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author | Olivier Goffart <ogoffart@trolltech.com> | 2010-03-25 19:27:05 (GMT) |
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committer | Olivier Goffart <ogoffart@trolltech.com> | 2010-03-25 19:27:05 (GMT) |
commit | 986873b239f15df43a3ebbc88a38f8ff8d6d07bf (patch) | |
tree | 946f585f390d3abb835a3280bbdc6bc90724977c /src/multimedia | |
parent | b7f48eee301e973fcfae08dfd8997538b6dbe251 (diff) | |
parent | 3671dbf34940e166b747b6f8f3f5758fd486073c (diff) | |
download | Qt-986873b239f15df43a3ebbc88a38f8ff8d6d07bf.zip Qt-986873b239f15df43a3ebbc88a38f8ff8d6d07bf.tar.gz Qt-986873b239f15df43a3ebbc88a38f8ff8d6d07bf.tar.bz2 |
Merge remote branch 'origin/4.7' into 4.7
Conflicts:
tools/qdoc3/generator.cpp
tools/qdoc3/node.cpp
Diffstat (limited to 'src/multimedia')
-rw-r--r-- | src/multimedia/audio/qaudioinput_alsa_p.h | 5 | ||||
-rw-r--r-- | src/multimedia/audio/qaudiooutput_alsa_p.h | 5 | ||||
-rw-r--r-- | src/multimedia/base/qpaintervideosurface.cpp | 34 |
3 files changed, 23 insertions, 21 deletions
diff --git a/src/multimedia/audio/qaudioinput_alsa_p.h b/src/multimedia/audio/qaudioinput_alsa_p.h index 92cef83..c907019 100644 --- a/src/multimedia/audio/qaudioinput_alsa_p.h +++ b/src/multimedia/audio/qaudioinput_alsa_p.h @@ -61,6 +61,7 @@ #include <QtCore/qtimer.h> #include <QtCore/qstring.h> #include <QtCore/qstringlist.h> +#include <QtCore/qelapsedtimer.h> #include <QtCore/qdatetime.h> #include <QtMultimedia/qaudio.h> @@ -116,8 +117,8 @@ private: void drain(); QTimer* timer; - QTime timeStamp; - QTime clockStamp; + QElapsedTimer timeStamp; + QElapsedTimer clockStamp; qint64 elapsedTimeOffset; int intervalTime; char* audioBuffer; diff --git a/src/multimedia/audio/qaudiooutput_alsa_p.h b/src/multimedia/audio/qaudiooutput_alsa_p.h index 802bc27..e6ac231 100644 --- a/src/multimedia/audio/qaudiooutput_alsa_p.h +++ b/src/multimedia/audio/qaudiooutput_alsa_p.h @@ -60,6 +60,7 @@ #include <QtCore/qtimer.h> #include <QtCore/qstring.h> #include <QtCore/qstringlist.h> +#include <QtCore/qelapsedtimer.h> #include <QtCore/qdatetime.h> #include <QtMultimedia/qaudio.h> @@ -133,8 +134,8 @@ private: QTimer* timer; QByteArray m_device; int bytesAvailable; - QTime timeStamp; - QTime clockStamp; + QElapsedTimer timeStamp; + QElapsedTimer clockStamp; qint64 elapsedTimeOffset; char* audioBuffer; snd_pcm_t* handle; diff --git a/src/multimedia/base/qpaintervideosurface.cpp b/src/multimedia/base/qpaintervideosurface.cpp index ed93fad..695dc73 100644 --- a/src/multimedia/base/qpaintervideosurface.cpp +++ b/src/multimedia/base/qpaintervideosurface.cpp @@ -782,10 +782,10 @@ QAbstractVideoSurface::Error QVideoSurfaceArbFpPainter::paint( }; const float v_array[] = { - target.left() , target.bottom() + 1, - target.right() + 1, target.bottom() + 1, - target.left() , target.top(), - target.right() + 1, target.top() + float(target.left()) , float(target.bottom() + 1), + float(target.right() + 1), float(target.bottom() + 1), + float(target.left()) , float(target.top()), + float(target.right() + 1), float(target.top()) }; glEnable(GL_FRAGMENT_PROGRAM_ARB); @@ -1100,34 +1100,34 @@ QAbstractVideoSurface::Error QVideoSurfaceGlslPainter::paint( const GLfloat positionMatrix[4][4] = { { - /*(0,0)*/ wfactor * transform.m11() - transform.m13(), - /*(0,1)*/ hfactor * transform.m12() + transform.m13(), + /*(0,0)*/ GLfloat(wfactor * transform.m11() - transform.m13()), + /*(0,1)*/ GLfloat(hfactor * transform.m12() + transform.m13()), /*(0,2)*/ 0.0, - /*(0,3)*/ transform.m13() + /*(0,3)*/ GLfloat(transform.m13()) }, { - /*(1,0)*/ wfactor * transform.m21() - transform.m23(), - /*(1,1)*/ hfactor * transform.m22() + transform.m23(), + /*(1,0)*/ GLfloat(wfactor * transform.m21() - transform.m23()), + /*(1,1)*/ GLfloat(hfactor * transform.m22() + transform.m23()), /*(1,2)*/ 0.0, - /*(1,3)*/ transform.m23() + /*(1,3)*/ GLfloat(transform.m23()) }, { /*(2,0)*/ 0.0, /*(2,1)*/ 0.0, /*(2,2)*/ -1.0, /*(2,3)*/ 0.0 }, { - /*(3,0)*/ wfactor * transform.dx() - transform.m33(), - /*(3,1)*/ hfactor * transform.dy() + transform.m33(), + /*(3,0)*/ GLfloat(wfactor * transform.dx() - transform.m33()), + /*(3,1)*/ GLfloat(hfactor * transform.dy() + transform.m33()), /*(3,2)*/ 0.0, - /*(3,3)*/ transform.m33() + /*(3,3)*/ GLfloat(transform.m33()) } }; const GLfloat vertexCoordArray[] = { - target.left() , target.bottom() + 1, - target.right() + 1, target.bottom() + 1, - target.left() , target.top(), - target.right() + 1, target.top() + GLfloat(target.left()) , GLfloat(target.bottom() + 1), + GLfloat(target.right() + 1), GLfloat(target.bottom() + 1), + GLfloat(target.left()) , GLfloat(target.top()), + GLfloat(target.right() + 1), GLfloat(target.top()) }; const GLfloat txLeft = source.left() / m_frameSize.width(); |