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authorBradley T. Hughes <bradley.hughes@nokia.com>2009-06-02 06:00:42 (GMT)
committerBradley T. Hughes <bradley.hughes@nokia.com>2009-06-02 06:00:42 (GMT)
commitfdf48e6dc126414bd34db1af3ede601f025acbb0 (patch)
treeef40c8cf72477f968bcbb657f570a10fb1a9330e /src/gui
parent120ce340065ab62780032589fd79b8d3e154c81d (diff)
parent63fba94e074c29f17e35c7cf9133d1878b18401f (diff)
downloadQt-fdf48e6dc126414bd34db1af3ede601f025acbb0.zip
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Merge branch 'master' of git@scm.dev.nokia.troll.no:qt/qt
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/kernel/qwidget_x11.cpp53
-rw-r--r--src/gui/math3d/qgenericmatrix.cpp2
-rw-r--r--src/gui/math3d/qgenericmatrix.h4
-rw-r--r--src/gui/math3d/qmatrix4x4.cpp146
-rw-r--r--src/gui/math3d/qmatrix4x4.h167
-rw-r--r--src/gui/painting/qpaintengine.cpp4
-rw-r--r--src/gui/painting/qpaintengineex_p.h2
-rw-r--r--src/gui/widgets/qmenu_p.h2
-rw-r--r--src/gui/widgets/qstatusbar.cpp2
9 files changed, 278 insertions, 104 deletions
diff --git a/src/gui/kernel/qwidget_x11.cpp b/src/gui/kernel/qwidget_x11.cpp
index 7e41ea1..adb48a8 100644
--- a/src/gui/kernel/qwidget_x11.cpp
+++ b/src/gui/kernel/qwidget_x11.cpp
@@ -1359,17 +1359,10 @@ void QWidgetPrivate::setWindowIcon_sys(bool forceReset)
// already been set
return;
- XWMHints *h = 0;
- if (q->internalWinId())
- h = XGetWMHints(X11->display, q->internalWinId());
- XWMHints wm_hints;
- if (!h) {
- memset(&wm_hints, 0, sizeof(wm_hints)); // make valgrind happy
- h = &wm_hints;
- }
-
// preparing images to set the _NET_WM_ICON property
QIcon icon = q->windowIcon();
+ QVector<long> icon_data;
+ Qt::HANDLE pixmap_handle = 0;
if (!icon.isNull()) {
QList<QSize> availableSizes = icon.availableSizes();
if(availableSizes.isEmpty()) {
@@ -1379,7 +1372,6 @@ void QWidgetPrivate::setWindowIcon_sys(bool forceReset)
availableSizes.push_back(QSize(64,64));
availableSizes.push_back(QSize(128,128));
}
- QVector<long> icon_data;
for(int i = 0; i < availableSizes.size(); ++i) {
QSize size = availableSizes.at(i);
QPixmap pixmap = icon.pixmap(size);
@@ -1401,11 +1393,6 @@ void QWidgetPrivate::setWindowIcon_sys(bool forceReset)
}
}
if (!icon_data.isEmpty()) {
- if (q->internalWinId()) {
- XChangeProperty(X11->display, q->internalWinId(), ATOM(_NET_WM_ICON), XA_CARDINAL, 32,
- PropModeReplace, (unsigned char *) icon_data.data(),
- icon_data.size());
- }
extern QPixmap qt_toX11Pixmap(const QPixmap &pixmap);
/*
if the app is running on an unknown desktop, or it is not
@@ -1419,22 +1406,44 @@ void QWidgetPrivate::setWindowIcon_sys(bool forceReset)
// unknown DE or non-default visual/colormap, use 1bpp bitmap
if (!forceReset || !topData->iconPixmap)
topData->iconPixmap = new QBitmap(qt_toX11Pixmap(icon.pixmap(QSize(64,64))));
- h->icon_pixmap = topData->iconPixmap->handle();
+ pixmap_handle = topData->iconPixmap->handle();
