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author | Markus Goetz <Markus.Goetz@nokia.com> | 2009-08-05 12:53:10 (GMT) |
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committer | Markus Goetz <Markus.Goetz@nokia.com> | 2009-08-20 08:52:37 (GMT) |
commit | 3ab10cf8690c1ab8ca4692338d7264f81fd5918b (patch) | |
tree | 328a0c6b99dce5fef733d4b69d0d9517d37449e6 /src/network/access/qhttpnetworkconnectionchannel.cpp | |
parent | 24f8cf971b330214f79757facc82d72981b7789e (diff) | |
download | Qt-3ab10cf8690c1ab8ca4692338d7264f81fd5918b.zip Qt-3ab10cf8690c1ab8ca4692338d7264f81fd5918b.tar.gz Qt-3ab10cf8690c1ab8ca4692338d7264f81fd5918b.tar.bz2 |
QNAM: Moved more functions into QHttpNetworkConnectionChannel
Reviewed-by: Thiago
Diffstat (limited to 'src/network/access/qhttpnetworkconnectionchannel.cpp')
-rw-r--r-- | src/network/access/qhttpnetworkconnectionchannel.cpp | 471 |
1 files changed, 465 insertions, 6 deletions
diff --git a/src/network/access/qhttpnetworkconnectionchannel.cpp b/src/network/access/qhttpnetworkconnectionchannel.cpp index 5ffab76..ed602c4 100644 --- a/src/network/access/qhttpnetworkconnectionchannel.cpp +++ b/src/network/access/qhttpnetworkconnectionchannel.cpp @@ -51,6 +51,9 @@ # include <QtNetwork/qsslkey.h> # include <QtNetwork/qsslcipher.h> # include <QtNetwork/qsslconfiguration.h> + +#include "private/qnoncontiguousbytedevice_p.h" + #endif QT_BEGIN_NAMESPACE @@ -113,6 +116,462 @@ void QHttpNetworkConnectionChannel::close() } +bool QHttpNetworkConnectionChannel::sendRequest() +{ + switch (state) { + case QHttpNetworkConnectionChannel::IdleState: { // write the header + if (!ensureConnection()) { + // wait for the connection (and encryption) to be done + // sendRequest will be called again from either + // _q_connected or _q_encrypted + return false; + } + written = 0; // excluding the header + bytesTotal = 0; + if (reply) { + reply->d_func()->clear(); + reply->d_func()->connection = connection; + reply->d_func()->autoDecompress = request.d->autoDecompress; + } + state = QHttpNetworkConnectionChannel::WritingState; + pendingEncrypt = false; + // if the url contains authentication parameters, use the new ones + // both channels will use the new authentication parameters + if (!request.url().userInfo().isEmpty()) { + QUrl url = request.url(); + QAuthenticator &auth = authenticator; + if (url.userName() != auth.user() + || (!url.password().isEmpty() && url.password() != auth.password())) { + auth.setUser(url.userName()); + auth.setPassword(url.password()); + connection->d_func()->copyCredentials(connection->d_func()->indexOf(socket), &auth, false); + } + // clear the userinfo, since we use the same request for resending + // userinfo in url can conflict with the one in the authenticator + url.setUserInfo(QString()); + request.setUrl(url); + } + connection->d_func()->createAuthorization(socket, request); +#ifndef QT_NO_NETWORKPROXY + QByteArray header = QHttpNetworkRequestPrivate::header(request, + (connection->d_func()->networkProxy.type() != QNetworkProxy::NoProxy)); +#else + QByteArray header = QHttpNetworkRequestPrivate::header(channels[i].request, + false); +#endif + socket->write(header); + QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); + if (uploadByteDevice) { + // connect the signals so this function gets called again + QObject::connect(uploadByteDevice, SIGNAL(readyRead()),this, SLOT(_q_uploadDataReadyRead())); + + bytesTotal = request.contentLength(); + } else { + socket->flush(); // ### Remove this when pipelining is implemented. We want less TCP packets! + state = QHttpNetworkConnectionChannel::WaitingState; + break; + } + // write the initial chunk together with the headers + // fall through + } + case QHttpNetworkConnectionChannel::WritingState: + { + // write the data + QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); + if (!uploadByteDevice || bytesTotal == written) { + if (uploadByteDevice) + emit reply->dataSendProgress(written, bytesTotal); + state = QHttpNetworkConnectionChannel::WaitingState; // now wait for response + sendRequest(); + break; + } + + // only feed the QTcpSocket buffer when there is less than 32 kB in it + const qint64 socketBufferFill = 32*1024; + const qint64 socketWriteMaxSize = 16*1024; + + +#ifndef QT_NO_OPENSSL + QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket); + // if it is really an ssl socket, check more than just bytesToWrite() + while ((socket->bytesToWrite() + (sslSocket ? sslSocket->encryptedBytesToWrite() : 0)) + <= socketBufferFill && bytesTotal != written) +#else + while (socket->bytesToWrite() <= socketBufferFill + && bytesTotal != written) +#endif + { + // get pointer to upload data + qint64 currentReadSize; + qint64 desiredReadSize = qMin(socketWriteMaxSize, bytesTotal - written); + const char *readPointer = uploadByteDevice->readPointer(desiredReadSize, currentReadSize); + + if (currentReadSize == -1) { + // premature eof happened + connection->d_func()->emitReplyError(socket, reply, QNetworkReply::UnknownNetworkError); + return false; + break; + } else if (readPointer == 0 || currentReadSize == 0) { + // nothing to read currently, break the loop + break; + } else { + qint64 currentWriteSize = socket->write(readPointer, currentReadSize); + if (currentWriteSize == -1 || currentWriteSize != currentReadSize) { + // socket broke down + connection->d_func()->emitReplyError(socket, reply, QNetworkReply::UnknownNetworkError); + return false; + } else { + written += currentWriteSize; + uploadByteDevice->advanceReadPointer(currentWriteSize); + + emit reply->dataSendProgress(written, bytesTotal); + + if (written == bytesTotal) { + // make sure this function is called once again + state = QHttpNetworkConnectionChannel::WaitingState; + sendRequest(); + break; + } + } + } + } + break; + } + + case QHttpNetworkConnectionChannel::WaitingState: + { + QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); + if (uploadByteDevice) { + QObject::disconnect(uploadByteDevice, SIGNAL(readyRead()), this, SLOT(_q_uploadDataReadyRead())); + } + // ensure we try to receive a reply in all cases, even if _q_readyRead_ hat not been called + // this is needed if the sends an reply before we have finished sending the request. In that + // case receiveReply had been called before but ignored the server reply + receiveReply(); + break; + } + case QHttpNetworkConnectionChannel::ReadingState: + case QHttpNetworkConnectionChannel::Wait4AuthState: + // ignore _q_bytesWritten in these states + // fall through + default: + break; + } + return true; +} + + +void QHttpNetworkConnectionChannel::receiveReply() +{ + Q_ASSERT(socket); + + qint64 bytes = 0; + QAbstractSocket::SocketState socketState = socket->state(); + + // connection might be closed to signal the end of data + if (socketState == QAbstractSocket::UnconnectedState) { + if (!socket->bytesAvailable()) { + if (reply && reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) { + reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState; + this->state = QHttpNetworkConnectionChannel::IdleState; + allDone(); + } else { + // try to reconnect/resend before sending an error. + if (reconnectAttempts-- > 0) { + connection->d_func()->resendCurrentRequest(socket); + } else if (reply) { + reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::RemoteHostClosedError, socket); + emit reply->finishedWithError(QNetworkReply::RemoteHostClosedError, reply->d_func()->errorString); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } + } + } + } + + // read loop for the response + while (socket->bytesAvailable()) { + QHttpNetworkReplyPrivate::ReplyState state = reply ? reply->d_func()->state : QHttpNetworkReplyPrivate::AllDoneState; + switch (state) { + case QHttpNetworkReplyPrivate::NothingDoneState: + case QHttpNetworkReplyPrivate::ReadingStatusState: { + qint64 statusBytes = reply->d_func()->readStatus(socket); + if (statusBytes == -1) { + // error reading the status, close the socket and emit error + socket->close(); + reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::ProtocolFailure, socket); + emit reply->finishedWithError(QNetworkReply::ProtocolFailure, reply->d_func()->errorString); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + break; + } + bytes += statusBytes; + lastStatus = reply->d_func()->statusCode; + break; + } + case QHttpNetworkReplyPrivate::ReadingHeaderState: + bytes += reply->d_func()->readHeader(socket); + if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) { + if (reply->d_func()->isGzipped() && reply->d_func()->autoDecompress) { + // remove the Content-Length from header + reply->d_func()->removeAutoDecompressHeader(); + } else { + reply->d_func()->autoDecompress = false; + } + if (reply && reply->d_func()->statusCode == 100) { + reply->d_func()->state = QHttpNetworkReplyPrivate::ReadingStatusState; + break; // ignore + } + if (reply->d_func()->shouldEmitSignals()) + emit reply->headerChanged(); + if (!reply->d_func()->expectContent()) { + reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState; + this->state = QHttpNetworkConnectionChannel::IdleState; + allDone(); + return; + } + } + break; + case QHttpNetworkReplyPrivate::ReadingDataState: { + if (!reply->d_func()->isChunked() && !reply->d_func()->autoDecompress + && reply->d_func()->bodyLength > 0) { + // bulk files like images should fulfill these properties and + // we can therefore save on memory copying + bytes = reply->d_func()->readBodyFast(socket, &reply->d_func()->responseData); + reply->d_func()->totalProgress += bytes; + if (reply->d_func()->shouldEmitSignals()) { + QPointer<QHttpNetworkReply> replyPointer = reply; + emit reply->readyRead(); + // make sure that the reply is valid + if (replyPointer.isNull()) + return; + emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength); + // make sure that the reply is valid + if (replyPointer.isNull()) + return; + } + } + else + { + // use the traditional slower reading (for compressed encoding, chunked encoding, + // no content-length etc) + QByteDataBuffer byteDatas; + bytes = reply->d_func()->readBody(socket, &byteDatas); + if (bytes) { + if (reply->d_func()->autoDecompress) + reply->d_func()->appendCompressedReplyData(byteDatas); + else + reply->d_func()->appendUncompressedReplyData(byteDatas); + + if (!reply->d_func()->autoDecompress) { + reply->d_func()->totalProgress += bytes; + if (reply->d_func()->shouldEmitSignals()) { + QPointer<QHttpNetworkReply> replyPointer = reply; + // important: At the point of this readyRead(), the byteDatas list must be empty, + // else implicit sharing will trigger memcpy when the user is reading data! + emit reply->readyRead(); + // make sure that the reply is valid + if (replyPointer.isNull()) + return; + emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength); + // make sure that the reply is valid + if (replyPointer.isNull()) + return; + } + } +#ifndef QT_NO_COMPRESS + else if (!expand(false)) { // expand a chunk if possible + return; // ### expand failed + } +#endif + } + } + if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) + break; + // everything done, fall through + } + case QHttpNetworkReplyPrivate::AllDoneState: + this->state = QHttpNetworkConnectionChannel::IdleState; + allDone(); + break; + default: + break; + } + } +} + +bool QHttpNetworkConnectionChannel::ensureConnection() +{ + // make sure that this socket is in a connected state, if not initiate + // connection to the host. + if (socket->state() != QAbstractSocket::ConnectedState) { + // connect to the host if not already connected. + // resend this request after we receive the disconnected signal + if (socket->state() == QAbstractSocket::ClosingState) { + resendCurrent = true; + return false; + } + state = QHttpNetworkConnectionChannel::ConnectingState; + pendingEncrypt = connection->d_func()->encrypt; + + // This workaround is needed since we use QAuthenticator for NTLM authentication. The "phase == Done" + // is the usual criteria for emitting authentication signals. The "phase" is set to "Done" when the + // last header for Authorization is generated by the QAuthenticator. Basic & Digest logic does not + // check the "phase" for generating the Authorization header. NTLM authentication is a two stage + // process & needs the "phase". To make sure the QAuthenticator uses the current username/password + // the phase is reset to Start. + QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(authenticator); + if (priv && priv->phase == QAuthenticatorPrivate::Done) + priv->phase = QAuthenticatorPrivate::Start; + priv = QAuthenticatorPrivate::getPrivate(proxyAuthenticator); + if (priv && priv->phase == QAuthenticatorPrivate::Done) + priv->phase = QAuthenticatorPrivate::Start; + + QString connectHost = connection->d_func()->hostName; + qint16 connectPort = connection->d_func()->port; + +#ifndef QT_NO_NETWORKPROXY + // HTTPS always use transparent proxy. + if (connection->d_func()->networkProxy.type() != QNetworkProxy::NoProxy && !connection->d_func()->encrypt) { + connectHost = connection->d_func()->networkProxy.hostName(); + connectPort = connection->d_func()->networkProxy.port(); + } +#endif + if (connection->d_func()->encrypt) { +#ifndef QT_NO_OPENSSL + QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket); + sslSocket->connectToHostEncrypted(connectHost, connectPort); + if (ignoreAllSslErrors) + sslSocket->ignoreSslErrors(); + sslSocket->ignoreSslErrors(ignoreSslErrorsList); +#else + emitReplyError(socket, channels[index].reply, QNetworkReply::ProtocolUnknownError); +#endif + } else { + socket->connectToHost(connectHost, connectPort); + } + return false; + } + return true; +} + + +#ifndef QT_NO_COMPRESS +bool QHttpNetworkConnectionChannel::expand(bool dataComplete) +{ + Q_ASSERT(socket); + Q_ASSERT(reply); + + qint64 total = reply->d_func()->compressedData.size(); + if (total >= CHUNK || dataComplete) { + // uncompress the data + QByteArray content, inflated; + content = reply->d_func()->compressedData; + reply->d_func()->compressedData.clear(); + + int ret = Z_OK; + if (content.size()) + ret = reply->d_func()->gunzipBodyPartially(content, inflated); + int retCheck = (dataComplete) ? Z_STREAM_END : Z_OK; + if (ret >= retCheck) { + if (inflated.size()) { + reply->d_func()->totalProgress += inflated.size(); + reply->d_func()->appendUncompressedReplyData(inflated); + if (reply->d_func()->shouldEmitSignals()) { + QPointer<QHttpNetworkReply> replyPointer = reply; + // important: At the point of this readyRead(), inflated must be cleared, + // else implicit sharing will trigger memcpy when the user is reading data! + emit reply->readyRead(); + // make sure that the reply is valid + if (replyPointer.isNull()) + return true; + emit reply->dataReadProgress(reply->d_func()->totalProgress, 0); + // make sure that the reply is valid + if (replyPointer.isNull()) + return true; + + } + } + } else { + connection->d_func()->emitReplyError(socket, reply, QNetworkReply::ProtocolFailure); + return false; + } + } + return true; +} +#endif + + +void QHttpNetworkConnectionChannel::allDone() +{ +#ifndef QT_NO_COMPRESS + // expand the whole data. + if (reply->d_func()->expectContent() && reply->d_func()->autoDecompress && !reply->d_func()->streamEnd) + expand(true); // ### if expand returns false, its an error +#endif + // while handling 401 & 407, we might reset the status code, so save this. + bool emitFinished = reply->d_func()->shouldEmitSignals(); + handleStatus(); + // ### at this point there should be no more data on the socket + // close if