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author | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2009-11-24 09:09:15 (GMT) |
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committer | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2010-01-14 13:06:48 (GMT) |
commit | 378c08e56110b2a57c0112e5bfb189e28cc8e88f (patch) | |
tree | b1b9c96bf9676c8a23d688827cd34499de5342b3 /src/opengl/gl2paintengineex | |
parent | bf919e06127962836a6b566bf119cf248c6a999b (diff) | |
download | Qt-378c08e56110b2a57c0112e5bfb189e28cc8e88f.zip Qt-378c08e56110b2a57c0112e5bfb189e28cc8e88f.tar.gz Qt-378c08e56110b2a57c0112e5bfb189e28cc8e88f.tar.bz2 |
Compile
Update the code to compile with merged changes.
Diffstat (limited to 'src/opengl/gl2paintengineex')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 35087d2..638e4d3 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1194,6 +1194,21 @@ void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const d->drawTexture(dest, src, image.size(), !image.hasAlphaChannel()); } +void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem) +{ + Q_D(QGL2PaintEngineEx); + + ensureActive(); + + QFontEngineGlyphCache::Type glyphType = textItem->fontEngine->glyphFormat >= 0 + ? QFontEngineGlyphCache::Type(textItem->fontEngine->glyphFormat) + : d->glyphCacheType; + + // ### What about transformations and huge fonts? These are not passed through cache + // in drawTextItem(). + d->drawCachedGlyphs(glyphType, textItem); +} + void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src) { Q_D(QGL2PaintEngineEx); @@ -1389,7 +1404,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QStaticTextItem *staticTextItem) updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, false); shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::MaskTexture), QT_MASK_TEXTURE_UNIT); - glDrawArrays(GL_TRIANGLES, 0, 6 * glyphs.size()); + glDrawArrays(GL_TRIANGLES, 0, 6 * staticTextItem->numGlyphs); shaderManager->setMaskType(QGLEngineShaderManager::SubPixelMaskPass2); |