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authorKurt Korbatits <kurt.korbatits@nokia.com>2009-11-05 04:18:38 (GMT)
committerKurt Korbatits <kurt.korbatits@nokia.com>2009-11-10 03:55:12 (GMT)
commit75fb85bbf1b2dc473f99da72124daa65c5839e01 (patch)
tree83975d52d8430270372400c922f9764d5f7adbf6 /src/multimedia/audio/qaudioengine.cpp
parent74d3a4bf9654c8bbe9139951cc5c9352015438a6 (diff)
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Changes to low-level audio API.
QAudioFormat::isNull() -> QAudioFormat::isValid() (inverse logic) QAudio::SuspendState -> QAudio::SuspendedState QAudio::StopState -> QAudio::StoppedState QAudioDeviceInfo::deviceList() -> QAudioDeviceInfo::availableDevices() clock() -> elapsedUSecs() totalTime() -> processedUSecs() QIODevice* start(QIODevice*) -> void start(QIODevice*), QIODevice* start() Reviewed-by:Justin McPherson
Diffstat (limited to 'src/multimedia/audio/qaudioengine.cpp')
-rw-r--r--src/multimedia/audio/qaudioengine.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/multimedia/audio/qaudioengine.cpp b/src/multimedia/audio/qaudioengine.cpp
index c6e9d97..88e3804 100644
--- a/src/multimedia/audio/qaudioengine.cpp
+++ b/src/multimedia/audio/qaudioengine.cpp
@@ -189,12 +189,12 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \fn virtual qint64 QAbstractAudioOutput::totalTime() const
+ \fn virtual qint64 QAbstractAudioOutput::processedUSecs() const
Returns the amount of audio data processed since start() was called in milliseconds.
*/
/*!
- \fn virtual qint64 QAbstractAudioOutput::clock() const
+ \fn virtual qint64 QAbstractAudioOutput::elapsedUSecs() const
Returns the milliseconds since start() was called, including time in Idle and suspend states.
*/
@@ -304,12 +304,12 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \fn virtual qint64 QAbstractAudioInput::totalTime() const
+ \fn virtual qint64 QAbstractAudioInput::processedUSecs() const
Returns the amount of audio data processed since start() was called in milliseconds.
*/
/*!
- \fn virtual qint64 QAbstractAudioInput::clock() const
+ \fn virtual qint64 QAbstractAudioInput::elapsedUSecs() const
Returns the milliseconds since start() was called, including time in Idle and suspend states.
*/