} else {
// default depth, use a normal pixmap (even though this
// violates the ICCCM), since this works on all DEs known to Qt
if (!forceReset || !topData->iconPixmap)
topData->iconPixmap = new QPixmap(qt_toX11Pixmap(icon.pixmap(QSize(64,64))));
- h->icon_pixmap = static_cast<QX11PixmapData*>(topData->iconPixmap->data)->x11ConvertToDefaultDepth();
+ pixmap_handle = static_cast<QX11PixmapData*>(topData->iconPixmap->data)->x11ConvertToDefaultDepth();
}
- h->flags |= IconPixmapHint;
- } else {
- h->flags &= ~(IconPixmapHint | IconMaskHint);
}
}
- if (q->internalWinId())
- XSetWMHints(X11->display, q->internalWinId(), h);
+ if (!q->internalWinId())
+ return;
+
+ if (!icon_data.isEmpty()) {
+ XChangeProperty(X11->display, q->internalWinId(), ATOM(_NET_WM_ICON), XA_CARDINAL, 32,
+ PropModeReplace, (unsigned char *) icon_data.data(),
+ icon_data.size());
+ } else {
+ XDeleteProperty(X11->display, q->internalWinId(), ATOM(_NET_WM_ICON));
+ }
+
+ XWMHints *h = XGetWMHints(X11->display, q->internalWinId());
+ XWMHints wm_hints;
+ if (!h) {
+ memset(&wm_hints, 0, sizeof(wm_hints)); // make valgrind happy
+ h = &wm_hints;
+ }
+
+ if (pixmap_handle) {
+ h->icon_pixmap = pixmap_handle;
+ h->flags |= IconPixmapHint;
+ } else {
+ h->icon_pixmap = 0;
+ h->flags &= ~(IconPixmapHint | IconMaskHint);
+ }
+
+ XSetWMHints(X11->display, q->internalWinId(), h);
if (h != &wm_hints)
XFree((char *)h);
}
diff --git a/src/gui/math3d/qgenericmatrix.cpp b/src/gui/math3d/qgenericmatrix.cpp
index a77ca42..6ecd878 100644
--- a/src/gui/math3d/qgenericmatrix.cpp
+++ b/src/gui/math3d/qgenericmatrix.cpp
@@ -116,7 +116,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \fn void QGenericMatrix::fill(qreal value)
+ \fn void QGenericMatrix::fill(T value)
Fills all elements of this matrix with \a value.
*/
diff --git a/src/gui/math3d/qgenericmatrix.h b/src/gui/math3d/qgenericmatrix.h
index d0b22de..b4d3707 100644
--- a/src/gui/math3d/qgenericmatrix.h
+++ b/src/gui/math3d/qgenericmatrix.h
@@ -65,7 +65,7 @@ public:
bool isIdentity() const;
void setIdentity();
- void fill(qreal value);
+ void fill(T value);
QGenericMatrix<M, N, T, InnerT> transposed() const;
@@ -175,7 +175,7 @@ Q_OUTOFLINE_TEMPLATE void QGenericMatrix<N, M, T, InnerT>::setIdentity()
}
template <int N, int M, typename T, typename InnerT>
-Q_OUTOFLINE_TEMPLATE void QGenericMatrix<N, M, T, InnerT>::fill(qreal value)
+Q_OUTOFLINE_TEMPLATE void QGenericMatrix<N, M, T, InnerT>::fill(T value)
{
for (int col = 0; col < N; ++col)
for (int row = 0; row < M; ++row)
diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp
index a8dabf3..8ef4da3 100644
--- a/src/gui/math3d/qmatrix4x4.cpp
+++ b/src/gui/math3d/qmatrix4x4.cpp
@@ -740,6 +740,43 @@ QMatrix4x4& QMatrix4x4::scale(const QVector3D& vector)
\overload
Multiplies this matrix by another that scales coordinates by the
+ components \a x, and \a y. Returns this matrix.
