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authorJeremy Katz <jeremy.katz@nokia.com>2010-09-14 15:09:56 (GMT)
committerJeremy Katz <jeremy.katz@nokia.com>2010-09-14 15:17:26 (GMT)
commit33f9950996ada06fc39b68f6656b1defdccd8c3a (patch)
tree737eeb50fc4815001fd366416425ecc6d3f1e6a2 /src/gui
parent8401e31e7c0375f9c595678b510b6d2092a2f2e6 (diff)
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fix QTBUG-13501 - crash when a gesture is accepted but not consumed
Reviewed-by: Denis Dzyubenko
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/kernel/qapplication.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gui/kernel/qapplication.cpp b/src/gui/kernel/qapplication.cpp
index caeeeb9..2fd2f46 100644
--- a/src/gui/kernel/qapplication.cpp
+++ b/src/gui/kernel/qapplication.cpp
@@ -4367,11 +4367,13 @@ bool QApplication::notify(QObject *receiver, QEvent *e)
eventAccepted = ge.isAccepted();
for (int i = 0; i < gestures.size(); ++i) {
QGesture *g = gestures.at(i);
- if ((res && eventAccepted) || (!eventAccepted && ge.isAccepted(g))) {
+ // Ignore res [event return value] because handling of multiple gestures
+ // packed into a single QEvent depends on not consuming the event
+ if (eventAccepted || ge.isAccepted(g)) {
// if the gesture was accepted, mark the target widget for it
gestureEvent->d_func()->targetWidgets[g->gestureType()] = w;
gestureEvent->setAccepted(g, true);
- } else if (!eventAccepted && !ge.isAccepted(g)) {
+ } else {
// if the gesture was explicitly ignored by the application,
// put it back so a parent can get it
allGestures.append(g);