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author | Jan-Arve Sæther <jan-arve.saether@nokia.com> | 2009-10-16 10:51:26 (GMT) |
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committer | Jan-Arve Sæther <jan-arve.saether@nokia.com> | 2009-10-16 10:51:26 (GMT) |
commit | e0a5d1f18d5dee85ddc312094f5bb4d49ea3d286 (patch) | |
tree | d735dcb44a164aa2e7d2b163841a5c00da56339e /src/gui | |
parent | 5f184a0c3485f9c8e35d3cc7c3c2f715f0f94111 (diff) | |
parent | ea52aef43acf862a51ea5b2eb65fa2ad60e5590f (diff) | |
download | Qt-e0a5d1f18d5dee85ddc312094f5bb4d49ea3d286.zip Qt-e0a5d1f18d5dee85ddc312094f5bb4d49ea3d286.tar.gz Qt-e0a5d1f18d5dee85ddc312094f5bb4d49ea3d286.tar.bz2 |
Merge branch 'fixes' of git://gitorious.org/~fleury/qt/fleury-openbossa-clone into 4.6
Conflicts:
src/gui/graphicsview/qgraphicsanchorlayout_p.cpp
src/gui/graphicsview/qgraphicsanchorlayout_p.h
tests/auto/qgraphicsanchorlayout/tst_qgraphicsanchorlayout.cpp
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/graphicsview/qgraphicsanchorlayout_p.cpp | 324 |
1 files changed, 165 insertions, 159 deletions
diff --git a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp index 5a531f5..e1db939 100644 --- a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp +++ b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp @@ -506,36 +506,46 @@ static bool simplifySequentialChunk(Graph<AnchorVertex, AnchorData> *graph, const QVector<AnchorVertex*> &vertices, AnchorVertex *after) { - int i; + AnchorData *data = graph->edgeData(before, vertices.first()); + Q_ASSERT(data); + + const bool forward = (before == data->from); + QVector<AnchorVertex *> orderedVertices; + + if (forward) { + orderedVertices = vertices; + } else { + qSwap(before, after); + for (int i = vertices.count() - 1; i >= 0; --i) + orderedVertices.append(vertices.at(i)); + } + #if defined(QT_DEBUG) && 0 QString strVertices; - for (i = 0; i < vertices.count(); ++i) - strVertices += QString::fromAscii("%1 - ").arg(vertices.at(i)->toString()); + for (int i = 0; i < orderedVertices.count(); ++i) { + strVertices += QString::fromAscii("%1 - ").arg(orderedVertices.at(i)->toString()); + } QString strPath = QString::fromAscii("%1 - %2%3").arg(before->toString(), strVertices, after->toString()); qDebug("simplifying [%s] to [%s - %s]", qPrintable(strPath), qPrintable(before->toString()), qPrintable(after->toString())); #endif SequentialAnchorData *sequence = new SequentialAnchorData; AnchorVertex *prev = before; - AnchorData *data; - for (i = 0; i <= vertices.count(); ++i) { - AnchorVertex *next = (i < vertices.count()) ? vertices.at(i) : after; - data = graph->takeEdge(prev, next); - sequence->m_edges.append(data); + + for (int i = 0; i <= orderedVertices.count(); ++i) { + AnchorVertex *next = (i < orderedVertices.count()) ? orderedVertices.at(i) : after; + AnchorData *ad = graph->takeEdge(prev, next); + Q_ASSERT(ad); + sequence->m_edges.append(ad); prev = next; } - sequence->setVertices(vertices); + + sequence->setVertices(orderedVertices); sequence->from = before; sequence->to = after; sequence->refreshSizeHints_helper(0, false); - // data here is the last edge in the sequence - // ### this seems to be here for supporting reverse order sequences, - // but doesnt seem to be used right now - if (data->from != vertices.last()) - qSwap(sequence->from, sequence->to); - // Note that since layout 'edges' can't be simplified away from // the graph, it's safe to assume that if there's a layout // 'edge', it'll be in the boundaries of the sequence. @@ -590,15 +600,6 @@ static bool simplifySequentialChunk(Graph<AnchorVertex, AnchorData> *graph, 2. Go to (1) 3. Done - - * Gathering sequential anchors * - The algorithm walks the graph in depth-first order, and only collects vertices that has two - edges connected to it. If the vertex does not have two edges or if it is a layout edge, - it will take all the previously collected vertices and try to create a simplified sequential - anchor representing all the previously collected vertices. - Once the simplified anchor is inserted, the collected list is cleared in order to find