+
+ \sa translate(), rotate()
+*/
+QMatrix4x4& QMatrix4x4::scale(qreal x, qreal y)
+{
+ float vx(x);
+ float vy(y);
+ if (flagBits == Identity) {
+ m[0][0] = vx;
+ m[1][1] = vy;
+ flagBits = Scale;
+ } else if (flagBits == Scale || flagBits == (Scale | Translation)) {
+ m[0][0] *= vx;
+ m[1][1] *= vy;
+ } else if (flagBits == Translation) {
+ m[0][0] = vx;
+ m[1][1] = vy;
+ flagBits |= Scale;
+ } else {
+ m[0][0] *= vx;
+ m[0][1] *= vx;
+ m[0][2] *= vx;
+ m[0][3] *= vx;
+ m[1][0] *= vy;
+ m[1][1] *= vy;
+ m[1][2] *= vy;
+ m[1][3] *= vy;
+ flagBits = General;
+ }
+ return *this;
+}
+
+/*!
+ \overload
+
+ Multiplies this matrix by another that scales coordinates by the
components \a x, \a y, and \a z. Returns this matrix.
\sa translate(), rotate()
@@ -872,6 +909,46 @@ QMatrix4x4& QMatrix4x4::translate(const QVector3D& vector)
\overload
Multiplies this matrix by another that translates coordinates
+ by the components \a x, and \a y. Returns this matrix.
+
+ \sa scale(), rotate()
+*/
+QMatrix4x4& QMatrix4x4::translate(qreal x, qreal y)
+{
+ float vx(x);
+ float vy(y);
+ if (flagBits == Identity) {
+ m[3][0] = vx;
+ m[3][1] = vy;
+ flagBits = Translation;
+ } else if (flagBits == Translation) {
+ m[3][0] += vx;
+ m[3][1] += vy;
+ } else if (flagBits == Scale) {
+ m[3][0] = m[0][0] * vx;
+ m[3][1] = m[1][1] * vy;
+ m[3][2] = 0.;
+ flagBits |= Translation;
+ } else if (flagBits == (Scale | Translation)) {
+ m[3][0] += m[0][0] * vx;
+ m[3][1] += m[1][1] * vy;
+ } else {
+ m[3][0] += m[0][0] * vx + m[1][0] * vy;
+ m[3][1] += m[0][1] * vx + m[1][1] * vy;
+ m[3][2] += m[0][2] * vx + m[1][2] * vy;
+ m[3][3] += m[0][3] * vx + m[1][3] * vy;
+ if (flagBits == Rotation)
+ flagBits |= Translation;
+ else if (flagBits != (Rotation | Translation))
+ flagBits = General;
+ }
+ return *this;
+}
+
+/*!
+ \overload
+
+ Multiplies this matrix by another that translates coordinates
by the components \a x, \a y, and \a z. Returns this matrix.
\sa scale(), rotate()
@@ -1411,8 +1488,6 @@ QTransform QMatrix4x4::toTransform() const
#endif
/*!
- \fn QRect QMatrix4x4::mapRect(const QRect& rect) const
-
Maps \a rect by multiplying this matrix by the corners
of \a rect and then forming a new rectangle from the results.
The returned rectangle will be an ordinary 2D rectangle
@@ -1420,10 +1495,43 @@ QTransform QMatrix4x4::toTransform() const
\sa map()
*/
+QRect QMatrix4x4::mapRect(const QRect& rect) const
+{
+ if (flagBits == (Translation | Scale) || flagBits == Scale) {
+ qreal x = rect.x() * m[0][0] + m[3][0];
+ qreal y = rect.y() * m[1][1] + m[3][1];
+ qreal w = rect.width() * m[0][0];
+ qreal h = rect.height() * m[1][1];
+ if (w < 0) {
+ w = -w;
+ x -= w;
+ }
+ if (h < 0) {
+ h = -h;
+ y -= h;
+ }
+ return QRect(qRound(x), qRound(y), qRound(w), qRound(h));
+ } else if (flagBits == Translation) {
+ return QRect(qRound(rect.x() + m[3][0]),
+ qRound(rect.y() + m[3][1]),
+ rect.width(), rect.height());
+ }
-/*!
