summaryrefslogtreecommitdiffstats
path: root/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
diff options
context:
space:
mode:
authorQt Continuous Integration System <qt-info@nokia.com>2011-01-10 13:30:17 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2011-01-10 13:30:17 (GMT)
commit8ef9b5f9d125a81b4268d5c88ab609089720df65 (patch)
treee03b32d1daeae2dc89159cc2bd7a63702a9d7965 /src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
parent6e6bdedd06c72f857590b32462548448da6d59b5 (diff)
parent03dba6aa6d3a4738d2ff63feabff94cec1c1e5cd (diff)
downloadQt-8ef9b5f9d125a81b4268d5c88ab609089720df65.zip
Qt-8ef9b5f9d125a81b4268d5c88ab609089720df65.tar.gz
Qt-8ef9b5f9d125a81b4268d5c88ab609089720df65.tar.bz2
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2: Fix crash in QTextBlock::next()/previous() Fix regression in text rendering in OpenGL2 engine
Diffstat (limited to 'src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index ba311c3..3aef896 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -293,9 +293,6 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph)
if (mask.format() == QImage::Format_RGB32) {
glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_BGRA, GL_UNSIGNED_BYTE, mask.bits());
} else {
-#ifdef QT_OPENGL_ES_2
- glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_ALPHA, GL_UNSIGNED_BYTE, mask.bits());
-#else
// glTexSubImage2D() might cause some garbage to appear in the texture if the mask width is
// not a multiple of four bytes. The bug appeared on a computer with 32-bit Windows Vista
// and nVidia GeForce 8500GT. GL_UNPACK_ALIGNMENT is set to four bytes, 'mask' has a
@@ -307,7 +304,6 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph)
for (int i = 0; i < maskHeight; ++i)
glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y + i, maskWidth, 1, GL_ALPHA, GL_UNSIGNED_BYTE, mask.scanLine(i));
-#endif
}
}