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author | Trond Kjernåsen <trond.kjernasen@nokia.com> | 2010-05-14 13:42:43 (GMT) |
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committer | Trond Kjernåsen <trond.kjernasen@nokia.com> | 2010-05-14 13:42:43 (GMT) |
commit | 9a69656bd64016933124813ea5403e7e5d454719 (patch) | |
tree | 220e31e08e11bfa3a76627b53f303880e065f8e0 /src/opengl/gl2paintengineex | |
parent | b2e15281d56415e6ef8d4f1604d25b198d449f06 (diff) | |
download | Qt-9a69656bd64016933124813ea5403e7e5d454719.zip Qt-9a69656bd64016933124813ea5403e7e5d454719.tar.gz Qt-9a69656bd64016933124813ea5403e7e5d454719.tar.bz2 |
Added workarounds for two MBX/SGX specific GL ES bugs/problems.
The workaround flags are put into the platform independent section
for now, since there might be a general need for these as we expand
our GL and GL ES usage. The workaround_needsFullClearOnEveryFrame flag
covers the case where you get a performance penalty on PowerVR hw
if all rendering buffers are not cleared. The
workaround_brokenFBOReadBack flag covers the case where copying pixels
from a texture (e.g. via glCopyTexSubImage2d()) bound in an FBO doesn't
work.
Task-number: QTBUG-10670
Reviewed-by: Gunnar
Diffstat (limited to 'src/opengl/gl2paintengineex')
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp | 18 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h | 2 |
2 files changed, 5 insertions, 15 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index 452d37d..cc42c63 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -57,21 +57,13 @@ QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyph , ctx(context) , m_width(0) , m_height(0) - , m_broken_fbo_readback(false) { // broken FBO readback is a bug in the SGX 1.3 and 1.4 drivers for the N900 where // copying between FBO's is broken if the texture is either GL_ALPHA or POT. The // workaround is to use a system-memory copy of the glyph cache for this device. // Switching to NPOT and GL_RGBA would both cost a lot more graphics memory and // be slower, so that is not desireable. -#if defined QT_OPENGL_ES_2 && !defined(QT_NO_EGL) - if (QByteArray((char*) glGetString(GL_RENDERER)).contains("SGX")) { - QGLContextPrivate *ctxd = context->d_func(); - m_broken_fbo_readback = QByteArray((char *) eglQueryString(ctxd->eglContext->display(), EGL_VERSION)).contains("1.3"); - } -#endif - - if (!m_broken_fbo_readback) + if (!ctx->d_ptr->workaround_brokenFBOReadBack) glGenFramebuffers(1, &m_fbo); connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)), @@ -83,7 +75,7 @@ QGLTextureGlyphCache::~QGLTextureGlyphCache() if (ctx) { QGLShareContextScope scope(ctx); - if (!m_broken_fbo_readback) + if (!ctx->d_ptr->workaround_brokenFBOReadBack) glDeleteFramebuffers(1, &m_fbo); if (m_width || m_height) @@ -96,7 +88,7 @@ void QGLTextureGlyphCache::createTextureData(int width, int height) // create in QImageTextureGlyphCache baseclass is meant to be called // only to create the initial image and does not preserve the content, // so we don't call when this function is called from resize. - if (m_broken_fbo_readback && image().isNull()) + if (ctx->d_ptr->workaround_brokenFBOReadBack && image().isNull()) QImageTextureGlyphCache::createTextureData(width, height); glGenTextures(1, &m_texture); @@ -126,7 +118,7 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) GLuint oldTexture = m_texture; createTextureData(width, height); - if (m_broken_fbo_readback) { + if (ctx->d_ptr->workaround_brokenFBOReadBack) { QImageTextureGlyphCache::resizeTextureData(width, height); Q_ASSERT(image().depth() == 8); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, image().constBits()); @@ -209,7 +201,7 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph) { - if (m_broken_fbo_readback) { + if (ctx->d_ptr->workaround_brokenFBOReadBack) { QImageTextureGlyphCache::fillTexture(c, glyph); glBindTexture(GL_TEXTURE_2D, m_texture); diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h index efb7435..6bcd655 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h @@ -115,8 +115,6 @@ private: int m_height; QGLShaderProgram *m_program; - - bool m_broken_fbo_readback; }; QT_END_NAMESPACE |