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authorYoann Lopes <yoann.lopes@nokia.com>2009-12-04 14:57:18 (GMT)
committerYoann Lopes <yoann.lopes@nokia.com>2009-12-04 14:57:18 (GMT)
commit39392326c8c843a6f46b864c6595a5241a47af10 (patch)
treee89b63d383fc130702c47323d9cd55c86348c880 /src/gui
parent9a76f02a3147c2da969cb1b942ee7228b13c84cc (diff)
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Fixes clipping bug in the embedded dialogs demo.
The problem was that when using DeviceCoordinateCache for items in a scene, newly exposed areas were wrongly painted over the Pixmap in the cache, instead of blending into it. Autotest included. Task-number: QTBUG-657 Reviewed-by: Andreas Reviewed-by: bnilsen
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 8777cdc..27ebb79 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -4233,7 +4233,6 @@ static void _q_paintIntoCache(QPixmap *pix, QGraphicsItem *item, const QRegion &
if (!subPix.isNull()) {
// Blit the subpixmap into the main pixmap.
pixmapPainter.begin(pix);
- pixmapPainter.setCompositionMode(QPainter::CompositionMode_Source);
pixmapPainter.setClipRegion(pixmapExposed);
pixmapPainter.drawPixmap(br.topLeft(), subPix);
pixmapPainter.end();