||
- (contextit.value() & Qt::ReceivePartialGestures));
+ bool deliver = false;
+ if (contextit != gid->gestureContext.end()) {
+ if (g->state() == Qt::GestureStarted) {
+ deliver = true;
+ } else {
+ const Qt::GestureFlags flags = contextit.value();
+ if (flags & Qt::ReceivePartialGestures) {
+ QGraphicsObject *originalTarget = gestureTargets.value(g);
+ Q_ASSERT(originalTarget);
+ QGraphicsItemPrivate *otd = originalTarget->QGraphicsItem::d_func();
+ const Qt::GestureFlags originalTargetFlags = otd->gestureContext.value(g->gestureType());
+ if (originalTargetFlags & Qt::IgnoredGesturesPropagateToParent) {
+ // only deliver to parents of the original target item
+ deliver = item->isAncestorOf(originalTarget);
+ } else {
+ deliver = true;
+ }
+ }
+ }
+ }
if (deliver)
gestures += g;
}
@@ -6100,18 +6132,52 @@ void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
<< "item has ignored the event, will propagate."
<< item << ignoredGestures;
itemIgnoredGestures[item] += ignoredGestures;
+ alreadyIgnoredGestures = ignoredGestures.toList();
+
+ // remove gestures that are supposed to be propagated to
+ // parent items only.
+ QSet<QGesture *> parentGestures;
+ for (QSet<QGesture *>::iterator it = ignoredGestures.begin();
+ it != ignoredGestures.end();) {
+ if (parentPropagatedGestures.contains(*it)) {
+ parentGestures.insert(*it);
+ it = ignoredGestures.erase(it);
+ } else {
+ ++it;
+ }
+ }
+
+ QSet<QGraphicsObject *> itemsSet = targetItems.toSet();
+
+ foreach(QGesture *g, parentGestures) {
+ // get the original target for the gesture
+ QGraphicsItem *item = gestureTargets.value(g, 0);
+ Q_ASSERT(item);
+ const Qt::GestureType gestureType = g->gestureType();
+ // iterate through parent items of the original gesture
+ // target item and collect potential receivers
+ do {
+ if (QGraphicsObject *obj = item->toGraphicsObject()) {
+ if (item->d_func()->gestureContext.contains(gestureType))
+ itemsSet.insert(obj);
+ }
+ if (item->isPanel())
+ break;
+ } while ((item = item->parentItem()));
+ }
+
QMap<Qt::GestureType, QGesture *> conflictedGestures;
QList<QList<QGraphicsObject *> > itemsForConflictedGestures;
QHash<QGesture *, QGraphicsObject *> normalGestures;
getGestureTargets(ignoredGestures, viewport,
&conflictedGestures, &itemsForConflictedGestures,
&normalGestures);
- QSet<QGraphicsObject *> itemsSet = targetItems.toSet();
for (int k = 0; k < itemsForConflictedGestures.size(); ++k)
itemsSet += itemsForConflictedGestures.at(k).toSet();
+
targetItems = itemsSet.toList();
+
qSort(targetItems.begin(), targetItems.end(), qt_closestItemFirst);
- alreadyIgnoredGestures = conflictedGestures.values();
DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
<< "new targets:" << targetItems;
i = -1; // start delivery again