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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-02-16 19:30:00 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-02-16 19:30:00 (GMT) |
commit | 95d3bd3fc993d7c8c1fe92960c617a3392d87f66 (patch) | |
tree | 80fc13bd368c31c74d9b821155780f10081a380b /src/gui | |
parent | 090827712933e587eb9308aabca49fc01a371f0e (diff) | |
parent | 90d398e5bef2a66ab944e1cc191c1ad6569e321a (diff) | |
download | Qt-95d3bd3fc993d7c8c1fe92960c617a3392d87f66.zip Qt-95d3bd3fc993d7c8c1fe92960c617a3392d87f66.tar.gz Qt-95d3bd3fc993d7c8c1fe92960c617a3392d87f66.tar.bz2 |
Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-1 into 4.6-integration
* '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-1: (201 commits)
Fix an issue with the error signal in a callWithCallback not being
Add skeleton changes file for 4.6.3.
Fixed compiler warning about making the same class a friend twice
New test cases for the QScriptString.
Fix a deadlock in kqueue implementation of QFileSystemWatcher
Don't crash when QTouchEvent is accepted but not handled by a
QNAM HTTP: Unify socket EOF handling a bit
doc: Added \section1 about serializing operators for Qt collections.
Update the composition demo at 60 FPS instead of at painting rate
Replace the inline blend function by #define
Fix for using QContiguousCache with default constructor or capacity=0
Correctly mark QGraphicsScene::drawItems() as obsolete
Compile fix on Mac with 10.5 sdk.
QTestLib: don't crash if data tag requested, none available
Implement the blend functions with SSE2
doc: Added some since version information.
Ignore touch and gesture events when excluding input events
Implemented GraphicsView Panel support for gestures.
doc: Fixed several typos.
Add MSVC-specific expected failures for JS test suite
...
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.cpp | 30 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 33 | ||||
-rw-r--r-- | src/gui/kernel/qeventdispatcher_mac.mm | 8 | ||||
-rw-r--r-- | src/gui/painting/qdrawhelper.cpp | 49 | ||||
-rw-r--r-- | src/gui/painting/qdrawhelper_sse2.cpp | 211 | ||||
-rw-r--r-- | src/gui/painting/qdrawhelper_x86_p.h | 8 |
6 files changed, 305 insertions, 34 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index 3cdf8ce..2f208b7 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -357,19 +357,22 @@ default, child items are stacked on top of the parent item. But setting this flag, the child will be stacked behind it. This flag is useful for drop shadow effects and for decoration objects that follow the parent - item's geometry without drawing on top of it. + item's geometry without drawing on top of it. This flag was introduced + in Qt 4.5. \value ItemUsesExtendedStyleOption The item makes use of either - \l{QStyleOptionGraphicsItem::}{exposedRect} or - \l{QStyleOptionGraphicsItem::}{matrix} in QStyleOptionGraphicsItem. By default, - the \l{QStyleOptionGraphicsItem::}{exposedRect} is initialized to the item's - boundingRect() and the \l{QStyleOptionGraphicsItem::}{matrix} is untransformed. - You can enable this flag for the style options to be set up with more - fine-grained values. - Note that QStyleOptionGraphicsItem::levelOfDetail is unaffected by this flag + \l{QStyleOptionGraphicsItem::} {exposedRect} or + \l{QStyleOptionGraphicsItem::} {matrix} in + QStyleOptionGraphicsItem. By default, the + \l{QStyleOptionGraphicsItem::} {exposedRect} is initialized to the + item's boundingRect() and the + \l{QStyleOptionGraphicsItem::}{matrix} is untransformed. You can + enable this flag for the style options to be set up with more + fine-grained values. Note that + QStyleOptionGraphicsItem::levelOfDetail is unaffected by this flag and always initialized to 1. Use - QStyleOptionGraphicsItem::levelOfDetailFromTransform() if you need a higher - value. + QStyleOptionGraphicsItem::levelOfDetailFromTransform() if you need + a higher value. This flag was introduced in