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authorJani Hautakangas <jani.hautakangas@nokia.com>2011-03-07 22:26:05 (GMT)
committerJani Hautakangas <jani.hautakangas@nokia.com>2011-03-15 17:09:32 (GMT)
commit2355774b061d9e7213634ddec3c50280c4b10b70 (patch)
treeb7f1b95a4839c2f6cc4f0cd119fd31aeb3929c15 /src/opengl/gl2paintengineex
parentb3b332a50a6288164ca86d0691e9615f9c19abda (diff)
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Initial implementation of GLES2.0 resource pooling
Keep the implementation in separate qpixmapdata_poolgl.cpp file until the pooling has been verified and confirmed to work ok. Task-number: QTBUG-15253 QTBUG-17850 Reviewed-by: Samuel Rødal
Diffstat (limited to 'src/opengl/gl2paintengineex')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp28
1 files changed, 24 insertions, 4 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index cda31e5..c8786fb 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1335,11 +1335,14 @@ void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, c
ensureActive();
d->transferMode(ImageDrawingMode);
+ QGLContext::BindOptions bindOptions = QGLContext::InternalBindOption|QGLContext::CanFlipNativePixmapBindOption;
+#ifdef QGL_USE_TEXTURE_POOL
+ bindOptions |= QGLContext::TemporarilyCachedBindOption;
+#endif
+
glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
QGLTexture *texture =
- ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA,
- QGLContext::InternalBindOption
- | QGLContext::CanFlipNativePixmapBindOption);
+ ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA, bindOptions);
GLfloat top = texture->options & QGLContext::InvertedYBindOption ? (pixmap.height() - src.top()) : src.top();
GLfloat bottom = texture->options & QGLContext::InvertedYBindOption ? (pixmap.height() - src.bottom()) : src.bottom();
@@ -1351,6 +1354,12 @@ void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, c
d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
state()->renderHints & QPainter::SmoothPixmapTransform, texture->id);
d->drawTexture(dest, srcRect, pixmap.size(), isOpaque, isBitmap);
+
+ if (texture->options&QGLContext::TemporarilyCachedBindOption) {
+ // pixmap was temporarily cached as a QImage texture by pooling system
+ // and should be destroyed immediately
+ QGLTextureCache::instance()->remove(ctx, texture->id);
+ }
}
void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const QRectF& src,
@@ -1375,12 +1384,23 @@ void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const
glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
- QGLTexture *texture = ctx->d_func()->bindTexture(image, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption);
+ QGLContext::BindOptions bindOptions = QGLContext::InternalBindOption;
+#ifdef QGL_USE_TEXTURE_POOL
+ bindOptions |= QGLContext::TemporarilyCachedBindOption;
+#endif
+
+ QGLTexture *texture = ctx->d_func()->bindTexture(image, GL_TEXTURE_2D, GL_RGBA, bindOptions);
GLuint id = texture->id;
d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
state()->renderHints & QPainter::SmoothPixmapTransform, id);
d->drawTexture(dest, src, image.size(), !image.hasAlphaChannel());
+
+ if (texture->options&QGLContext::TemporarilyCachedBindOption) {
+ // image was temporarily cached by texture pooling system
+ // and should be destroyed immediately
+ QGLTextureCache::instance()->remove(ctx, texture->id);
+ }
}
void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem)