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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2009-09-08 12:30:19 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-09-22 06:09:46 (GMT)
commit835a8e53d93f71fee0c73c3e02f73a4a01215d60 (patch)
treefc04bcbc084c1a721ee22dea356c7f6e3b00189c /src/opengl/gl2paintengineex/qglengineshadermanager.cpp
parenta66826ed79203d1d665089eae4133921872a4532 (diff)
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Resubmit support for subpixel antialiasing on text in the GL2 engine.
The antialiasing is currently not gamma corrected and is disabled on OpenGL ES 2.0. Reviewed-by: Samuel
Diffstat (limited to 'src/opengl/gl2paintengineex/qglengineshadermanager.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
index b3458af..eceed06 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
@@ -134,7 +134,8 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context)
code[ShockingPinkSrcFragmentShader] = qglslShockingPinkSrcFragmentShader;
code[MaskFragmentShader] = qglslMaskFragmentShader;
- code[RgbMaskFragmentShader] = ""; //###
+ code[RgbMaskFragmentShaderPass1] = qglslRgbMaskFragmentShaderPass1;
+ code[RgbMaskFragmentShaderPass2] = qglslRgbMaskFragmentShaderPass2;
code[RgbMaskWithGammaFragmentShader] = ""; //###
code[MultiplyCompositionModeFragmentShader] = ""; //###
@@ -587,10 +588,15 @@ bool QGLEngineShaderManager::useCorrectShaderProg()
if (maskType == PixelMask) {
maskShaderName = QGLEngineSharedShaders::MaskFragmentShader;
texCoords = true;
- } else if (maskType == SubPixelMask) {
- maskShaderName = QGLEngineSharedShaders::RgbMaskFragmentShader;
+ } else if (maskType == SubPixelMaskPass1) {
+ maskShaderName = QGLEngineSharedShaders::RgbMaskFragmentShaderPass1;
+ texCoords = true;
+ } else if (maskType == SubPixelMaskPass2) {
+ maskShaderName = QGLEngineSharedShaders::RgbMaskFragmentShaderPass2;
+ texCoords = true;
} else if (maskType == SubPixelWithGammaMask) {
maskShaderName = QGLEngineSharedShaders::RgbMaskWithGammaFragmentShader;
+ texCoords = true;
} else {
qCritical("QGLEngineShaderManager::useCorrectShaderProg() - Unknown mask type");
}