the next - sequence to simplify. - Note that there are some catches to this that are not covered by the above explanation. */ void QGraphicsAnchorLayoutPrivate::simplifyGraph(Orientation orientation) { @@ -615,9 +616,7 @@ void QGraphicsAnchorLayoutPrivate::simplifyGraph(Orientation orientation) orientation == Horizontal ? "Horizontal" : "Vertical"); #endif - AnchorVertex *rootVertex = graph[orientation].rootVertex(); - - if (!rootVertex) + if (!graph[orientation].rootVertex()) return; bool dirty; @@ -626,164 +625,171 @@ void QGraphicsAnchorLayoutPrivate::simplifyGraph(Orientation orientation) } while (dirty); } +/*! + \internal + + One iteration of the simplification algorithm. Returns true if another iteration is needed. + + The algorithm walks the graph in depth-first order, and only collects vertices that has two + edges connected to it. If the vertex does not have two edges or if it is a layout edge, it + will take all the previously collected vertices and try to create a simplified sequential + anchor representing all the previously collected vertices. Once the simplified anchor is + inserted, the collected list is cleared in order to find the next sequence to simplify. + + Note that there are some catches to this that are not covered by the above explanation, see + the function comments for more details. +*/ bool QGraphicsAnchorLayoutPrivate::simplifyGraphIteration(QGraphicsAnchorLayoutPrivate::Orientation orientation) { Q_Q(QGraphicsAnchorLayout); Graph<AnchorVertex, AnchorData> &g = graph[orientation]; - AnchorVertex *v = g.rootVertex(); QSet<AnchorVertex *> visited; - QStack<AnchorVertex *> stack; - stack.push(v); + QStack<QPair<AnchorVertex *, AnchorVertex *> > stack; + stack.push(qMakePair(static_cast<AnchorVertex *>(0), g.rootVertex())); QVector<AnchorVertex*> candidates; + bool candidatesForward; const Qt::AnchorPoint centerEdge = pickEdge(Qt::AnchorHorizontalCenter, orientation); - const Qt::AnchorPoint layoutEdge = oppositeEdge(v->m_edge); - bool dirty = false; - - // walk depth-first. + // Walk depth-first, in the stack we store start of the candidate sequence (beforeSequence) + // and the vertex to be visited. while (!stack.isEmpty()) { - v = stack.pop(); - QList<AnchorVertex *> vertices = g.adjacentVertices(v); - const int count = vertices.count(); - bool endOfSequence = (v->m_item == q && v->m_edge == layoutEdge) || count != 2; - if (count == 2 && v->m_item != q) { - candidates.append(v); - if (visited.contains(vertices.first()) && visited.contains(vertices.last())) { - // in case of a cycle - endOfSequence = true; + QPair<AnchorVertex *, AnchorVertex *> pair = stack.pop(); + AnchorVertex *beforeSequence = pair.first; + AnchorVertex *v = pair.second; + + // The basic idea is to determine whether we found an end of sequence, + // if that's the case, we stop adding vertices to the candidate list + // and do a simplification step. + // + // A vertex can trigger an end of sequence if + // (a) it is a layout vertex, we don't simplify away the layout vertices; + // (b) it does not have exactly 2 adjacents; + // (c) it will change the direction of the sequence; + // (d) its next adjacent is already visited (a cycle in the graph). + + const QList<AnchorVertex *> &adjacents = g.adjacentVertices(v); + const bool isLayoutVertex = v->m_item == q; + AnchorVertex *afterSequence = v; + bool endOfSequence = false; + + // + // Identify the end cases. + // + + // Identifies cases (a) and (b) + endOfSequence = isLayoutVertex || adjacents.count() != 2; + + if (!endOfSequence) { + // If this is the first vertice, determine what is the direction to use for this + // sequence. + if (candidates.isEmpty()) { + const AnchorData *data = g.edgeData(beforeSequence, v); + Q_ASSERT(data); + candidatesForward = (beforeSequence == data->from); } - } - if (endOfSequence && candidates.count() >= 1) { - int i; - AnchorVertex *afterSequence= 0; - AnchorVertex *beforeSequence = 0; - // find the items before and after the valid sequence - if (candidates.count() == 1) { - QList<AnchorVertex *> beforeAndAfterVertices = g.adjacentVertices(candidates.at(0)); - Q_ASSERT(beforeAndAfterVertices.count() == 2); - // Since we only have one vertex, we can pick - // any of the two vertices to become before/after. - afterSequence = beforeAndAfterVertices.last(); - beforeSequence = beforeAndAfterVertices.first(); - } else { - QList<AnchorVertex *> adjacentOfSecondLastVertex = g.adjacentVertices(candidates.last()); - Q_ASSERT(adjacentOfSecondLastVertex.count() == 2); - if (adjacentOfSecondLastVertex.first() == candidates.at(candidates.count() - 2)) - afterSequence = adjacentOfSecondLastVertex.last(); - else - afterSequence = adjacentOfSecondLastVertex.first(); - QList<AnchorVertex *> adjacentOfSecondVertex = g.adjacentVertices(candidates.first()); - Q_ASSERT(adjacentOfSecondVertex.count() == 2); - if (adjacentOfSecondVertex.first() == candidates.at(1)) - beforeSequence = adjacentOfSecondVertex.last(); - else - beforeSequence = adjacentOfSecondVertex.first(); + // This is a tricky part. We peek at the next vertex to find out + // + // - whether the edge from this vertex to the next vertex has the same direction; + // - whether we already visited the next vertex. + // + // Those are needed to identify (c) and (d). Note that unlike (a) and (b), we preempt + // the end of sequence by looking into the next vertex. + + // Peek at the next vertex + AnchorVertex *after; + if (candidates.isEmpty()) + after = (beforeSequence == adjacents.last() ? adjacents.first() : adjacents.last()); + else + after = (candidates.last() == adjacents.last() ? adjacents.first() : adjacents.last()); + + // ### At this point we assumed that candidates will not contain 'after', this may not hold + // when simplifying FLOATing anchors. + Q_ASSERT(!candidates.contains(after)); + + const AnchorData *data = g.edgeData(v, after); + Q_ASSERT(data); + const bool willChangeDirection = (candidatesForward != (v == data->from)); + const bool cycleFound = visited.contains(after); + + // Now cases (c) and (d)... + endOfSequence = willChangeDirection || cycleFound; + + if (endOfSequence) { + if (!willChangeDirection) { + // If the direction will not change, we can add the current vertex to the + // candidates list and we know that 'after' can be used as afterSequence. + candidates.append(v); + afterSequence = after; + } + } else { + // If it's not an end of sequence, then the vertex didn't trigger neither of the + // previously four cases, so it can be added to the candidates list. + candidates.append(v); } - // The complete path of the sequence to simplify is: beforeSequence, <candidates>, afterSequence - // where beforeSequence and afterSequence are the endpoints where the anchor is inserted - // between. -#if defined(QT_DEBUG) && 0 - // ### DEBUG - QString strCandidates; - for (i = 0; i < candidates.count(); ++i) - strCandidates += QString::fromAscii("%1 - ").arg(candidates.at(i)->toString()); - QString strPath = QString::fromAscii("%1 - %2%3").arg(beforeSequence->toString(), strCandidates, afterSequence->toString()); - qDebug("candidate list for sequential simplification:\n[%s]", qPrintable(strPath)); -#endif + } - bool forward = true; - AnchorVertex *prev = beforeSequence; - int intervalFrom = 0; + // + // Add next non-visited vertices to the stack. + // + for (int i = 0; i < adjacents.count(); ++i) { + AnchorVertex *next = adjacents.at(i); + if (visited.contains(next)) + continue; - // Check for directionality (from). We don't want to destroy that information, - // thus we only combine anchors with the same direction. + // If current vertex is an end of sequence, and it'll reset the candidates list. So + // the next vertices will build candidates lists with the current vertex as 'before' + // vertex. If it's not an end of sequence, we keep the original 'before' vertex, + // since we are keeping the candidates list. + if (endOfSequence) + stack.push(qMakePair(v, next)); + else + stack.push(qMakePair(beforeSequence, next)); + } - // "i" is the index *including* the beforeSequence and afterSequence vertices. - for (i = 1; i <= candidates.count() + 1; ++i) { - bool atVertexAfter = i > candidates.count(); - AnchorVertex *v1 = atVertexAfter ? afterSequence : candidates.at(i - 1); - AnchorData *data = g.edgeData(prev, v1); - Q_ASSERT(data); - if (i == 1) { - forward = (prev == data->from ? true : false); - } else if (forward != (prev == data->from) || atVertexAfter) { - int intervalTo = i; - if (forward != (prev == data->from)) - --intervalTo; - - // intervalFrom and intervalTo should now be indices to the vertex before and - // after the sequential anchor. - if (intervalTo - intervalFrom >= 2) { - // simplify in the range [intervalFrom, intervalTo] - - // Trim off internal center anchors (Left-Center/Center-Right) from the - // start and the end of the sequence. We never want to simplify internal - // center anchors where there is an external anchor connected to the center. - AnchorVertex *intervalVertexFrom = intervalFrom == 0 ? beforeSequence : candidates.at(intervalFrom - 1); - int effectiveIntervalFrom = intervalFrom; - if (intervalVertexFrom->m_edge == centerEdge - && intervalVertexFrom->m_item == candidates.at(effectiveIntervalFrom)->m_item) { - ++effectiveIntervalFrom; - intervalVertexFrom = candidates.at(effectiveIntervalFrom - 1); - } - AnchorVertex *intervalVertexTo = intervalTo <= candidates.count() ? candidates.at(intervalTo - 1) : afterSequence; - int effectiveIntervalTo = intervalTo; - if (intervalVertexTo->m_edge == centerEdge - && intervalVertexTo->m_item == candidates.at(effectiveIntervalTo - 2)->m_item) { - --effectiveIntervalTo; - intervalVertexTo = candidates.at(effectiveIntervalTo - 1); - } - if (effectiveIntervalTo - effectiveIntervalFrom >= 2) { - QVector<AnchorVertex*> subCandidates; - if (forward) { - subCandidates = candidates.mid(effectiveIntervalFrom, effectiveIntervalTo - effectiveIntervalFrom - 1); - } else { - // reverse the order of the candidates. - qSwap(intervalVertexFrom, intervalVertexTo); - do { - ++effectiveIntervalFrom; - subCandidates.prepend(candidates.at(effectiveIntervalFrom - 1)); - } while (effectiveIntervalFrom < effectiveIntervalTo - 1); - } - if (simplifySequentialChunk(&g, intervalVertexFrom, subCandidates, intervalVertexTo)) { - dirty = true; - break; - } - // finished simplification of chunk with same direction - } - } - if (forward == (prev == data->from)) - --intervalTo; - intervalFrom = intervalTo; - - forward = !forward; - } - prev = v1; - } + visited.insert(v); - if (dirty) - break; - } + if (!endOfSequence || candidates.isEmpty()) + continue; + + // + // Create a sequence for (beforeSequence, candidates, afterSequence). + // - if (endOfSequence) - candidates.clear(); + // One restriction we have is to not simplify half of an anchor and let the other half + // unsimplified. So we remove center edges before and after the sequence. + if (beforeSequence->m_edge == centerEdge && beforeSequence->m_item == candidates.first()->m_item) { + beforeSequence = candidates.first(); + candidates.remove(0); - for (int i = 0; i < count; ++i) { - AnchorVertex *next = vertices.at(i); - if (next->m_item == q && next->m_edge == centerEdge) + // If there's not candidates to be simplified, leave. + if (candidates.isEmpty()) continue; - if (visited.contains(next)) + } + + if (afterSequence->m_edge == centerEdge && afterSequence->m_item == candidates.last()->m_item) { + afterSequence = candidates.last(); + candidates.remove(candidates.count() - 1); + + if (candidates.isEmpty()) continue; - stack.push(next); } - visited.insert(v); + // This function will remove the candidates from the graph and create one edge between + // beforeSequence and afterSequence. This function returns true if the sequential + // simplification also caused a parallel simplification to be created. In this case we end + // the iteration and start again (since all the visited state we have may be outdated). + if (simplifySequentialChunk(&g, beforeSequence, candidates, afterSequence)) + return true; + + // If there was no parallel simplification, we'll keep walking the graph. So we clear the + // candidates list to start again. + candidates.clear(); } - return dirty; + return false; } static void restoreSimplifiedAnchor(Graph<AnchorVertex, AnchorData> &g, |