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author | Kurt Korbatits <kurt.korbatits@nokia.com> | 2010-02-23 21:21:30 (GMT) |
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committer | Kurt Korbatits <kurt.korbatits@nokia.com> | 2010-02-23 21:21:30 (GMT) |
commit | 1e546bf392acca81e0117da2d91906143f52d362 (patch) | |
tree | d81dc76eac2aa97e475aae8d382e30d5d7ca0d44 /src/multimedia | |
parent | aa90ed9a169b169fc1ea6bcc9f4588785957b4d8 (diff) | |
download | Qt-1e546bf392acca81e0117da2d91906143f52d362.zip Qt-1e546bf392acca81e0117da2d91906143f52d362.tar.gz Qt-1e546bf392acca81e0117da2d91906143f52d362.tar.bz2 |
win32 backend for low-level audio doesn't pass new unit tests
New unit tests have identified issues with awin32 backend. These issues
need to be resolved before new unit tests are added.
* stateChanged() signal should only be emitted on change of state
currently signals can be emitted multiple times.
* for output data is being lost when input can be read from
QIODevice but cannot be written to audio sub system.
Task-number:QTBUG-8441
Reviewed-by:Dmytro Poplavskiy
Diffstat (limited to 'src/multimedia')
-rw-r--r-- | src/multimedia/audio/qaudioinput_win32_p.cpp | 42 | ||||
-rw-r--r-- | src/multimedia/audio/qaudiooutput_win32_p.cpp | 62 |
2 files changed, 78 insertions, 26 deletions
diff --git a/src/multimedia/audio/qaudioinput_win32_p.cpp b/src/multimedia/audio/qaudioinput_win32_p.cpp index 17e8bfb..ec0359a 100644 --- a/src/multimedia/audio/qaudioinput_win32_p.cpp +++ b/src/multimedia/audio/qaudioinput_win32_p.cpp @@ -192,9 +192,11 @@ QIODevice* QAudioInputPrivate::start(QIODevice* device) //set to pull mode pullMode = true; audioSource = device; + deviceState = QAudio::ActiveState; } else { //set to push mode pullMode = false; + deviceState = QAudio::IdleState; audioSource = new InputPrivate(this); audioSource->open(QIODevice::ReadOnly | QIODevice::Unbuffered); } @@ -306,7 +308,6 @@ bool QAudioInputPrivate::open() elapsedTimeOffset = 0; totalTimeValue = 0; errorState = QAudio::NoError; - deviceState = QAudio::ActiveState; return true; } @@ -315,9 +316,9 @@ void QAudioInputPrivate::close() if(deviceState == QAudio::StoppedState) return; + deviceState = QAudio::StoppedState; waveInReset(hWaveIn); waveInClose(hWaveIn); - deviceState = QAudio::StoppedState; int count = 0; while(!finished && count < 500) { @@ -352,7 +353,6 @@ qint64 QAudioInputPrivate::read(char* data, qint64 len) char* p = data; qint64 l = 0; qint64 written = 0; - while(!done) { // Read in some audio data if(waveBlocks[header].dwBytesRecorded > 0 && waveBlocks[header].dwFlags & WHDR_DONE) { @@ -373,11 +373,12 @@ qint64 QAudioInputPrivate::read(char* data, qint64 len) errorState = QAudio::IOError; } else { - totalTimeValue += waveBlocks[header].dwBytesRecorded - /((settings.channels()*settings.sampleSize()/8)) - *10000/settings.frequency()*100; + totalTimeValue += waveBlocks[header].dwBytesRecorded; errorState = QAudio::NoError; - deviceState = QAudio::ActiveState; + if (deviceState != QAudio::ActiveState) { + deviceState = QAudio::ActiveState; + emit stateChanged(deviceState); + } resuming = false; } } else { @@ -387,16 +388,17 @@ qint64 QAudioInputPrivate::read(char* data, qint64 len) #ifdef DEBUG_AUDIO qDebug()<<"IN: "<<waveBlocks[header].dwBytesRecorded<<", OUT: "<<l; #endif - totalTimeValue += waveBlocks[header].dwBytesRecorded - /((settings.channels()*settings.sampleSize()/8)) - *10000/settings.frequency()*100; + totalTimeValue += waveBlocks[header].dwBytesRecorded; errorState = QAudio::NoError; - deviceState = QAudio::ActiveState; + if (deviceState != QAudio::ActiveState) { + deviceState = QAudio::ActiveState; + emit stateChanged(deviceState); + } resuming = false; } } else { //no data, not ready yet, next time - return 0; + break; } waveInUnprepareHeader(hWaveIn,&waveBlocks[header], sizeof(WAVEHDR)); @@ -505,7 +507,13 @@ int QAudioInputPrivate::notifyInterval() const qint64 QAudioInputPrivate::processedUSecs() const { - return totalTimeValue; + if (deviceState == QAudio::StoppedState) + return 0; + qint64 result = qint64(1000000) * totalTimeValue / + (settings.channels()*(settings.sampleSize()/8)) / + settings.frequency(); + + return result; } void QAudioInputPrivate::suspend() @@ -535,6 +543,9 @@ bool QAudioInputPrivate::deviceReady() QTime now(QTime::currentTime()); qDebug()<<now.second()<<"s "<<now.msec()<<"ms :deviceReady() INPUT"; #endif + if(deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState) + return true; + if(pullMode) { // reads some audio data and writes it to QIODevice read(0,0); @@ -543,8 +554,6 @@ bool QAudioInputPrivate::deviceReady() InputPrivate* a = qobject_cast<InputPrivate*>(audioSource); a->trigger(); } - if(deviceState != QAudio::ActiveState) - return