- \fn QRectF QMatrix4x4::mapRect(const QRectF& rect) const
+ QPoint tl = map(rect.topLeft());
+ QPoint tr = map(QPoint(rect.x() + rect.width(), rect.y()));
+ QPoint bl = map(QPoint(rect.x(), rect.y() + rect.height()));
+ QPoint br = map(QPoint(rect.x() + rect.width(),
+ rect.y() + rect.height()));
+
+ int xmin = qMin(qMin(tl.x(), tr.x()), qMin(bl.x(), br.x()));
+ int xmax = qMax(qMax(tl.x(), tr.x()), qMax(bl.x(), br.x()));
+ int ymin = qMin(qMin(tl.y(), tr.y()), qMin(bl.y(), br.y()));
+ int ymax = qMax(qMax(tl.y(), tr.y()), qMax(bl.y(), br.y()));
+
+ return QRect(xmin, ymin, xmax - xmin, ymax - ymin);
+}
+/*!
Maps \a rect by multiplying this matrix by the corners
of \a rect and then forming a new rectangle from the results.
The returned rectangle will be an ordinary 2D rectangle
@@ -1431,6 +1539,36 @@ QTransform QMatrix4x4::toTransform() const
\sa map()
*/
+QRectF QMatrix4x4::mapRect(const QRectF& rect) const
+{
+ if (flagBits == (Translation | Scale) || flagBits == Scale) {
+ qreal x = rect.x() * m[0][0] + m[3][0];
+ qreal y = rect.y() * m[1][1] + m[3][1];
+ qreal w = rect.width() * m[0][0];
+ qreal h = rect.height() * m[1][1];
+ if (w < 0) {
+ w = -w;
+ x -= w;
+ }
+ if (h < 0) {
+ h = -h;
+ y -= h;
+ }
+ return QRectF(x, y, w, h);
+ } else if (flagBits == Translation) {
+ return rect.translated(m[3][0], m[3][1]);
+ }
+
+ QPointF tl = map(rect.topLeft()); QPointF tr = map(rect.topRight());
+ QPointF bl = map(rect.bottomLeft()); QPointF br = map(rect.bottomRight());
+
+ qreal xmin = qMin(qMin(tl.x(), tr.x()), qMin(bl.x(), br.x()));
+ qreal xmax = qMax(qMax(tl.x(), tr.x()), qMax(bl.x(), br.x()));
+ qreal ymin = qMin(qMin(tl.y(), tr.y()), qMin(bl.y(), br.y()));
+ qreal ymax = qMax(qMax(tl.y(), tr.y()), qMax(bl.y(), br.y()));
+
+ return QRectF(QPointF(xmin, ymin), QPointF(xmax, ymax));
+}
/*!