Qt 4.6. \value ItemHasNoContents The item does not paint anything (i.e., calling paint() on the item has no effect). You should set this flag on items that @@ -387,9 +390,10 @@ used for Asian languages. This flag was introduced in Qt 4.6. - \value ItemNegativeZStacksBehindParent The item automatically stacks behind - it's parent if it's z-value is negative. This flag enables setZValue() to - toggle ItemStacksBehindParent. + \value ItemNegativeZStacksBehindParent The item automatically + stacks behind it's parent if it's z-value is negative. This flag + enables setZValue() to toggle ItemStacksBehindParent. This flag + was introduced in Qt 4.6. \value ItemIsPanel The item is a panel. A panel provides activation and contained focus handling. Only one panel can be active at a time (see diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 66707fc..4472272 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -5132,6 +5132,8 @@ void QGraphicsScenePrivate::processDirtyItemsRecursive(QGraphicsItem *item, bool } /*! + \obsolete + Paints the given \a items using the provided \a painter, after the background has been drawn, and before the foreground has been drawn. All painting is done in \e scene coordinates. Before @@ -5154,7 +5156,7 @@ void QGraphicsScenePrivate::processDirtyItemsRecursive(QGraphicsItem *item, bool \snippet doc/src/snippets/graphicssceneadditemsnippet.cpp 0 - \obsolete Since Qt 4.6, this function is not called anymore unless + Since Qt 4.6, this function is not called anymore unless the QGraphicsView::IndirectPainting flag is given as an Optimization flag. @@ -5710,8 +5712,15 @@ void QGraphicsScenePrivate::touchEventHandler(QTouchEvent *sceneTouchEvent) item->d_ptr->acceptedTouchBeginEvent = true; bool res = sendTouchBeginEvent(item, &touchEvent) && touchEvent.isAccepted(); - if (!res) + if (!res) { + // forget about these touch points, we didn't handle them + for (int i = 0; i < touchEvent.touchPoints().count(); ++i) { + const QTouchEvent::TouchPoint &touchPoint = touchEvent.touchPoints().at(i); + itemForTouchPointId.remove(touchPoint.id()); + sceneCurrentTouchPoints.remove(touchPoint.id()); + } ignoreSceneTouchEvent = false; + } break; } default: @@ -5902,13 +5911,21 @@ void QGraphicsScenePrivate::getGestureTargets(const QSet<QGesture *> &gestures, QList<QGraphicsItem *> items = itemsAtPosition(screenPos, QPointF(), viewport); QList<QGraphicsObject *> result; for (int j = 0; j < items.size(); ++j) { - QGraphicsObject *item = items.at(j)->toGraphicsObject(); - if (!item) - continue; - QGraphicsItemPrivate *d = item->QGraphicsItem::d_func(); - if (d->gestureContext.contains(gestureType)) { - result.append(item); + QGraphicsItem *item = items.at(j); + + // Check if the item is blocked by a modal panel and use it as + // a target instead of this item. + (void) item->isBlockedByModalPanel(&item); + + if (QGraphicsObject *itemobj = item->toGraphicsObject()) { + QGraphicsItemPrivate *d = item->d_func(); + if (d->gestureContext.contains(gestureType)) { + result.append(itemobj); + } } + // Don't propagate through panels. + if (item->isPanel()) + break; } DEBUG() << "QGraphicsScenePrivate::getGestureTargets:" << gesture << result; diff --git a/src/gui/kernel/qeventdispatcher_mac.mm b/src/gui/kernel/qeventdispatcher_mac.mm index c7c7caf..df09185 100644 --- a/src/gui/kernel/qeventdispatcher_mac.mm +++ b/src/gui/kernel/qeventdispatcher_mac.mm @@ -492,6 +492,14 @@ static bool IsMouseOrKeyEvent( NSEvent* event ) case NSOtherMouseDown: case NSOtherMouseUp: case NSOtherMouseDragged: +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6 + case NSEventTypeGesture: // touch events + case NSEventTypeMagnify: + case NSEventTypeSwipe: + case NSEventTypeRotate: + case NSEventTypeBeginGesture: + case NSEventTypeEndGesture: +#endif result = true; break; diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp index 7a3da20..070491d 100644 --- a/src/gui/painting/qdrawhelper.cpp +++ b/src/gui/painting/qdrawhelper.cpp @@ -8092,20 +8092,43 @@ void qInitDrawhelperAsm() qDrawHelper[QImage::Format_ARGB32_Premultiplied].blendColor = qt_blend_color_argb_sse3dnow; } #endif // 3DNOW - extern void qt_blend_rgb32_on_rgb32_sse(uchar *destPixels, int dbpl, - const uchar *srcPixels, int sbpl, - int w, int h, - int const_alpha); - extern void qt_blend_argb32_on_argb32_sse(uchar *destPixels, int dbpl, - const uchar *srcPixels, int sbpl, - int w, int h, - int const_alpha); - qBlendFunctions[QImage::Format_RGB32][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_sse; - qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_sse; - qBlendFunctions[QImage::Format_RGB32][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_sse; - qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_sse; - } + +#ifdef QT_HAVE_SSE2 + if (features & SSE2) { + extern void qt_blend_rgb32_on_rgb32_sse2(uchar *destPixels, int dbpl, + const uchar *srcPixels, int sbpl, + int w, int h, + int const_alpha); + extern void qt_blend_argb32_on_argb32_sse2(uchar *destPixels, int dbpl, + const uchar *srcPixels, int sbpl, + int w, int h, + int const_alpha); + + + qBlendFunctions[QImage::Format_RGB32][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_sse2; + qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_sse2; + qBlendFunctions[QImage::Format_RGB32][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_sse2; + qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_sse2; + } else +#endif + { + extern void qt_blend_rgb32_on_rgb32_sse(uchar *destPixels, int dbpl, + const uchar *srcPixels, int sbpl, + int w, int h, + int const_alpha); + extern void qt_blend_argb32_on_argb32_sse(uchar *destPixels, int dbpl, + const uchar *srcPixels, int sbpl, + int w, int h, + int const_alpha); + + + qBlendFunctions[QImage::Format_RGB32][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_sse; + qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_sse; + qBlendFunctions[QImage::Format_RGB32][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_sse; + qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_sse; + } +} #endif // SSE #ifdef QT_HAVE_IWMMXT diff --git a/src/gui/painting/qdrawhelper_sse2.cpp b/src/gui/painting/qdrawhelper_sse2.cpp index dd6fa1b..6ac64d3 100644 --- a/src/gui/painting/qdrawhelper_sse2.cpp +++ b/src/gui/painting/qdrawhelper_sse2.cpp @@ -57,6 +57,217 @@ QT_BEGIN_NAMESPACE +/* + * Multiply the components of pixelVector by alphaChannel + * Each 32bits components of alphaChannel must be in the form 0x00AA00AA + * colorMask must have 0x00ff00ff on each 32 bits component + * half must have the value 128 (0x80) for each 32 bits compnent + */ +#define BYTE_MUL_SSE2(result, pixelVector, alphaChannel, colorMask, half) \ +{ \ + /* 1. separate the colors in 2 vectors so each color is on 16 bits \ + (in order to be multiplied by the alpha \ + each 32 bit of dstVectorAG are in the form 0x00AA00GG \ + each 32 bit of dstVectorRB are in the form 0x00RR00BB */\ + __m128i pixelVectorAG = _mm_srli_epi16(pixelVector, 8); \ + __m128i pixelVectorRB = _mm_and_si128(pixelVector, colorMask); \ + \ + /* 2. multiply the vectors by the alpha channel */\ + pixelVectorAG = _mm_mullo_epi16(pixelVectorAG, alphaChannel); \ + pixelVectorRB = _mm_mullo_epi16(pixelVectorRB, alphaChannel); \ + \ + /* 3. devide by 255, that's the tricky part. \ + we do it like for BYTE_MUL(), with bit shift: X/255 ~= (X + X/256 + rounding)/256 */ \ + /** so first (X + X/256 + rounding) */\ + pixelVectorRB = _mm_add_epi16(pixelVectorRB, _mm_srli_epi16(pixelVectorRB, 8)); \ + pixelVectorRB = _mm_add_epi16(pixelVectorRB, half); \ + pixelVectorAG = _mm_add_epi16(pixelVectorAG, _mm_srli_epi16(pixelVectorAG, 8)); \ + pixelVectorAG = _mm_add_epi16(pixelVectorAG, half); \ + \ + /** second devide by 256 */\ + pixelVectorRB = _mm_srli_epi16(pixelVectorRB, 8); \ + /** for AG, we could >> 8 to divide followed by << 8 to put the \ + bytes in the correct position. By