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authorTom Cooksey <thomas.cooksey@nokia.com>2009-04-15 11:33:25 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-04-16 14:19:02 (GMT)
commitadf67f5ab53758f9661b65a940ec34b4d4db6390 (patch)
treefb971f1a52a26469e34e9c394ab92260b677859e /src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
parent2485575f1883fe990d0072eed2231a5bd06948af (diff)
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Re-write the shader manager & completely break everything ;-)
Diffstat (limited to 'src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 89ed1f7..53ae4fb 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -77,7 +77,7 @@
#include <private/qtextureglyphcache_p.h>
#include "qglgradientcache_p.h"
-#include "qglpexshadermanager_p.h"
+#include "qglengineshadermanager_p.h"
#include "qgl2pexvertexarray_p.h"
@@ -170,7 +170,7 @@ public:
GLfloat pmvMatrix[4][4];
- QGLPEXShaderManager* shaderManager;
+ QGLEngineShaderManager* shaderManager;
// Clipping & state stuff stolen from QOpenGLPaintEngine:
void updateDepthClip();