\fn float *QMatrix4x4::data()
diff --git a/src/gui/math3d/qmatrix4x4.h b/src/gui/math3d/qmatrix4x4.h
index 2b485c1..ba7f67f 100644
--- a/src/gui/math3d/qmatrix4x4.h
+++ b/src/gui/math3d/qmatrix4x4.h
@@ -130,9 +130,11 @@ public:
QMatrix4x4& translate(const QVector3D& vector);
QMatrix4x4& rotate(qreal angle, const QVector3D& vector);
#endif
- QMatrix4x4& scale(qreal x, qreal y, qreal z = 1.0f);
+ QMatrix4x4& scale(qreal x, qreal y);
+ QMatrix4x4& scale(qreal x, qreal y, qreal z);
QMatrix4x4& scale(qreal factor);
- QMatrix4x4& translate(qreal x, qreal y, qreal z = 0.0f);
+ QMatrix4x4& translate(qreal x, qreal y);
+ QMatrix4x4& translate(qreal x, qreal y, qreal z);
QMatrix4x4& rotate(qreal angle, qreal x, qreal y, qreal z = 0.0f);
#ifndef QT_NO_QUATERNION
QMatrix4x4& rotate(const QQuaternion& quaternion);
@@ -629,26 +631,43 @@ inline QVector3D operator*(const QVector3D& vector, const QMatrix4x4& matrix)
inline QVector3D operator*(const QMatrix4x4& matrix, const QVector3D& vector)
{
float x, y, z, w;
- x = vector.xp * matrix.m[0][0] +
- vector.yp * matrix.m[1][0] +
- vector.zp * matrix.m[2][0] +
- matrix.m[3][0];
- y = vector.xp * matrix.m[0][1] +
- vector.yp * matrix.m[1][1] +
- vector.zp * matrix.m[2][1] +
- matrix.m[3][1];
- z = vector.xp * matrix.m[0][2] +
- vector.yp * matrix.m[1][2] +
- vector.zp * matrix.m[2][2] +
- matrix.m[3][2];
- w = vector.xp * matrix.m[0][3] +
- vector.yp * matrix.m[1][3] +
- vector.zp * matrix.m[2][3] +
- matrix.m[3][3];
- if (w == 1.0f)
- return QVector3D(x, y, z, 1);
- else
- return QVector3D(x / w, y / w, z / w, 1);
+ if (matrix.flagBits == QMatrix4x4::Identity) {
+ return vector;
+ } else if (matrix.flagBits == QMatrix4x4::Translation) {
+ return QVector3D(vector.xp + matrix.m[3][0],
+ vector.yp + matrix.m[3][1],
+ vector.zp + matrix.m[3][2], 1);
+ } else if (matrix.flagBits ==
+ (QMatrix4x4::Translation | QMatrix4x4::Scale)) {
+ return QVector3D(vector.xp * matrix.m[0][0] + matrix.m[3][0],
+ vector.yp * matrix.m[1][1] + matrix.m[3][1],
+ vector.zp * matrix.m[2][2] + matrix.m[3][2], 1);
+ } else if (matrix.flagBits == QMatrix4x4::Scale) {
+ return QVector3D(vector.xp * matrix.m[0][0],
+ vector.yp * matrix.m[1][1],
+ vector.zp * matrix.m[2][2], 1);
+ } else {
+ x = vector.xp * matrix.m[0][0] +
+ vector.yp * matrix.m[1][0] +
+ vector.zp * matrix.m[2][0] +
+ matrix.m[3][0];
+ y = vector.xp * matrix.m[0][1] +
+ vector.yp * matrix.m[1][1] +
+ vector.zp * matrix.m[2][1] +
+ matrix.m[3][1];
+ z = vector.xp * matrix.m[0][2] +
+ vector.yp * matrix.m[1][2] +
+ vector.zp * matrix.m[2][2] +
+ matrix.m[3][2];
+ w = vector.xp * matrix.m[0][3] +
+ vector.yp * matrix.m[1][3] +
+ vector.zp * matrix.m[2][3] +
+ matrix.m[3][3];
+ if (w == 1.0f)
+ return QVector3D(x, y, z, 1);
+ else
+ return QVector3D(x / w, y / w, z / w, 1);
+ }
}
#endif
@@ -750,19 +769,33 @@ inline QPoint operator*(const QMatrix4x4& matrix, const QPoint& point)
float x, y, w;
xin = point.x();
