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author | Qt Continuous Integration System <qt-info@nokia.com> | 2011-08-19 00:35:19 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2011-08-19 00:35:19 (GMT) |
commit | 0cb57328453c476b01b058d57211afee197d6a82 (patch) | |
tree | 87f58d0ba221606701c888db2a5f2262cc384cf8 /src/imports | |
parent | ff7f7dd596511de4c629b6c7f97d32a21049bb95 (diff) | |
parent | 7efd63b1ad26090ec15e1ab7bd9c60fa1c12e98a (diff) | |
download | Qt-0cb57328453c476b01b058d57211afee197d6a82.zip Qt-0cb57328453c476b01b058d57211afee197d6a82.tar.gz Qt-0cb57328453c476b01b058d57211afee197d6a82.tar.bz2 |
Merge branch 'master' of scm.dev.nokia.troll.no:qt/qt-doc-staging into master-integration
* 'master' of scm.dev.nokia.troll.no:qt/qt-doc-staging:
Doc: Fixed qdoc warnings.
Doc: Fixed qdoc warnings.
Improved comment finding code.
Added language information to the pure documentation parser.
Doc: Fixes to Qt tutorial
Fixed external link to DevNet Wiki.
qdoc: Fixed a crash caused by accessing a null pointer.
Doc: Fixed the example of an encoded URL in the class description.
Doc: Added a copy of the online style images for the qdoc manual.
Doc: Removed the Google Analytics script.
Diffstat (limited to 'src/imports')
-rw-r--r-- | src/imports/shaders/shadereffectitem.cpp | 20 | ||||
-rw-r--r-- | src/imports/shaders/shadereffectsource.cpp | 30 |
2 files changed, 0 insertions, 50 deletions
diff --git a/src/imports/shaders/shadereffectitem.cpp b/src/imports/shaders/shadereffectitem.cpp index 056581c..ca5c9a3 100644 --- a/src/imports/shaders/shadereffectitem.cpp +++ b/src/imports/shaders/shadereffectitem.cpp @@ -243,11 +243,6 @@ ShaderEffectItem::~ShaderEffectItem() */ -/*! - \property ShaderEffectItem::fragmentShader - \brief the OpenGL fragment shader code. -*/ - void ShaderEffectItem::setFragmentShader(const QString &code) { if (m_fragment_code.constData() == code.constData()) @@ -281,11 +276,6 @@ void ShaderEffectItem::setFragmentShader(const QString &code) */ -/*! - \property ShaderEffectItem::vertexShader - \brief the OpenGL vertex shader code. -*/ - void ShaderEffectItem::setVertexShader(const QString &code) { if (m_vertex_code.constData() == code.constData()) @@ -320,11 +310,6 @@ void ShaderEffectItem::setVertexShader(const QString &code) The default value is true. */ -/*! - \property ShaderEffectItem::blending - \brief the drawing is done using blending. -*/ - void ShaderEffectItem::setBlending(bool enable) { if (m_blending == enable) @@ -347,11 +332,6 @@ void ShaderEffectItem::setBlending(bool enable) The default value is QSize(1,1). */ -/*! - \property ShaderEffectItem::meshResolution - \brief the amount of triangles in the mesh for both x and y-axis. -*/ - void ShaderEffectItem::setMeshResolution(const QSize &size) { if (size == m_meshResolution) diff --git a/src/imports/shaders/shadereffectsource.cpp b/src/imports/shaders/shadereffectsource.cpp index 6210c41..7916538 100644 --- a/src/imports/shaders/shadereffectsource.cpp +++ b/src/imports/shaders/shadereffectsource.cpp @@ -105,11 +105,6 @@ ShaderEffectSource::~ShaderEffectSource() sourceItem regardless of its clipping property. */ -/*! - \property ShaderEffectSource::sourceItem - \brief the Item which is the source for the effect. -*/ - void ShaderEffectSource::setSourceItem(QDeclarativeItem *item) { if (item == m_sourceItem) @@ -159,11 +154,6 @@ void ShaderEffectSource::setSourceItem(QDeclarativeItem *item) The default value is Qt.rect(0,0,0,0). */ -/*! - \property ShaderEffectSource::sourceRect - \brief the relative sourceRect for the source. -*/ - void ShaderEffectSource::setSourceRect(const QRectF &rect) { if (rect == m_sourceRect) @@ -192,11 +182,6 @@ void ShaderEffectSource::setSourceRect(const QRectF &rect) The default value is QSize(0,0). */ -/*! - \property ShaderEffectSource::textureSize - \brief the texture size for the source. -*/ - void ShaderEffectSource::setTextureSize(const QSize &size) { if (size == m_textureSize) @@ -227,11 +212,6 @@ void ShaderEffectSource::setTextureSize(const QSize &size) The default value is true. */ -/*! - \property ShaderEffectSource::live - \brief the flag tells whether source item content is changing between frames. -*/ - void ShaderEffectSource::setLive(bool s) { if (s == m_live) @@ -251,11 +231,6 @@ void ShaderEffectSource::setLive(bool s) The default value is false. */ -/*! - \property ShaderEffectSource::hideSource - \brief the flag tells whether original source item content should be hidden. -*/ - void ShaderEffectSource::setHideSource(bool hide) { if (hide == m_hideSource) @@ -283,11 +258,6 @@ void ShaderEffectSource::setHideSource(bool hide) */ -/*! - \property ShaderEffectSource::wrapMode - \brief the wrap parameter for the source after it has been mapped as a texture. -*/ - void ShaderEffectSource::setWrapMode(WrapMode mode) { if (mode == m_wrapMode) |