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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-10-05 01:55:53 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-10-05 01:55:53 (GMT)
commit7b19bfec4c496f2112b363cbdc8a0c302a48cfce (patch)
tree0de2b3f93d6b58aa54c31a39ca44d1cb8fea0337 /src/opengl/gl2paintengineex
parenta3add3d6ab1b7a3e4dbb2df81fd51625b834fe45 (diff)
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Consistently use QGLShareContextScope for context switching
QGLShareContextScope is safer and more reliable than trying to manually detect how and when to temporarily switch contexts. Replace the few remaining instances of context-switching with it. Reviewed-by: trustme
Diffstat (limited to 'src/opengl/gl2paintengineex')
-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager.cpp6
-rw-r--r--src/opengl/gl2paintengineex/qglgradientcache.cpp6
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp6
3 files changed, 3 insertions, 15 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
index 59c50aa..e22303d 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
@@ -60,12 +60,8 @@ QGLEngineSharedShaders *QGLEngineSharedShaders::shadersForContext(const QGLConte
{
QGLEngineSharedShaders *p = reinterpret_cast<QGLEngineSharedShaders *>(qt_shared_shaders()->value(context));
if (!p) {
- QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext());
- if (oldContext != context)
- const_cast<QGLContext *>(context)->makeCurrent();
+ QGLShareContextScope scope(context);
qt_shared_shaders()->insert(context, p = new QGLEngineSharedShaders(context));
- if (oldContext && oldContext != context)
- oldContext->makeCurrent();
}
return p;
}
diff --git a/src/opengl/gl2paintengineex/qglgradientcache.cpp b/src/opengl/gl2paintengineex/qglgradientcache.cpp
index 4b2b2a0..e06f15d 100644
--- a/src/opengl/gl2paintengineex/qglgradientcache.cpp
+++ b/src/opengl/gl2paintengineex/qglgradientcache.cpp
@@ -57,13 +57,9 @@ QGL2GradientCache *QGL2GradientCache::cacheForContext(const QGLContext *context)
{
QGL2GradientCache *p = reinterpret_cast<QGL2GradientCache *>(qt_gradient_caches()->value(context));
if (!p) {
- QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext());
- if (oldContext != context)
- const_cast<QGLContext *>(context)->makeCurrent();
+ QGLShareContextScope scope(context);
p = new QGL2GradientCache;
qt_gradient_caches()->insert(context, p);
- if (oldContext && oldContext != context)
- oldContext->makeCurrent();
}
return p;
}
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 992d47d..073f7db 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -162,15 +162,11 @@ QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyph
QGLTextureGlyphCache::~QGLTextureGlyphCache()
{
if (ctx) {
- QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext());
- if (oldContext != ctx)
- ctx->makeCurrent();
+ QGLShareContextScope scope(ctx);
glDeleteFramebuffers(1, &m_fbo);
if (m_width || m_height)
glDeleteTextures(1, &m_texture);
- if (oldContext && oldContext != ctx)
- oldContext->makeCurrent();
}
}