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author | Andy Shaw <andy.shaw@digia.com> | 2011-11-04 17:35:41 (GMT) |
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committer | Oswald Buddenhagen <oswald.buddenhagen@nokia.com> | 2011-11-07 15:07:33 (GMT) |
commit | 2c072ae53ea4f90a32cfb8260f1bd0251ebab4f9 (patch) | |
tree | 2105aa56c8f4f4b1fe693ac51303bd47f2c1a77c /src/imports | |
parent | 34af6fd31e29334e9ffe5d390d5a8b40c5a4a9c6 (diff) | |
download | Qt-2c072ae53ea4f90a32cfb8260f1bd0251ebab4f9.zip Qt-2c072ae53ea4f90a32cfb8260f1bd0251ebab4f9.tar.gz Qt-2c072ae53ea4f90a32cfb8260f1bd0251ebab4f9.tar.bz2 |
Compile when -no-rtti is specified as a configure option
After discussing with Marko who did the original backport of the
ShaderEffect to Qt 4.7 it was agreed that this is the correct thing to
do in this case.
Merge-request: 2713
Task-number: QTBUG-22419
Reviewed-by: Marko Niemelä
Diffstat (limited to 'src/imports')
-rw-r--r-- | src/imports/shaders/shadereffect.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/imports/shaders/shadereffect.cpp b/src/imports/shaders/shadereffect.cpp index f40d6b8..a5164e2 100644 --- a/src/imports/shaders/shadereffect.cpp +++ b/src/imports/shaders/shadereffect.cpp @@ -61,6 +61,7 @@ ShaderEffect::~ShaderEffect() void ShaderEffect::prepareBufferedDraw(QPainter *painter) { +#ifndef QT_NO_DYNAMIC_CAST // This workaround needed because QGraphicsEffect seems to always utilize default painters worldtransform // instead of the active painters worldtransform. const ShaderEffectBuffer *effectBuffer = dynamic_cast<ShaderEffectBuffer*> (painter->device()); @@ -70,6 +71,9 @@ void ShaderEffect::prepareBufferedDraw(QPainter *painter) } else { savedWorldTransform = painter->worldTransform(); } +#else + Q_UNUSED(painter); +#endif } void ShaderEffect::draw (QPainter *painter) |