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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-12-08 01:02:46 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-12-08 01:02:46 (GMT)
commit05d4b4c72a5089885c1515833e34177607c2c511 (patch)
tree814938ffa6d3394bc82d4135c40e9727a9aaf5eb /src/gui
parentac90a37e5bec3c5b6cdc01a836f8e562395a3863 (diff)
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Fix GL_BGRA formats under OpenGL/ES systems
OpenGL/ES requires that the internal and external formats be the same when calling glTexImage2D(). This caused problems with devices that had the GL_EXT_bgra extension. This change makes the formats the same just before the upload and also makes sure that the pixel type is GL_UNSIGNED_BYTE when GL_BGRA is used. No change for desktop systems. Reviewed-by: Donald Carr
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