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authorTom Cooksey <thomas.cooksey@nokia.com>2009-04-22 15:35:26 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-04-22 15:41:48 (GMT)
commit0df382c78aeaf74c161d753f04ae9a13e951c0a1 (patch)
tree765b6c9991840e364eb1f11a1a78c840c4fd53cc /src/opengl/gl2paintengineex/qglengineshadermanager.cpp
parentaa295fbfdae1a687bc7bd9f7f364721a35566828 (diff)
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Make optimiseForBrushTransform take a QTransform reference
Diffstat (limited to 'src/opengl/gl2paintengineex/qglengineshadermanager.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
index a4d8b77..6e702e5 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
@@ -169,7 +169,7 @@ QGLEngineShaderManager::~QGLEngineShaderManager()
-void QGLEngineShaderManager::optimiseForBrushTransform(const QTransform transform)
+void QGLEngineShaderManager::optimiseForBrushTransform(const QTransform &transform)
{
Q_UNUSED(transform); // Currently ignored
}