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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-04-20 11:57:42 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-04-20 11:57:42 (GMT) |
commit | b2f319ccdd2b4fda28e3fdb2128be75c97da75ee (patch) | |
tree | 57d26711df9efbe5914b37cf711af0d1cd55adf2 /src/opengl/gl2paintengineex/qglengineshadermanager.cpp | |
parent | 0c7348cbc5fbbd06ff6752d98e5a6506b8cb5ffa (diff) | |
download | Qt-b2f319ccdd2b4fda28e3fdb2128be75c97da75ee.zip Qt-b2f319ccdd2b4fda28e3fdb2128be75c97da75ee.tar.gz Qt-b2f319ccdd2b4fda28e3fdb2128be75c97da75ee.tar.bz2 |
Kill unused SimpleVertexShader & rename vertex coords array
Rename inputVertex -> vertexCoordsArray to be more consistent with other
vertex attribute array naming conventions.
SimpleVertexShader has also been replaced with a combination of
MainVertexShader & PositionOnlyVertexShader, so can be killed.
Diffstat (limited to 'src/opengl/gl2paintengineex/qglengineshadermanager.cpp')
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadermanager.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp index 15d4a9d..a4d8b77 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp +++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp @@ -78,7 +78,6 @@ QGLEngineShaderManager::QGLEngineShaderManager(QGLContext* context) const char** code = qglEngineShaderSourceCode; // shortcut - code[SimpleVertexShader] = qglslSimpleVertexShader; code[MainVertexShader] = qglslMainVertexShader; code[MainWithTexCoordsVertexShader] = qglslMainWithTexCoordsVertexShader; |