server requested + if (reply->d_func()->connectionCloseEnabled()) + close(); + // queue the finished signal, this is required since we might send new requests from + // slot connected to it. The socket will not fire readyRead signal, if we are already + // in the slot connected to readyRead + if (emitFinished) + QMetaObject::invokeMethod(reply, "finished", Qt::QueuedConnection); + // reset the reconnection attempts after we receive a complete reply. + // in case of failures, each channel will attempt two reconnects before emitting error. + reconnectAttempts = 2; +} + +void QHttpNetworkConnectionChannel::handleStatus() +{ + Q_ASSERT(socket); + Q_ASSERT(reply); + + int statusCode = reply->statusCode(); + bool resend = false; + + switch (statusCode) { + case 401: + case 407: + if (connection->d_func()->handleAuthenticateChallenge(socket, reply, (statusCode == 407), resend)) { + if (resend) { + QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); + if (uploadByteDevice) { + if (uploadByteDevice->reset()) { + written = 0; + } else { + connection->d_func()->emitReplyError(socket, reply, QNetworkReply::ContentReSendError); + break; + } + } + + reply->d_func()->eraseData(); + + // also use async _q_startNextRequest so we dont break with closed + // proxy or server connections.. + resendCurrent = true; + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } + } else { + emit reply->headerChanged(); + emit reply->readyRead(); + QNetworkReply::NetworkError errorCode = (statusCode == 407) + ? QNetworkReply::ProxyAuthenticationRequiredError + : QNetworkReply::AuthenticationRequiredError; + reply->d_func()->errorString = connection->d_func()->errorDetail(errorCode, socket); + emit connection->error(errorCode, reply->d_func()->errorString); + emit reply->finished(); + } + break; + default: + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } +} + + + //private slots void QHttpNetworkConnectionChannel::_q_readyRead() { @@ -121,7 +580,7 @@ void QHttpNetworkConnectionChannel::_q_readyRead() if (connection->d_func()->isSocketWaiting(socket) || connection->d_func()->isSocketReading(socket)) { state = QHttpNetworkConnectionChannel::ReadingState; if (reply) - connection->d_func()->receiveReply(socket, reply); + receiveReply(); } // ### error } @@ -133,7 +592,7 @@ void QHttpNetworkConnectionChannel::_q_bytesWritten(qint64 bytes) return; // ### error // bytes have been written to the socket. write even more of them :) if (connection->d_func()->isSocketWriting(socket)) - connection->d_func()->sendRequest(socket); + sendRequest(); // otherwise we do nothing } @@ -145,7 +604,7 @@ void QHttpNetworkConnectionChannel::_q_disconnected() if (connection->d_func()->isSocketWaiting(socket) || connection->d_func()->isSocketReading(socket)) { state = QHttpNetworkConnectionChannel::ReadingState; if (reply) - connection->d_func()->receiveReply(socket, reply); + receiveReply(); } else if (state == QHttpNetworkConnectionChannel::IdleState && resendCurrent) { // re-sending request because the socket was in ClosingState QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); @@ -167,7 +626,7 @@ void QHttpNetworkConnectionChannel::_q_connected() if (!pendingEncrypt) { state = QHttpNetworkConnectionChannel::IdleState; if (reply) - connection->d_func()->sendRequest(socket); + sendRequest(); else close(); } @@ -250,7 +709,7 @@ void QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired(const QNetwor void QHttpNetworkConnectionChannel::_q_uploadDataReadyRead() { - connection->d_func()->sendRequest(socket); + sendRequest(); } #ifndef QT_NO_OPENSSL @@ -259,7 +718,7 @@ void QHttpNetworkConnectionChannel::_q_encrypted() if (!socket) return; // ### error state = QHttpNetworkConnectionChannel::IdleState; - connection->d_func()->sendRequest(socket); + sendRequest(); } void QHttpNetworkConnectionChannel::_q_sslErrors(const QList<QSslError> &errors) |