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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2009-12-15 14:35:12 (GMT)
committerKim Motoyoshi Kalland <kim.kalland@nokia.com>2009-12-17 11:05:27 (GMT)
commit8cb83f37cc2e95002b44b48e851ec7672fb95df2 (patch)
treee485079527004c5d20a89cb671831de9147e2dfc /src/opengl/gl2paintengineex
parenta66af3b563a90e55015f7cfe7f04f8704ee7d402 (diff)
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Fixed memory leak in caching of concave paths in GL2 engine.
Reviewed-by: Gunnar
Diffstat (limited to 'src/opengl/gl2paintengineex')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp39
1 files changed, 21 insertions, 18 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 8fa8171..f9c41b1 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -884,6 +884,8 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
QVectorPath::CacheEntry *data = path.lookupCacheData(q);
QGL2PEVectorPathCache *cache;
+ bool updateCache = false;
+
if (data) {
cache = (QGL2PEVectorPathCache *) data->data;
// Check if scale factor is exceeded for curved paths and generate curves if so...
@@ -898,23 +900,23 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
qFree(cache->vertices);
Q_ASSERT(cache->indices == 0);
#endif
- cache->vertexCount = 0;
+ updateCache = true;
}
}
} else {
cache = new QGL2PEVectorPathCache;
- cache->vertexCount = 0;
- cache->indexCount = 0;
data = const_cast<QVectorPath &>(path).addCacheData(q, cache, qopengl2paintengine_cleanup_vectorpath);
+ updateCache = true;
}
// Flatten the path at the current scale factor and fill it into the cache struct.
- if (!cache->vertexCount) {
+ if (updateCache) {
vertexCoordinateArray.clear();
vertexCoordinateArray.addPath(path, inverseScale, false);
int vertexCount = vertexCoordinateArray.vertexCount();
int floatSizeInBytes = vertexCount * 2 * sizeof(float);
cache->vertexCount = vertexCount;
+ cache->indexCount = 0;
cache->primitiveType = GL_TRIANGLE_FAN;
cache->iscale = inverseScale;
#ifdef QT_OPENGL_CACHE_AS_VBOS
@@ -951,18 +953,22 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
}
} else {
+ bool useCache = path.isCacheable();
+ if (useCache) {
+ QRectF bbox = path.controlPointRect();
+ // If the path doesn't fit within these limits, it is possible that the triangulation will fail.
+ useCache &= (bbox.left() > -0x8000 * inverseScale)
+ && (bbox.right() < 0x8000 * inverseScale)
+ && (bbox.top() > -0x8000 * inverseScale)
+ && (bbox.bottom() < 0x8000 * inverseScale);
+ }
- QRectF bbox = path.controlPointRect();
- // If the path doesn't fit within these limits, it is possible that the triangulation will fail.
- bool pathIsWithinLimits = (bbox.left() > -0x8000 * inverseScale)
- && (bbox.right() < 0x8000 * inverseScale)
- && (bbox.top() > -0x8000 * inverseScale)
- && (bbox.bottom() < 0x8000 * inverseScale);
-
- if (path.isCacheable() && pathIsWithinLimits) {
+ if (useCache) {
QVectorPath::CacheEntry *data = path.lookupCacheData(q);
QGL2PEVectorPathCache *cache;
+ bool updateCache = false;
+
if (data) {
cache = (QGL2PEVectorPathCache *) data->data;
// Check if scale factor is exceeded for curved paths and generate curves if so...
@@ -972,24 +978,21 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
#ifdef QT_OPENGL_CACHE_AS_VBOS
glDeleteBuffers(1, &cache->vbo);
glDeleteBuffers(1, &cache->ibo);
- cache->vbo = cache->ibo = 0;
#else
qFree(cache->vertices);
qFree(cache->indices);
#endif
- cache->vertexCount = 0;
- cache->indexCount = 0;
+ updateCache = true;
}
}
} else {
cache = new QGL2PEVectorPathCache;
- cache->vertexCount = 0;
- cache->indexCount = 0;
data = const_cast<QVectorPath &>(path).addCacheData(q, cache, qopengl2paintengine_cleanup_vectorpath);
+ updateCache = true;
}
// Flatten the path at the current scale factor and fill it into the cache struct.
- if (!cache->vertexCount) {
+ if (updateCache) {
QTriangleSet polys = qTriangulate(path, QTransform().scale(1 / inverseScale, 1 / inverseScale));
cache->vertexCount = polys.vertices.size() / 2;
cache->indexCount = polys.indices.size();