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author | Joerg Bornemann <joerg.bornemann@nokia.com> | 2010-04-09 14:13:57 (GMT) |
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committer | Joerg Bornemann <joerg.bornemann@nokia.com> | 2010-04-12 12:33:23 (GMT) |
commit | 059bf03f30c0e27830d311ae9a664eb0376fcd1f (patch) | |
tree | bd6a118a36ff1a47a58f1a1a9efc4dfcef2d6936 /src/network/socket | |
parent | 1bcbd8aa87db82f045b935861510ee7480578f04 (diff) | |
download | Qt-059bf03f30c0e27830d311ae9a664eb0376fcd1f.zip Qt-059bf03f30c0e27830d311ae9a664eb0376fcd1f.tar.gz Qt-059bf03f30c0e27830d311ae9a664eb0376fcd1f.tar.bz2 |
fix closing state in QLocalSocket on Windows
When closing a QLocalSocket, which has unwritten data, the pipe writer
was never deleted. Thus writing after a reconnect didn't work.
Task-number: QTBUG-9681
Reviewed-by: ossi
Diffstat (limited to 'src/network/socket')
-rw-r--r-- | src/network/socket/qlocalsocket_win.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/network/socket/qlocalsocket_win.cpp b/src/network/socket/qlocalsocket_win.cpp index 3283bf2..5f46ecb 100644 --- a/src/network/socket/qlocalsocket_win.cpp +++ b/src/network/socket/qlocalsocket_win.cpp @@ -39,7 +39,6 @@ ** ****************************************************************************/ -#include "qlocalsocket.h" #include "qlocalsocket_p.h" #include <private/qthread_p.h> @@ -425,6 +424,15 @@ bool QLocalSocket::flush() void QLocalSocket::disconnectFromServer() { Q_D(QLocalSocket); + + // Are we still connected? + if (!isValid()) { + // If we have unwritten data, the pipeWriter is still present. + // It must be destroyed before close() to prevent an infinite loop. + delete d->pipeWriter; + d->pipeWriter = 0; + } + flush(); if (d->pipeWriter && d->pipeWriter->bytesToWrite() != 0) { d->state = QLocalSocket::ClosingState; |