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authorLars Knoll <lars.knoll@nokia.com>2009-05-28 13:31:46 (GMT)
committerAndreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>2009-06-09 07:28:45 (GMT)
commit0e650ed3a8e7e4bdf4c9d3eefd667d4abb318c5a (patch)
tree08fc16b98562996f96fa916d7f575aecfc0782eb /src/gui
parente506c0816dadd336e8151a0af504bd8b814bbaf3 (diff)
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simplify opacity handling in QGraphicsItem
Greatly simplify how we handle opacity and store it as a member in QGraphicsItemPrivate. Remove the caching of effectiveOpacity. It's faster to calculate it on the fly, and the recursive painting algorithm will make even that need go away. Reviewed-by: Andreas
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/graphicsview/qgraphicsitem_p.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem_p.h b/src/gui/graphicsview/qgraphicsitem_p.h
index 4deb6e5..aac1795 100644
--- a/src/gui/graphicsview/qgraphicsitem_p.h
+++ b/src/gui/graphicsview/qgraphicsitem_p.h
@@ -272,9 +272,7 @@ public:
inline bool childrenCombineOpacity() const
{
- if (!children.size())
- return true;
- if (flags & QGraphicsItem::ItemDoesntPropagateOpacityToChildren)
+ if (!children.size() || flags & QGraphicsItem::ItemDoesntPropagateOpacityToChildren)
return false;
for (int i = 0; i < children.size(); ++i) {
@@ -347,7 +345,7 @@ public:
quint32 dirtyClipPath : 1;
quint32 emptyClipPath : 1;
quint32 inSetPosHelper : 1;
- quint32 unused : 1;
+ quint32 unused : 3;
// New 32 bits
quint32 flags : 11;