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authorJørgen Lind <jorgen.lind@nokia.com>2010-05-06 12:17:47 (GMT)
committerJørgen Lind <jorgen.lind@nokia.com>2010-05-06 12:17:47 (GMT)
commit4a934cb8bb610119367f918957d871fbbc2799ff (patch)
tree074d77a3ae63cd8fbe03b9d74433047971db0204 /src/gui
parent8f53bf1b99d32caaebe8cbd1d9bd3a7381821988 (diff)
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Some EGL implementations does not return a EGLNativeDisplayType
when using EGL_DEFAULT_DISPLAY. Actualy what was being returned was a void * Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/egl/qegl_qws.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/egl/qegl_qws.cpp b/src/gui/egl/qegl_qws.cpp
index 56383a5..50db397 100644
--- a/src/gui/egl/qegl_qws.cpp
+++ b/src/gui/egl/qegl_qws.cpp
@@ -94,7 +94,7 @@ void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev)
EGLNativeDisplayType QEgl::nativeDisplay()
{
- return EGL_DEFAULT_DISPLAY;
+ return EGLNativeDisplayType(EGL_DEFAULT_DISPLAY);
}
EGLNativeWindowType QEgl::nativeWindow(QWidget* widget)