yin = point.y();
- x = xin * matrix.m[0][0] +
- yin * matrix.m[1][0] +
- matrix.m[3][0];
- y = xin * matrix.m[0][1] +
- yin * matrix.m[1][1] +
- matrix.m[3][1];
- w = xin * matrix.m[0][3] +
- yin * matrix.m[1][3] +
- matrix.m[3][3];
- if (w == 1.0f)
- return QPoint(qRound(x), qRound(y));
- else
- return QPoint(qRound(x / w), qRound(y / w));
+ if (matrix.flagBits == QMatrix4x4::Identity) {
+ return point;
+ } else if (matrix.flagBits == QMatrix4x4::Translation) {
+ return QPoint(qRound(xin + matrix.m[3][0]),
+ qRound(yin + matrix.m[3][1]));
+ } else if (matrix.flagBits ==
+ (QMatrix4x4::Translation | QMatrix4x4::Scale)) {
+ return QPoint(qRound(xin * matrix.m[0][0] + matrix.m[3][0]),
+ qRound(yin * matrix.m[1][1] + matrix.m[3][1]));
+ } else if (matrix.flagBits == QMatrix4x4::Scale) {
+ return QPoint(qRound(xin * matrix.m[0][0]),
+ qRound(yin * matrix.m[1][1]));
+ } else {
+ x = xin * matrix.m[0][0] +
+ yin * matrix.m[1][0] +
+ matrix.m[3][0];
+ y = xin * matrix.m[0][1] +
+ yin * matrix.m[1][1] +
+ matrix.m[3][1];
+ w = xin * matrix.m[0][3] +
+ yin * matrix.m[1][3] +
+ matrix.m[3][3];
+ if (w == 1.0f)
+ return QPoint(qRound(x), qRound(y));
+ else
+ return QPoint(qRound(x / w), qRound(y / w));
+ }
}
inline QPointF operator*(const QMatrix4x4& matrix, const QPointF& point)
@@ -771,19 +804,33 @@ inline QPointF operator*(const QMatrix4x4& matrix, const QPointF& point)
float x, y, w;
xin = point.x();
yin = point.y();
- x = xin * matrix.m[0][0] +
- yin * matrix.m[1][0] +
- matrix.m[3][0];
- y = xin * matrix.m[0][1] +
- yin * matrix.m[1][1] +
- matrix.m[3][1];
- w = xin * matrix.m[0][3] +
- yin * matrix.m[1][3] +
- matrix.m[3][3];
- if (w == 1.0f) {
- return QPointF(qreal(x), qreal(y));
+ if (matrix.flagBits == QMatrix4x4::Identity) {
+ return point;
+ } else if (matrix.flagBits == QMatrix4x4::Translation) {
+ return QPointF(xin + matrix.m[3][0],
+ yin + matrix.m[3][1]);
+ } else if (matrix.flagBits ==
+ (QMatrix4x4::Translation | QMatrix4x4::Scale)) {
+ return QPointF(xin * matrix.m[0][0] + matrix.m[3][0],
+ yin * matrix.m[1][1] + matrix.m[3][1]);
+ } else if (matrix.flagBits == QMatrix4x4::Scale) {
+ return QPointF(xin * matrix.m[0][0],
+ yin * matrix.m[1][1]);
} else {
- return QPointF(qreal(x / w), qreal(y / w));
+ x = xin * matrix.m[0][0] +
+ yin * matrix.m[1][0] +
+ matrix.m[3][0];
+ y = xin * matrix.m[0][1] +
+ yin * matrix.m[1][1] +
+ matrix.m[3][1];
+ w = xin * matrix.m[0][3] +
+ yin * matrix.m[1][3] +
+ matrix.m[3][3];
+ if (w == 1.0f) {
+ return QPointF(qreal(x), qreal(y));
+ } else {
+ return QPointF(qreal(x / w), qreal(y / w));
+ }
}
}
@@ -901,32 +948,6 @@ inline QVector4D QMatrix4x4::map(const QVector4D& point) const
#endif
-inline QRect QMatrix4x4::mapRect(const QRect& rect) const
-{
- QPoint tl = map(rect.topLeft()); QPoint tr = map(rect.topRight());
- QPoint bl = map(rect.bottomLeft()); QPoint br = map(rect.bottomRight());
-
- int xmin = qMin(qMin(tl.x(), tr.x()), qMin(bl.x(), br.x()));