masking instead, we execute \ + only one instruction */\ + pixelVectorAG = _mm_andnot_si128(colorMask, pixelVectorAG); \ + \ + /* 4. combine the 2 pairs of colors */ \ + result = _mm_or_si128(pixelVectorAG, pixelVectorRB); \ +} + +/* + * Each 32bits components of alphaChannel must be in the form 0x00AA00AA + * oneMinusAlphaChannel must be 255 - alpha for each 32 bits component + * colorMask must have 0x00ff00ff on each 32 bits component + * half must have the value 128 (0x80) for each 32 bits compnent + */ +#define INTERPOLATE_PIXEL_255_SSE2(result, srcVector, dstVector, alphaChannel, oneMinusAlphaChannel, colorMask, half) { \ + /* interpolate AG */\ + __m128i srcVectorAG = _mm_srli_epi16(srcVector, 8); \ + __m128i dstVectorAG = _mm_srli_epi16(dstVector, 8); \ + __m128i srcVectorAGalpha = _mm_mullo_epi16(srcVectorAG, alphaChannel); \ + __m128i dstVectorAGoneMinusAlphalpha = _mm_mullo_epi16(dstVectorAG, oneMinusAlphaChannel); \ + __m128i finalAG = _mm_add_epi16(srcVectorAGalpha, dstVectorAGoneMinusAlphalpha); \ + finalAG = _mm_add_epi16(finalAG, _mm_srli_epi16(finalAG, 8)); \ + finalAG = _mm_add_epi16(finalAG, half); \ + finalAG = _mm_andnot_si128(colorMask, finalAG); \ + \ + /* interpolate RB */\ + __m128i srcVectorRB = _mm_and_si128(srcVector, colorMask); \ + __m128i dstVectorRB = _mm_and_si128(dstVector, colorMask); \ + __m128i srcVectorRBalpha = _mm_mullo_epi16(srcVectorRB, alphaChannel); \ + __m128i dstVectorRBoneMinusAlphalpha = _mm_mullo_epi16(dstVectorRB, oneMinusAlphaChannel); \ + __m128i finalRB = _mm_add_epi16(srcVectorRBalpha, dstVectorRBoneMinusAlphalpha); \ + finalRB = _mm_add_epi16(finalRB, _mm_srli_epi16(finalRB, 8)); \ + finalRB = _mm_add_epi16(finalRB, half); \ + finalRB = _mm_srli_epi16(finalRB, 8); \ + \ + /* combine */\ + result = _mm_or_si128(finalAG, finalRB); \ +} + +void qt_blend_argb32_on_argb32_sse2(uchar *destPixels, int dbpl, + const uchar *srcPixels, int sbpl, + int w, int h, + int const_alpha) +{ + const quint32 *src = (const quint32 *) srcPixels; + quint32 *dst = (uint *) destPixels; + if (const_alpha == 256) { + const __m128i alphaMask = _mm_set1_epi32(0xff000000); + const __m128i nullVector = _mm_set1_epi32(0); + const __m128i half = _mm_set1_epi16(0x80); + const __m128i one = _mm_set1_epi16(0xff); + const __m128i colorMask = _mm_set1_epi32(0x00ff00ff); + for (int y = 0; y < h; ++y) { + int x = 0; + for (; x < w-3; x += 4) { + const __m128i srcVector = _mm_loadu_si128((__m128i *)&src[x]); + const __m128i srcVectorAlpha = _mm_and_si128(srcVector, alphaMask); + if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVectorAlpha, alphaMask)) == 0xffff) { + // all opaque + _mm_storeu_si128((__m128i *)&dst[x], srcVector); + } else if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVectorAlpha, nullVector)) != 0xffff) { + // not fully transparent + // result = s + d * (1-alpha) + + // extract the alpha channel on 2 x 16 bits + // so we have room for the multiplication + // each 32 bits will be in the form 0x00AA00AA + // with A being the 1 - alpha + __m128i alphaChannel = _mm_srli_epi32(srcVector, 24); + alphaChannel = _mm_or_si128(alphaChannel, _mm_slli_epi32(alphaChannel, 16)); + alphaChannel = _mm_sub_epi16(one, alphaChannel); + + const __m128i dstVector = _mm_loadu_si128((__m128i *)&dst[x]); + __m128i destMultipliedByOneMinusAlpha; + BYTE_MUL_SSE2(destMultipliedByOneMinusAlpha, dstVector, alphaChannel, colorMask, half); + + // result = s + d * (1-alpha) + const __m128i result = _mm_add_epi8(srcVector, destMultipliedByOneMinusAlpha); + _mm_storeu_si128((__m128i *)&dst[x], result); + } + } + for (; x<w; ++x) { + uint s = src[x]; + if (s >= 0xff000000) + dst[x] = s; + else if (s != 0) + dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s)); + } + dst = (quint32 *)(((uchar *) dst) + dbpl); + src = (const quint32 *)(((const uchar *) src) + sbpl); + } + } else if (const_alpha != 0) { + // dest = (s + d * sia) * ca + d * cia + // = s * ca + d * (sia * ca + cia) + // = s * ca + d * (1 - sa*ca) + const_alpha = (const_alpha * 255) >> 8; + const __m128i nullVector = _mm_set1_epi32(0); + const __m128i half = _mm_set1_epi16(0x80); + const __m128i one = _mm_set1_epi16(0xff); + const __m128i colorMask = _mm_set1_epi32(0x00ff00ff); + const __m128i constAlphaVector = _mm_set1_epi16(const_alpha); + for (int y = 0; y < h; ++y) { + int x = 0; + for (; x < w-3; x += 4) { + __m128i srcVector = _mm_loadu_si128((__m128i *)&src[x]); + if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVector, nullVector)) != 0xffff) { + BYTE_MUL_SSE2(srcVector, srcVector, constAlphaVector, colorMask, half); + + __m128i alphaChannel = _mm_srli_epi32(srcVector, 24); + alphaChannel = _mm_or_si128(alphaChannel, _mm_slli_epi32(alphaChannel, 16)); + alphaChannel = _mm_sub_epi16(one, alphaChannel); + + const __m128i dstVector = _mm_loadu_si128((__m128i *)&dst[x]); + __m128i destMultipliedByOneMinusAlpha; + BYTE_MUL_SSE2(destMultipliedByOneMinusAlpha, dstVector, alphaChannel, colorMask, half); + + const __m128i result = _mm_add_epi8(srcVector, destMultipliedByOneMinusAlpha); + _mm_storeu_si128((__m128i *)&dst[x], result); + } + } + for (; x<w; ++x) { + quint32 s = src[x]; + if (s != 0) { + s = BYTE_MUL(s, const_alpha); + dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s)); + } + } + dst = (quint32 *)(((uchar *) dst) + dbpl); + src = (const quint32 *)(((const uchar *) src) + sbpl); + } + } +} + +// qblendfunctions.cpp +void qt_blend_rgb32_on_rgb32(uchar *destPixels, int dbpl, + const uchar *srcPixels, int sbpl, + int w, int h, + int const_alpha); + +void qt_blend_rgb32_on_rgb32_sse2(uchar *destPixels, int dbpl, + const uchar *srcPixels, int sbpl, + int w, int h, + int const_alpha) +{ + const quint32 *src = (const quint32 *) srcPixels; + quint32 *dst = (uint *) destPixels; + if (const_alpha != 256) { + if (const_alpha != 0) { + const __m128i nullVector = _mm_set1_epi32(0); + const __m128i half = _mm_set1_epi16(0x80); + const __m128i colorMask = _mm_set1_epi32(0x00ff00ff); + + const_alpha = (const_alpha * 255) >> 8; + int one_minus_const_alpha = 255 - const_alpha; + const __m128i constAlphaVector = _mm_set1_epi16(const_alpha); + const __m128i oneMinusConstAlpha = _mm_set1_epi16(one_minus_const_alpha); + for (int y = 0; y < h; ++y) { + int x = 0; + for (; x < w-3; x += 4) { + __m128i srcVector = _mm_loadu_si128((__m128i *)&src[x]); + if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVector, nullVector)) != 0xffff) { + const __m128i dstVector = _mm_loadu_si128((__m128i *)&dst[x]); + __m128i result; + INTERPOLATE_PIXEL_255_SSE2(result, srcVector, dstVector, constAlphaVector, oneMinusConstAlpha, colorMask, half); + _mm_storeu_si128((__m128i *)&dst[x], result); + } + } + for (; x<w; ++x) { + quint32 s = src[x]; + s = BYTE_MUL(s, const_alpha); + dst[x] = INTERPOLATE_PIXEL_255(src[x], const_alpha, dst[x], one_minus_const_alpha); + } + dst = (quint32 *)(((uchar *) dst) + dbpl); + src = (const quint32 *)(((const uchar *) src) + sbpl); + } + } + } else { + qt_blend_rgb32_on_rgb32(destPixels, dbpl, srcPixels, sbpl, w, h, const_alpha); + } +} + void qt_memfill32_sse2(quint32 *dest, quint32 value, int count) { if (count < 7) { diff --git a/src/gui/painting/qdrawhelper_x86_p.h b/src/gui/painting/qdrawhelper_x86_p.h index 30aadd0..d7282a7 100644 --- a/src/gui/painting/qdrawhelper_x86_p.h +++ b/src/gui/painting/qdrawhelper_x86_p.h @@ -114,6 +114,14 @@ void qt_bitmapblit32_sse2(QRasterBuffer *rasterBuffer, int x, int y, void qt_bitmapblit16_sse2(QRasterBuffer *rasterBuffer, int x, int y, quint32 color, const uchar *src, int width, int height, int stride); +void qt_blend_argb32_on_argb32_sse2(uchar *destPixels, int dbpl, + const uchar *srcPixels, int sbpl, + int w, int h, + int const_alpha); +void qt_blend_rgb32_on_rgb32_sse2(uchar *destPixels, int dbpl, + const uchar *srcPixels, int sbpl, + int w, int h, + int const_alpha); #endif // QT_HAVE_SSE2 #ifdef QT_HAVE_IWMMXT |