true; if((timeStamp.elapsed() + elapsedTimeOffset) > intervalTime) { emit notify(); @@ -577,7 +586,8 @@ InputPrivate::~InputPrivate() {} qint64 InputPrivate::readData( char* data, qint64 len) { // push mode, user read() called - if(audioDevice->deviceState != QAudio::ActiveState) + if(audioDevice->deviceState != QAudio::ActiveState && + audioDevice->deviceState != QAudio::IdleState) return 0; // Read in some audio data return audioDevice->read(data,len); diff --git a/src/multimedia/audio/qaudiooutput_win32_p.cpp b/src/multimedia/audio/qaudiooutput_win32_p.cpp index c31e048..c5792b6 100644 --- a/src/multimedia/audio/qaudiooutput_win32_p.cpp +++ b/src/multimedia/audio/qaudiooutput_win32_p.cpp @@ -211,6 +211,13 @@ bool QAudioOutputPrivate::open() QTime now(QTime::currentTime()); qDebug()<<now.second()<<"s "<<now.msec()<<"ms :open()"; #endif + if (!(settings.frequency() >= 8000 && settings.frequency() <= 48000)) { + errorState = QAudio::OpenError; + deviceState = QAudio::StoppedState; + emit stateChanged(deviceState); + qWarning("QAudioOutput: open error, frequency out of range."); + return false; + } if(buffer_size == 0) { // Default buffer size, 200ms, default period size is 40ms buffer_size = settings.frequency()*settings.channels()*(settings.sampleSize()/8)*0.2; @@ -289,6 +296,7 @@ void QAudioOutputPrivate::close() return; deviceState = QAudio::StoppedState; + errorState = QAudio::NoError; int delay = (buffer_size-bytesFree())*1000/(settings.frequency() *settings.channels()*(settings.sampleSize()/8)); waveOutReset(hWaveOut); @@ -340,12 +348,20 @@ int QAudioOutputPrivate::notifyInterval() const qint64 QAudioOutputPrivate::processedUSecs() const { - return totalTimeValue; + if (deviceState == QAudio::StoppedState) + return 0; + qint64 result = qint64(1000000) * totalTimeValue / + (settings.channels()*(settings.sampleSize()/8)) / + settings.frequency(); + + return result; } qint64 QAudioOutputPrivate::write( const char *data, qint64 len ) { // Write out some audio data + if (deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState) + return 0; char* p = (char*)data; int l = (int)len; @@ -385,13 +401,16 @@ qint64 QAudioOutputPrivate::write( const char *data, qint64 len ) current->dwBufferLength,waveFreeBlockCount); LeaveCriticalSection(&waveOutCriticalSection); #endif - totalTimeValue += current->dwBufferLength - /(settings.channels()*(settings.sampleSize()/8)) - *1000000/settings.frequency();; + totalTimeValue += current->dwBufferLength; waveCurrentBlock++; waveCurrentBlock %= buffer_size/period_size; current = &waveBlocks[waveCurrentBlock]; current->dwUser = 0; + errorState = QAudio::NoError; + if (deviceState != QAudio::ActiveState) { + deviceState = QAudio::ActiveState; + emit stateChanged(deviceState); + } } return (len-l); } @@ -409,8 +428,11 @@ void QAudioOutputPrivate::resume() void QAudioOutputPrivate::suspend() { - if(deviceState == QAudio::ActiveState) { + if(deviceState == QAudio::ActiveState || deviceState == QAudio::IdleState) { + int delay = (buffer_size-bytesFree())*1000/(settings.frequency() + *settings.channels()*(settings.sampleSize()/8)); waveOutPause(hWaveOut); + Sleep(delay+10); deviceState = QAudio::SuspendedState; errorState = QAudio::NoError; emit stateChanged(deviceState); @@ -465,8 +487,16 @@ bool QAudioOutputPrivate::deviceReady() int l = audioSource->read(audioBuffer,input); if(l > 0) { int out= write(audioBuffer,l); - if(out > 0) - deviceState = QAudio::ActiveState; + if(out > 0) { + if (deviceState != QAudio::ActiveState) { + deviceState = QAudio::ActiveState; + emit stateChanged(deviceState); + } + } + if ( out < l) { + // Didnt write all data + audioSource->seek(audioSource->pos()-(l-out)); + } if(startup) waveOutRestart(hWaveOut); } else if(l == 0) { @@ -478,16 +508,28 @@ bool QAudioOutputPrivate::deviceReady() LeaveCriticalSection(&waveOutCriticalSection); if(check == buffer_size/period_size) { errorState = QAudio::UnderrunError; - deviceState = QAudio::IdleState; - emit stateChanged(deviceState); + if (deviceState != QAudio::IdleState) { + deviceState = QAudio::IdleState; + emit stateChanged(deviceState); + } } } else if(l < 0) { bytesAvailable = bytesFree(); errorState = QAudio::IOError; } + } else { + int buffered; + EnterCriticalSection(&waveOutCriticalSection); + buffered = waveFreeBlockCount; + LeaveCriticalSection(&waveOutCriticalSection); + errorState = QAudio::UnderrunError; + if (buffered >= buffer_size/period_size && deviceState == QAudio::ActiveState) { + deviceState = QAudio::IdleState; + emit stateChanged(deviceState); + } } - if(deviceState != QAudio::ActiveState) + if(deviceState != QAudio::ActiveState && deviceState != QAudio::IdleState) return true; if((timeStamp.elapsed() + elapsedTimeOffset) > intervalTime) { |