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author | Kurt Korbatits <kurt.korbatits@nokia.com> | 2010-02-23 21:21:30 (GMT) |
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committer | Kurt Korbatits <kurt.korbatits@nokia.com> | 2010-02-23 21:21:30 (GMT) |
commit | 1e546bf392acca81e0117da2d91906143f52d362 (patch) | |
tree | d81dc76eac2aa97e475aae8d382e30d5d7ca0d44 /src/multimedia/audio/qaudioinput_win32_p.cpp | |
parent | aa90ed9a169b169fc1ea6bcc9f4588785957b4d8 (diff) | |
download | Qt-1e546bf392acca81e0117da2d91906143f52d362.zip Qt-1e546bf392acca81e0117da2d91906143f52d362.tar.gz Qt-1e546bf392acca81e0117da2d91906143f52d362.tar.bz2 |
win32 backend for low-level audio doesn't pass new unit tests
New unit tests have identified issues with awin32 backend. These issues
need to be resolved before new unit tests are added.
* stateChanged() signal should only be emitted on change of state
currently signals can be emitted multiple times.
* for output data is being lost when input can be read from
QIODevice but cannot be written to audio sub system.
Task-number:QTBUG-8441
Reviewed-by:Dmytro Poplavskiy
Diffstat (limited to 'src/multimedia/audio/qaudioinput_win32_p.cpp')
-rw-r--r-- | src/multimedia/audio/qaudioinput_win32_p.cpp | 42 |
1 files changed, 26 insertions, 16 deletions
diff --git a/src/multimedia/audio/qaudioinput_win32_p.cpp b/src/multimedia/audio/qaudioinput_win32_p.cpp index 17e8bfb..ec0359a 100644 --- a/src/multimedia/audio/qaudioinput_win32_p.cpp +++ b/src/multimedia/audio/qaudioinput_win32_p.cpp @@ -192,9 +192,11 @@ QIODevice* QAudioInputPrivate::start(QIODevice* device) //set to pull mode pullMode = true; audioSource = device; + deviceState = QAudio::ActiveState; } else { //set to push mode pullMode = false; + deviceState = QAudio::IdleState; audioSource = new InputPrivate(this); audioSource->open(QIODevice::ReadOnly | QIODevice::Unbuffered); } @@ -306,7 +308,6 @@ bool QAudioInputPrivate::open() elapsedTimeOffset = 0; totalTimeValue = 0; errorState = QAudio::NoError; - deviceState = QAudio::ActiveState; return true; } @@ -315,9 +316,9 @@ void QAudioInputPrivate::close() if(deviceState == QAudio::StoppedState) return; + deviceState = QAudio::StoppedState; waveInReset(hWaveIn); waveInClose(hWaveIn); - deviceState = QAudio::StoppedState; int count = 0; while(!finished && count < 500) { @@ -352,7 +353,6 @@ qint64 QAudioInputPrivate::read(char* data, qint64 len) char* p = data; qint64 l = 0; qint64 written = 0; - while(!done) { // Read in some audio data if(waveBlocks[header].dwBytesRecorded > 0 && waveBlocks[header].dwFlags & WHDR_DONE) { @@ -373,11 +373,12 @@ qint64 QAudioInputPrivate::read(char* data, qint64 len) errorState = QAudio::IOError; } else { - totalTimeValue += waveBlocks[header].dwBytesRecorded - /((settings.channels()*settings.sampleSize()/8)) - *10000/settings.frequency()*100; + totalTimeValue += waveBlocks[header].dwBytesRecorded; errorState = QAudio::NoError; - deviceState = QAudio::ActiveState; + if (deviceState != QAudio::ActiveState) { + deviceState = QAudio::ActiveState; + emit stateChanged(deviceState); + } resuming = false; } } else { @@ -387,16 +388,17 @@ qint64 QAudioInputPrivate::read(char* data, qint64 len) #ifdef DEBUG_AUDIO qDebug()<<"IN: "<<waveBlocks[header].dwBytesRecorded<<", OUT: "<<l; #endif - totalTimeValue += waveBlocks[header].dwBytesRecorded - /((settings.channels()*settings.sampleSize()/8)) - *10000/settings.frequency()*100; + totalTimeValue += waveBlocks[header].dwBytesRecorded; errorState = QAudio::NoError; - deviceState = QAudio::ActiveState; + if (deviceState != QAudio::ActiveState) { + deviceState = QAudio::ActiveState; + emit stateChanged(deviceState); + } resuming = false; } } else { //no data, not ready yet, next time - return 0; + break; } waveInUnprepareHeader(hWaveIn,&waveBlocks[header], sizeof(WAVEHDR)); @@ -505,7 +507,13 @@ int QAudioInputPrivate::notifyInterval() const qint64 QAudioInputPrivate::processedUSecs() const { - return totalTimeValue; + if (deviceState == QAudio::StoppedState) + return 0; + qint64 result = qint64(1000000) * totalTimeValue / + (settings.channels()*(settings.sampleSize()/8)) / + settings.frequency(); + + return result; } void QAudioInputPrivate::suspend() @@ -535,6 +543,9 @@ bool QAudioInputPrivate::deviceReady() QTime now(QTime::currentTime()); qDebug()<<now.second()<<"s "<<now.msec()<<"ms :deviceReady() INPUT"; #endif + if(deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState) + return true; + if(pullMode) { // reads some audio data and writes it to QIODevice read(0,0); @@ -543,8 +554,6 @@ bool QAudioInputPrivate::deviceReady() InputPrivate* a = qobject_cast<InputPrivate*>(audioSource); a->trigger(); } - if(deviceState != QAudio::ActiveState) - return true; if((timeStamp.elapsed() + elapsedTimeOffset) > intervalTime) { emit notify(); @@ -577,7 +586,8 @@ InputPrivate::~InputPrivate() {} qint64 InputPrivate::readData( char* data, qint64 len) { // push mode, user read() called - if(audioDevice->deviceState != QAudio::ActiveState) + if(audioDevice->deviceState != QAudio::ActiveState && + audioDevice->deviceState != QAudio::IdleState) return 0; // Read in some audio data return audioDevice->read(data,len); |