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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-07-24 01:08:23 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-07-24 01:08:23 (GMT)
commit64bbd69d75c7b90500c3fe57e66221684d5a8d92 (patch)
tree064e75ad7ffd591fc2eebe21f259b5fb089259d9 /src/opengl/gl2paintengineex/qglengineshadermanager_p.h
parent92c19412b5a4178436defee2900119cc05fed191 (diff)
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Make it easier to change custom shaders.
Diffstat (limited to 'src/opengl/gl2paintengineex/qglengineshadermanager_p.h')
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager_p.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h
index 15082c3..9d881cc 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h
@@ -421,6 +421,7 @@ private:
bool useTextureCoords;
QPainter::CompositionMode compositionMode;
QGLCustomShaderStage* customSrcStage;
+ QGLCustomShaderStage* customSrcStagePrev;
QGLShaderProgram* blitShaderProg;
QGLShaderProgram* simpleShaderProg;