- int xmax = qMax(qMax(tl.x(), tr.x()), qMax(bl.x(), br.x()));
- int ymin = qMin(qMin(tl.y(), tr.y()), qMin(bl.y(), br.y()));
- int ymax = qMax(qMax(tl.y(), tr.y()), qMax(bl.y(), br.y()));
-
- return QRect(QPoint(xmin, ymin), QPoint(xmax, ymax));
-}
-
-inline QRectF QMatrix4x4::mapRect(const QRectF& rect) const
-{
- QPointF tl = map(rect.topLeft()); QPointF tr = map(rect.topRight());
- QPointF bl = map(rect.bottomLeft()); QPointF br = map(rect.bottomRight());
-
- qreal xmin = qMin(qMin(tl.x(), tr.x()), qMin(bl.x(), br.x()));
- qreal xmax = qMax(qMax(tl.x(), tr.x()), qMax(bl.x(), br.x()));
- qreal ymin = qMin(qMin(tl.y(), tr.y()), qMin(bl.y(), br.y()));
- qreal ymax = qMax(qMax(tl.y(), tr.y()), qMax(bl.y(), br.y()));
-
- return QRectF(QPointF(xmin, ymin), QPointF(xmax, ymax));
-}
-
inline float *QMatrix4x4::data()
{
// We have to assume that the caller will modify the matrix elements,
diff --git a/src/gui/painting/qpaintengine.cpp b/src/gui/painting/qpaintengine.cpp
index 7de1ec4..9859425 100644
--- a/src/gui/painting/qpaintengine.cpp
+++ b/src/gui/painting/qpaintengine.cpp
@@ -49,6 +49,7 @@
#include <private/qtextengine_p.h>
#include <qvarlengtharray.h>
#include <private/qfontengine_p.h>
+#include <private/qpaintengineex_p.h>
QT_BEGIN_NAMESPACE
@@ -302,6 +303,9 @@ void QPaintEngine::syncState()
{
Q_ASSERT(state);
updateState(*state);
+
+ if (isExtended())
+ static_cast<QPaintEngineEx *>(this)->sync();
}
static QPaintEngine *qt_polygon_recursion = 0;
diff --git a/src/gui/painting/qpaintengineex_p.h b/src/gui/painting/qpaintengineex_p.h
index 593726c..1c55242 100644
--- a/src/gui/painting/qpaintengineex_p.h
+++ b/src/gui/painting/qpaintengineex_p.h
@@ -216,6 +216,8 @@ public:
inline QPainterState *state() { return static_cast<QPainterState *>(QPaintEngine::state); }
inline const QPainterState *state() const { return static_cast<const QPainterState *>(QPaintEngine::state); }
+ virtual void sync() {}
+
virtual QPixmapFilter *createPixmapFilter(int /*type*/) const { return 0; }
protected:
diff --git a/src/gui/widgets/qmenu_p.h b/src/gui/widgets/qmenu_p.h
index 9654126..f08283d 100644
--- a/src/gui/widgets/qmenu_p.h
+++ b/src/gui/widgets/qmenu_p.h
@@ -220,7 +220,7 @@ public:
virtual QList<QPointer<QWidget> > calcCausedStack() const;
QMenuCaused causedPopup;
void hideUpToMenuBar();
- void hideMenu(QMenu *menu, bool delay = true);
+ void hideMenu(QMenu *menu, bool justRegister = false);
//index mappings
inline QAction *actionAt(int i) const { return q_func()->actions().at(i); }
diff --git a/src/gui/widgets/qstatusbar.cpp b/src/gui/widgets/qstatusbar.cpp
index c970838..3829bcb 100644
--- a/src/gui/widgets/qstatusbar.cpp
+++ b/src/gui/widgets/qstatusbar.cpp
@@ -144,7 +144,7 @@ QRect QStatusBarPrivate::messageRect() const
if (rtl)
left = qMax(left, item->w->x() + item->w->width() + 2);
else
- right = qMin(right, item->w->x()-1);
+ right = qMin(right, item->w->x() - 2);
}
break;
}